hi to all, did you play the game?
and about the comment of IQbrew, its waste time to answer it but I use the graphics that I want.. simply.
Posted 01 November 2011 - 04:28 PM
Posted 01 November 2011 - 06:43 PM
Yeah, I got a chance to play, but then got stuck at this room.
Image
Could you give a hint about how to get through this room? Thanks in advance.
Edited by sbs91, 01 November 2011 - 06:47 PM.
Posted 02 November 2011 - 05:10 PM
Posted 02 November 2011 - 06:43 PM
Edited by Hello-World, 02 November 2011 - 06:46 PM.
Posted 03 November 2011 - 10:55 AM
Except my only complaint is that the translations for the English version are pathetic.
Posted 06 November 2011 - 02:44 AM
Posted 10 January 2013 - 12:44 PM

Posted 10 January 2013 - 06:33 PM
Edited by Pandaboy, 11 January 2013 - 02:02 AM.
Posted 10 January 2013 - 08:01 PM
Posted 16 January 2013 - 08:21 PM
Posted 24 January 2013 - 02:14 PM
Iam going to play and tell u what I think , but I have a comments about balance f1st . In the screenshots I see Link to use an AOE [area of effect ] type flame attack[s] . This seems kind of OP [over power] specifically considering ho there is no mana bar (whcih you should add in in my IMO [in my opinion] unless this is strict for a LA [Link is Awakening] clone) . Also the bow should either cost like it did in LA [ link's Awakening] or have unlimited ammunition like it did in LOZ [ Legend of Zelda] . Otherwise it becomes an OP [over powere] weapon available , since it does a lot of damage at range . Finally I think that you should have Link wear his shield automatically , like he does in LoZ [Legend of Zelda] 1 and in Lttp [Link to the Past] . I never liked having to equip the shield to B / A in the GB [gameboy] games . Will update with my thought[s] , playing now.,
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