How to make good sprites
Posted 21 April 2011 - 02:58 PM
Posted 21 April 2011 - 03:15 PM
Request a move from a mod.
Now, back to the topic.
by learning how to make good sprites
I think spriting is not just defined by style, many people could like one sprite, and others think it ugly.
Usually, like drawing you might want to start with something simple, like the GM sprite editor.
But, with Windows paint you could do a few things that are not included in the editor. But, it doesn't support transparency.
The best way is to find your own style. Make place holders with the circle tool. After a while, use hand-drawn
pixels to make the circle. And to top that all off, is one statement. Find your own style, do you like heavy anti-anialising? Dark colors?
Transparency? Make your own pixel drawings, then use the tools and edit with hand drawn for larger sprites.
The reason so many GM games look pixelated is because the screen zooms up the 640 X 480 image the program supplies.
So, the pixels are STRETCHED, without a filter. However, people are still trying to figure out how to
import the filters. Some are already imported.
P.S. If you don't want to spend the money for PhotoShop, download GIMP, a photoshop clone.
It can do anything PS can do. It just has diffrent menus.
Gimp Download Page
Edited by mrpeanut188, 21 April 2011 - 03:17 PM.
Posted 21 April 2011 - 03:20 PM
P.S. how do I request a move!
Edited by kingcole12, 21 April 2011 - 03:26 PM.
Posted 21 April 2011 - 03:49 PM
Posted 21 April 2011 - 08:47 PM
Posted 21 April 2011 - 08:55 PM
it's not something you can do over night, but if you develop the skills they will serve you well
Posted 21 April 2011 - 11:26 PM
1. Think of something to draw-a bunny.
2. Click on the shape tools (square, circle etc.) and start making shapes to fit it.
3. Clear up the inside lines with the rubber tool.
4. Use the pencil tool to fix up outline lining if it looks too 'shapey'.
5. Put detail on it using the pencil or possibly the shape tools.
6. Colour in with the colours it's meant to be.
7. Choose a light source (which way the light would be coming from).
8. Make it get darker and darker the points in the sprite where the sun can not reach.
9. Highlight it- get a lighter colour and put a highlight where the sun is directly hitting.
10. If you still have a black outline around your character and certain parts I strongly suggest
colouring the outline with a much darker shade of the colour it's touching.
11. Animate or just place it in your game
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