Dracula, the demented nightmare, is back again! The people will dream nothing by nightmares and the monsters gets nastier than ever... Who's going to fix this issue, if not Kirby?
A game emulating the feeling of the first three Castlevania games for the NES, Kirbyvania features unique gameplay: you can do everything Simon Belmont can, but also everything Kirby can. Flying? Inhaling enemies through walls? Spitting them out at other enemies? Gotcha. With whip in hand and a great supply of sub-weapons to collect and master, you have millions of different playstyles to choose from in your path to Dracula's table.
Kirbyvania has also been featured in the big German magazine, Der Spiegel: http://www.spiegel.d...25825-3,00.html
And did I mention the delicious particle and darkness effects?
Page on the YYG (V 1.3)
Download from BOX.Net (V 1.3)
Z - Jump
X - Use whip
C - Inhale enemy (down to swallow), use absorbed ability
Space - Discard current ability
Arrow - Move (up to fly)
Shift - Inhale enemy (can be used even when you have an ability)
Enter - Pause
F4 - Toggle fullscreen
Esc - System Pause (use this to quit or go to the title screen)
Game Version: 1.3
Game Maker: 6.1 Pro (converted so that it will run on Vista)
Screen size: 480x272 (does not change screen resolution)
Filesize: 3 205 Kilobyte, plus 10 KB's worth of readme files.
Genre \ Subgenres: Platform \ Platform Action \ Gauntlet Action
Internal Gamepad system: No
Creates files to save data: Yes, highscore and settings
Number of levels: 18 (6x3)
Number of bosses: 7
Number of difficulty settings: 3
Play and tell me what you think, I appreciate that.
Block 1 - Entrance
Music: Vampire Killer
Boss: Gigant Bat
Block 2 - Graveyard
Music: Shatterhand - Refinery stage
Boss: Whispy Woods
Block 3 - Waterway
Music: Ristar - Lost Palace (round 2-2)
Boss: White Dragon
Block 4 - Castle Walls
Music: F-Zero (SNES): Fire Field theme
Block 5 - Great Hall
Music: Shatterhand - Silo Stage
Block 6 - Clock Tower
Music: Final Fantasy Mystic Quest: Normal Battle
Boss 3 - Orphic Viper
Speedrun trough Block 2 (stage 4, 5 and 6)
PixelProspector promotional video (outdated!)
Full Version 1.2================
-Added a new subweapon.
-Darkness effect is polished, using real gradients instead of the current junk.
-Particle effects added for more or less everything, I've taken care to not make them stand out too much yet still increase the appeal of the game.
-ESC won't immediately quit the game; rather it now also gives you the options to resume and restart the game.
-An options screen have been added, enabling you to e.g. turn off default fullscreen and the darkness Night Effect and set desired game volume.
-An intro sequence has been added right after the Disclaimer/Presented By Yal screen. This can be skipped by pressing Enter or Space.
-The game now comes zipped with Credits and Readme files accompanying it rather than being a raw EXE.
-A new cheat has been added.
Kirby series are copyrighted by HAL Laboratiories and Castlevania are copyrighted by Konami. This game is a fangame, not sold for money or any other profit, and neither HAL nor Konami is affiliated with it.