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#1 NakedPaulToast

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Posted 22 April 2011 - 02:03 PM

The latest glog gives another peak into the future of Game Maker.
http://glog.yoyogame...p=3248#comments

The program includes a demo of "Game Maker Beta 8.1 Pro", and within an Export to option. This allows exporting to PC, Mac OS X, iPhone, iPad, Android, PSP, HtML 5".

Within the comments, Stuart Pool, refers to the new package as Game Maker Studio, and users no longer need to publish through YYGs.

April 22nd, 2011 at 12:58 pm
When Game Maker Studio is released (TBC), it will allow developers to make and release their games independently from YoYo Games.


This third tier of GameMaker explains the renaming of Pro to Standard, and appears to allow what many have been demanding since the ability for cross-platform.

Russell Kay then suggests it's still months away

April 22nd, 2011 at 2:15 pm
@All – This video was made using an earlier version of 8.1 (hence the Game Maker and the Pro) with some home cooked goodness – it is a hint of things to come and we are sharing it with you. We cannot set estimated dates yet so do not get too excited; more announcements will follow in the future, it will be months though not days or weeks.

This is a separate product(s) not the next Standard or Lite.


Edited by NakedPaulToast, 22 April 2011 - 02:18 PM.

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#2 Davve

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Posted 22 April 2011 - 02:15 PM

The program includes a demo of "Game Maker Beta 8.1 Pro", and within an Export to option. This allows exporting to PC, Mac OS X, iPhone, iPad, Android, PSP, HtML 5".

Now this is pretty awesome.

Edited by Davve, 22 April 2011 - 02:16 PM.

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#3 Tepi

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Posted 22 April 2011 - 02:19 PM

Now everyone predict the price.

$200 ?

$300 ?
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#4 ani12321

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Posted 22 April 2011 - 02:23 PM

Now everyone predict the price.

$200 ?

$300 ?


ooo not so much i think it will be $100
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#5 dadio

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Posted 22 April 2011 - 02:28 PM

Yep.
Pretty Legendary announcement! :ph34r:

Now peeps will have the option to work with YoYo *or* go it alone. :)

I believe that deafening howl of defeat & despair that's echoing throughout the lands is a duet of sorts...
coming from Unity & GameSalad HQ :whistle:
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#6 NakedPaulToast

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Posted 22 April 2011 - 02:29 PM

No reason to not include YT video here.



Now everyone predict the price.

$200 ?

$300 ?


I predict a price of $199(US)

Based on the statement Sandy said in the GMB interview.
http://gamemakerblog...er-html5-addon/

If we do HTML5 I can guarantee you that it’s a product. It’s not something for us to play with.

I’ve called it an addon as I want people to realise that it’s not an upgrade to Game Maker. We live with the legacy of this $25 product, I just want to try and help people understand as early as possible that it might not be another $25 product here. It won’t be thousands, it won’t even be hundreds.


Anybody care for a friendly little wager?

I also predict that no matter what the price people will complain it's too expensive and not fair that they're entitled to it, and not everyone has that kind of money.

Edited by NakedPaulToast, 22 April 2011 - 02:43 PM.

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#7 theg721

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Posted 22 April 2011 - 02:45 PM

Gimmeh!

This looks sounds is awesome, from what I've read.

I crossed out looks because it's hard to see much of anything on a tiny YT video, and sounds because I don't have a sound card..

Edited by theg721, 22 April 2011 - 02:48 PM.

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#8 thatshelby

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Posted 22 April 2011 - 02:48 PM

I also predict that no matter what the price people will complain it's too expensive and not fair that they're entitled to it, and not everyone has that kind of money.




People do that about GM Standard, and it's still $25. Of course they'll complain.
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#9 dadio

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Posted 22 April 2011 - 03:31 PM

I won't take ya up on your wager NPT...
but I agree that no matter what the cost, there will be those who insist on whining about it.
Ah, the GMC just wouldn't be the same without the whine!

Pure speculation, but I kinda suspect that there'll be a few different packages when the time comes...
(ie: additional porting to just iPhone/Pad or just Android or just HTML5)....
I can't see everyone wanting to port to every format (& it would be nice if we could choose exactly what we wanted)...
that might be a bit of a pain to handle on YoYo's end tho?, not sure...
(possibly some kinda paid upgrade options/switches for each format within a single "Studio"?... hmmm.)

I think at the end of the day, YoYo are really cracking our options wide open here...
so whatever way this is released & whatever the cost - this is *great* news!

I also really like that this is gonna attract a pile of "pro" developers...
I can see the GMC booming with creative talent pretty soon!

Let the good times roll! :)

PS: Worth adding that sticking to working with YoYo (rather than going it alone) is still a good thing. I think it's still the right choice for the younger crowd & for those who won't be able to afford "Studio". I think it's still the right choice for those not prepared to put the extra effort & cash into advertising/promoting their game. And I also think it's still the right choice to more directly support future GM dev (with the % cut)...
just something to bear in mind.
Anyway, I reckon all the choices (Lite, Standard, & "Studio") will comfortably co-exist & appeal to different mindsets. It's all very tasty. :)

Edited by dadio, 22 April 2011 - 03:32 PM.

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#10 hermanshooltz

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Posted 22 April 2011 - 03:42 PM

Looks very nice indeed!

And if NPT guessed with the price - it is more then reasonable.
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#11 Takagi

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Posted 22 April 2011 - 03:51 PM

Really neat. Really, really neat. Even though I'm no mad game designer, I'd love to buy it, just so I could make games for some of my friends and I to play on some of our smartphones, not even using iTunes to sell the game, but just distributing it among friends for my own kicks.
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#12 mrme

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Posted 22 April 2011 - 04:06 PM

My guess is that it will cost $100
Why do you think YoYo Games won't confirm this will actually export to all these formats.

Does this mean we will be able to export our games to iOS, Android, and PSP, if we buy GameMaker Studios?

No answer

The Game Maker Blog has also said

No comments had been made publicly regarding the release of a self-publishing or white label solution for iPhone, iPad and Android however.

Do they want to make another announcement or will they not allow us to export to all these formats.

Edited by mrme, 22 April 2011 - 06:48 PM.

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#13 theg721

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Posted 22 April 2011 - 04:12 PM

"YYG does not comment on rumors or speculation".
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#14 nickydude

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Posted 22 April 2011 - 04:54 PM

I predict around $299, why? Because of all the different platforms it can output, plus it's not going through yoyo so, in theory, you could make a hell of a lot of money. Just my guess anyway. :)
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#15 Carnivac

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Posted 22 April 2011 - 04:57 PM

Interesting though I'd like to know more about how we would go about publishing a game on the PlayStation Store without YoYo's help and whether it would have to be submitted directly to Sony? Guess I'll find out when this is all done.
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#16 Robert3DG+

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Posted 22 April 2011 - 05:05 PM

They said it would never happen. GM on anything other than windows. Look at us now.

What an exciting time to be a GM user.
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#17 Nocturne

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Posted 22 April 2011 - 05:17 PM

Personally I donŽt give a damn about the price... IŽll pay any reasonable price if it gives me the freedom to do what I want with my work! Looking forward to more news on this developement...
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#18 ugriffin

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Posted 22 April 2011 - 06:05 PM

Since I'm already doing commercial stuff, as a commercial GM dev, this news is a godsend. I almost pissed myself, the implications are awesome.

I know a few other commercial devs, I'm sure they're pretty excited too. This is great progress by YoYo Games, I congratulate them.

:)
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#19 commander of games

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Posted 22 April 2011 - 06:43 PM

This is great news. This should silence all of those damn YoYo bashers. Should. Unfortunately, some people are just never happy.

While I probably wont be buying this(I don't have the money), this is great for the people who do have the money to buy this and want to publish independently.
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#20 Smarty

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Posted 22 April 2011 - 06:47 PM

I'm not going to make wild guesses on the pricing. I do predict that they will have a fixed fee for Game Maker, with additional, separately licensed exports per platform, as add-ons to the product.
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