Edited by G-Games, 06 February 2011 - 07:14 PM.
Please delete this topic!
#1
Posted 04 February 2011 - 06:44 PM
#2
Posted 04 February 2011 - 07:17 PM
That depends on the occation, it does not necessarily have to stand for "Game Maker".
Question 2:
Again, it depends on the occation. For people who started Game Maker for the first time, D&D is far "better" than GML (expecially if they aren't familiar with programming from before). But in the long run, it is not.
Question 3:
The sign for "if"...? What?
Question 4:
You forgot Priority Queues and Grids...
Question 5:
None of them. And there is no "roof" function.
Question 7:
As far as I'm concerned, abs is a function, not a variable.
Question 9:
Action...? Don't you mean function?
Question 18:
x-xprevious equals the horizontal speed of the object. Not necessarily x/2, nor 0, nor 1 or -1.
Question 20:
Most people don't realize that it says "can't", and not "can" before it's too late.
Edited by Davve, 04 February 2011 - 07:24 PM.
#3
Posted 04 February 2011 - 08:11 PM
#4
Posted 04 February 2011 - 08:18 PM
The questions are ****ing idiotically!
If you wanna find out If youre a beginner and see this questions, you'll think game maker is way to hard..
( I had 17/20
But seriously...
Dude...
( I liked the music
#5
Posted 04 February 2011 - 09:28 PM
Question 2 does not make sense, D&D may seem less powerfull than GML, but at end it turns into functions too. Good equipement (libraries) can allow user make better games with D&D than other user will be able to make with GML.
Question 5 :: What equals 5?
1) (5-(5/1)) = (5 - 5) = 0
2) floor(4.6) = 4
3) roof(4.1) = error, ceil()
4) sqr(5) = 25
Truth: Noone of these do.
Question 6 :: What is the right for loop?
1) for(i=0;i>>6;i+=1) // does zero loops
2) for(i=12;i<=i+1;i-=1) // infinite loop
3) for(i<=0;i=0;i+=1) // error
4) for(i-=1;i<0;i=0) // error
Question 7 abs() is a function, though you can assign a variable to it.
Question 10 :: Can you decrypt *.bin files with GM?
- I can, but can you?
Question 14 :: What returns after 'date_day_span(40,82)'?
1) False
2) True
3) Fraction
4) Function doesn't exists
Truth: actually, 42.
Question 18 :: x-xprevious always equals...
1) x/2
2) 0
3) 1
4) -1
Truth: x - xprevious returns position X delta from last frame.
Question 20 :: How can't you change object visibility?
1) with()
2) object.visible = 0
3) object_get_visible()
4) object_set_visible()
Truth: you can't change object visibility via object_set_visible(). It will affect only visibility of newly added objects.
I scored 19/20; I am not supposed to guess, what have author thought of, when writing questions.
This quiz is one of the worst ones that I have seen. Author has yet to learn Game Maker Language himself.
#6
Posted 05 February 2011 - 05:53 PM
Question 1:
If you don't know this, than you actually don't need to make the rest of this test.
Question 2:
The question is about the overview. If you compare it, D&D is worser than GML, because you can do lots of more.
Question 3:
Never heard about it? The sign for 'if' is ||!
Question 4:
I agree I've forgot those. I'm sorry.
Question 5:
I'm sorry. It should be ceil and not roof.
Question 6:
It doesn't say "which doesn't loop infinitif"! It's about what's correct, and only loop 2 works because the rest get's an error.
Question 7:
It's a function; so it isn't the right answer! The question doesn't say that there only could stand variables, so also functions aren't bad.
Question 9:
That's the trap!
Question 10:
Who can't?
Question 14:
This is what the manual says: "If there are days that doesn't exist, it will return a fraction."
So answer 3 would've been correct!
Question 18:
I've did the equation and received -1. But I've figured out that it was a wrong equation. Excuse me.
Question 20:
You can change the objects value using object_set_visible, however, that's what the manual says.
And if you didn't read can't exept for can, then your (excuse me) kinda stupid.
Are all your questions answered now?
#7
Posted 05 February 2011 - 06:30 PM
#8
Posted 05 February 2011 - 07:15 PM
Everyone here knows that GM stands for Game Maker, but if you ask somebody else, they may answer General Manager, General Motors, Gunn & Moore or something else. It does not necessarily have to stand for Game Maker.Question 1:
If you don't know this, than you actually don't need to make the rest of this test.
Then why didn't you say so?Question 2:
The question is about the overview. If you compare it, D&D is worser than GML, because you can do lots of more.
Question 3:
Never heard about it? The sign for 'if' is ||!
|| (a=10) {
//something
}COMPILATION ERROR in creation code of room room0
Error in code at line 1:
|| (a=10) {
^
at position 1: Unexpected symbol in expression.You were saying?True.Question 6:
It doesn't say "which doesn't loop infinitif"! It's about what's correct, and only loop 2 works because the rest get's an error.
Sure, but this quiz might confuse newbies to Game Maker into thinking that abs is indeed a variable.Question 7:
It's a function; so it isn't the right answer! The question doesn't say that there only could stand variables, so also functions aren't bad.
It's a trap!Question 9:
That's the trap!
Do you even know what a .bin file is?Question 10:
Who can't?
True.Question 14:
This is what the manual says: "If there are days that doesn't exist, it will return a fraction."
So answer 3 would've been correct!
Then my stupid what?Question 20:
if you didn't read can't exept for can, then your (excuse me) kinda stupid.
#9
Posted 05 February 2011 - 07:32 PM
Then my stupid what?
if you didn't read can't exept for can, then your (excuse me) kinda stupid.
^^^ lol at the spelling failures. XD
#10
Posted 06 February 2011 - 07:08 AM
I honestly don't think there is a sign for if. If there is I've never heard of it. the || sign means 'or'.Never heard about it? The sign for 'if' is ||!
if(i==0 || i==10){
show_message("I==0 || I==10!");
}
#11
Posted 06 February 2011 - 10:49 AM
There is a sign for if. But game maker does not support it. In most of languages its ? sign.I honestly don't think there is a sign for if. If there is I've never heard of it. the || sign means 'or'.Never heard about it? The sign for 'if' is ||!
if(i==0 || i==10){ show_message("I==0 || I==10!"); }
So,
r = (c > d ? a : b)would assign a to r, if c > d, and b in other case.
For game maker, the nearest equivalent is:
r = (c > d) * a + (c <= d) * bOr...
r = (c > d) r = r * a + !r * bThis is the only case when game maker's way of storing variables is actually usefull.
#12
Posted 06 February 2011 - 10:52 AM
I've removed it so nobody will every get annoyed with it. Now, please delete this topic.
#13
Posted 06 February 2011 - 10:54 AM
#14
Posted 06 February 2011 - 07:10 PM
#15
Posted 06 February 2011 - 07:12 PM
Once again: I've accidentaly wrote 'if' exept for 'or' into the quiz what made the confusion! And I've removed the game, so stop talking about it okey? It's over and out!Are you playing us for a sucker? You just don't know GML, you just seem to steal some things from the manual! Eh, seriously, dude, we mentioned that if thing a lot of times now and then even you claimed again that if means ||! If you only know GML a little bit then you already know || can never ever mean if! I'm sonic-maker from YoYoGames, by the way. Learn GML and then try to make another quiz... or better don't.
#16
Posted 06 February 2011 - 07:34 PM
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