GM6.x Open Source?
Posted 26 June 2011 - 09:52 PM
If an open source of version 6.x would open the chance to make the latest version of game maker (which currently is 8.1) to anyone else, so it means GM didn't grow up from version 6.x. If GM did raise and made 8.1 better and more functionally, then open-source of version 6.x wouldn't be as scary as it now.
Big differences for ex. are:
- Faster compiler
- Works better with 3D
- Better debugger
- Better encryption
- Faster draw functions
and so on...
I mean, if these would be the differences, so open source of an older version wouldn't be as scary.
But!! It doesn't mean I support the idea, because I believe someone will use the open source to make it better than it is now (v8.1). But who knows, maybe it will be better... In that case YYG will work hard to make it better than the one who tries to steal.
But I believe YYG will do better than anyone else. So I don't think YYG will allow this to happen.
Posted 27 June 2011 - 02:40 AM
And FYI: The source engine has an SDK and is still used to make many commersial games...
Posted 26 July 2011 - 12:31 AM
Posted 26 July 2011 - 10:07 AM
@Shadow Link... True. About most laws, if a software program is no longer maintained and no-longer supported by its original factor, it's OK for you to pirate it. However, you are losing ann the greatest features that newer versions provide. About GM6, is is so old so you will be almost unable to use it with Windows 7
@theg721... GM6 is still current to be open-sourced. It's up to Mark Overmars, and Mike, to open-source versions from 1.0/1.1 to at least Game Maker 3.0 ;] These versions are now history and will not harm current version of Game Maker. About the @Revel idea, these versions are so old, so they cannot be used for competitions.
And if you want fair competition with Game Maker, write your own gamedev tool. :} Which I, and many others am making now. Game industry is such a dynamic thing. And source code of GM if ever existed would only be of interest of people that want to learn to program. I speak about the source code at least of Game Maker 1.1 ;]
Posted 30 July 2011 - 09:29 PM
Commercial software is not released as open-source. That defeats the purpose.
Actually there is quite a bit of commercial software available today that has public source in one way or another. Having source code free for download does not imply you do not need a license for a product or that you're able to repackage and redistribute it. It all depends of the license the code is published under.
That being said, there are a lot of commercial software vendors which have opened the source code of their products or parts of their products available as open source. Oracle, IBM, Apple, Microsoft, … all have projects which offer open source.
Yes, but often commercial software (which is still being purchased etc.) have older versions availiable as open-source.
One example of a company which open sources its obsolete technology consistently in the gaming industry is ID Software, well known to everyone from the Doom and Quake series of FPS games.
The main advantage for them is that their older games never die, adding to the momentum of their achievements. ID Software has long since stopped developing these older engines, and without the help of the community picking it up, these games wouldn't be playable on present day computers at all. To this day, its still possible to play Doom and Quake games, with the oldest games moving towards the 20 year mark, on a modern computer.
If that was open source and people would iron out the bumps and wrinkles, I would think there would be little reason left to get gm8.
They could also incorporate these fixes and changes back into their main code tree, and end up with a better product as a result. It could also facilitate their products being ported to and extended for platforms which yo yo games themselves do not deem commercially viable, or for which they simply do not have the resources available to develop for.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users