Just a quick Q. When passing a String to a C++ DLL does Game Maker pass it as a string variable, LPSTR or as a char * variable.
Thanks,
Sven
Edited by Sven, 16 June 2011 - 02:59 AM.
Posted 15 June 2011 - 12:10 PM
Edited by Sven, 16 June 2011 - 02:59 AM.
Posted 15 June 2011 - 01:00 PM
Posted 15 June 2011 - 03:17 PM
Posted 16 June 2011 - 02:59 AM
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