Here's some screenshots to explain it better:
In GM 8.0

In GM 8.1

The code for actually drawing all of the menu options is quite long, but I'll give a little sample of it:
draw_text(room_width/2,room_height/2 +(i*32), menutext[menupage,i]);
draw_set_blend_mode_ext(bm_inv_dest_color,bm_inv_src_color);
draw_rectangle_color(room_width/2-(string_width("Achievements")/2),room_height/2 +(i*32)-12,room_width/2+(string_width("Achievements")/2),room_height/2 +(i*32)+12,c_white,c_white,c_white,c_white,false)
draw_set_blend_mode(bm_normal);That's for the text and rectangles. It also doesn't draw the title (which is also just text).
Note that I didn't change anything from GM 8 to GM 8.1, I simply downloaded it and tested this game in it.
I can still navigate the menus (without seeing what I'm doing), so it's only the drawing that's messing up. Has anyone else encountered this or know why this is happening?
edit: In the pictures, disregard the black/white squares, they are just moving around and works fine in game, but they also use the exact same method as the other draw_rectangle_color()'s I have for the menu boxes, so I'm confused..
edit again: I've determined that it's something to do with the new font options. I'm not sure how to navigate the new font thing, but it's not drawing any text (and the rectangles used the text's width in it's coordinates, so they aren't drawn either)
edit yet again!: It's something wrong with the font I'm using, Small Fonts. If I change this to something else, everything is drawn. I really want to use this font though, so any help is appreciated. Is it something to do with the Character Set? I have no idea what that is or if it's supposed to be something else (it's on DEFAULT_CHARSET right now).
Edited by Canite, 18 April 2011 - 08:34 PM.











