I didn't expect you to, I agree they just make things more complicated when it comes to Game MakerI wont do anything with Ultimate 3D or ogre. I have tried to learn those, but the huge ammounts of models created doesent suit my programming style at all. I dont like online stuff, it seems to fail on purpose. Thanks for the critique anyways. And about bigger maps... i wont be able to do anything about them, as bigger maps vould make zombie pathfinding harder, and make the game lag. I look at this game as done, and as long as there arent any huge glitches i might leave it like this.
However... if you are interested, I'd work on a C++ OpenGL engine for this if you want
EDIT: encountered a bug!
___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_cam:
Error in code at line 1:
if global.graphics = 2 && !surface_exists(global.sharp) then {
^
at position 50: Unknown variable sharp
___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_c:
Error in code at line 1:
if global.graphics = 2 && !surface_exists(global.sharp) then {
^
at position 50: Unknown variable sharp
___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_cam:
Error in code at line 1:
if global.graphics = 2 && !surface_exists(global.sharp) then {
^
at position 50: Unknown variable sharp
___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_c:
Error in code at line 1:
if global.graphics = 2 && !surface_exists(global.sharp) then {
^
at position 50: Unknown variable sharp
___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_cam:
Error in code at line 1:
if global.graphics = 2 && !surface_exists(global.sharp) then {
^
at position 50: Unknown variable sharp
___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_c:
Error in code at line 1:
if global.graphics = 2 && !surface_exists(global.sharp) then {
^
at position 50: Unknown variable sharp
Happened when I set the sound option on and the game in windowed mode with fail graphics, then went back, started a game and chose the first level in the list (the manor)
Edited by James_ogden, 20 March 2011 - 08:08 AM.











