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Shm31īs Underwater Example variation.


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#1 mpbm

mpbm

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  • 3 posts
  • Version:Unknown

Posted 18 May 2011 - 04:15 AM

  • Title: Shm31īs Underwater Example variation.
  • Description: A little addition to Shm31īs Underwater Example.
  • GM Version: GM 8
  • Registered: Yes
  • File Type: .gmk
  • File Size: 660 Kb
  • File Link: download
Additional Info:
I made just a small change to
Shm31īs Underwater Example to help anyone in need of a nice water effect. So all the credits still goes to Shm31.

What i did:
1) Basically: Added 2 transparent foregrounds with water texture, one moving up and right and the other moving left and also up.
Plus:
2) Added a sound;
3) Tweaked some values. The originals are commented.

Screenshot:


Posted Image

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#2 THE_GAME_EDITOR

THE_GAME_EDITOR

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  • 798 posts
  • Version:GM8.1

Posted 23 January 2012 - 06:42 PM

I like it.
Good job! Posted Image
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#3 Markonicus

Markonicus

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  • 119 posts

Posted 16 February 2012 - 07:13 PM

Improved it a lot. Great job.
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#4 Grand_Alchemist

Grand_Alchemist

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  • GMC Member
  • 14 posts
  • Version:GM:Studio

Posted 29 September 2012 - 03:06 AM

Hey guys, is there an easy way to get the water distortion effect to work in GM:Studio??

When I try to import it says:

In obj_water, event Step, action 1 at line 17: Obsolete function: screen redraw

Thanks
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