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App Store download crashes


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#1 skywalker

skywalker

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Posted 19 March 2011 - 10:39 PM

I just downloaded Game Maker from the Apple App Store.
It downloaded OK, but when I attempt to run the app, it crashes starting up.

I've reported this to Apple (in the usual way via the crash reporter). However, I'm wondering if there's a known workaround to get me going.
At face value, the crashed stack trace seems to be enumerating paper sizes per available printers. I have exactly one printer configured (a Xerox Phaser), so maybe there's something I can tweak to do Game Maker running.
Obviously, it would be good to have a proper fix though - pushed through the app store.

Looks like I'll have to wait to introduce my kids to programming :(

-----------------
Here's the relevant section of the crash report:


Process: Game_Maker [22497]
Path: /Applications/Game Maker.app/Contents/MacOS/Game Maker.app/Contents/MacOS/Game_Maker
Identifier: com.company.Game_Maker
Version: 0.1 (1)
Code Type: X86 (Native)
Parent Process: launchd [272]

Date/Time: 2011-03-19 15:33:45.177 -0700
OS Version: Mac OS X 10.6.6 (10J567)
Report Version: 6

Interval Since Last Report: 1613610 sec
Crashes Since Last Report: 6
Per-App Crashes Since Last Report: 4
Anonymous UUID: 7C65B310-3EC0-4B9B-8555-C4147020C18D

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 com.apple.CoreFoundation 0x984c9f64 CFRelease + 196
1 com.company.Game_Maker 0x00216b37 OSPRINTERS_TCARBONPRINTER_$__ENDENUMPAPERS + 23
2 com.company.Game_Maker 0x002171ff OSPRINTERS_TCARBONPRINTER_$__DOENUMPAPERS$TSTRINGS + 31
3 com.company.Game_Maker 0x002192c8 PRINTERS_TPAPERSIZE_$__CHECKSUPPORTEDPAPERS + 120 (printers.pas:1023)
4 com.company.Game_Maker 0x00219241 PRINTERS_TPAPERSIZE_$__GETSUPPORTEDPAPERS$$TSTRINGS + 17 (printers.pas:955)
5 com.company.Game_Maker 0x00216e3b OSPRINTERS_TCARBONPRINTER_$__VALIDATE + 107
6 com.company.Game_Maker 0x00216f3a OSPRINTERS_TCARBONPRINTER_$__UPDATEPRINTER + 122
7 com.company.Game_Maker 0x00216c16 OSPRINTERS_TCARBONPRINTER_$__CREATE$$TCARBONPRINTER + 214
8 com.company.Game_Maker 0x00217cf5 INIT$_OSPRINTERS + 37
9 com.company.Game_Maker 0x0001d6e4 FPC_INITIALIZEUNITS + 68
10 com.company.Game_Maker 0x00022d15 FPC_SYSTEMMAIN + 69
11 com.company.Game_Maker 0x000117f2 start + 258
12 com.company.Game_Maker 0x00011719 start + 41

Edited by skywalker, 19 March 2011 - 10:40 PM.

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#2 rwkay

rwkay

    YoYo Games CTO

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Posted 20 March 2011 - 07:02 PM

OK from the crash report it looks like the problem is your printers - please delete any printers that have been created but are no longer attached or used, if you delete those printers that are no longer functional then everything should work - if you continue having problems then please report the issue to http://gm4mac.yoyogames.com - bugs are being actively fixed and addressed.

If deleting some of the printers does not work then delete all the printers and reinstall the ones you need, i have seen this fix the issue too.

Regards

Russell
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