with (footmsk)
{
if instance_place(x-2,y,ground_default)!=noone or instance_place(x+2,y,ground_default)!=noone
{
grnd_exists=true
}
else
{
grnd_exists=false
}
}
if !footmsk.grnd_exists
{
if hspeed > 0
{
sprite_index=spr_flagguy_L
hspeed=-2.6
}
if hspeed < 0
{
sprite_index=spr_flagguy_R
hspeed=2.6
}
}
Edited by cheeseboy16, 04 May 2011 - 07:39 PM.











