I've heard about glitches becoming features. I think they're called "Ascended Glitches". There's a big difference between being able to jam you gun into a wall and shoot past it and gaining insane speeds by running down a hill, though.
Whether or not an element in a game is a glitch or made by design has really no bearing whatsoever on how fun that element makes the game. In Tribal, a glitch was discovered where you could keep jumping in a downwards hill in order to achieve insane speeds. Rather than 'fix' this bug, the developers kept it in the game after hearing how the fans enjoyed it. I believe it's been an integral part of the game ever since.
Similarly, I'll often get killed by bullets that passes through cover. Enemies often fall into cover too, making them impossible to hit and annoyingly pop up just to shoot me and go back into the floor.
I'll grant that this particular one isn't as interesting as any of those. No particular skill is required to pull it off, but it is semi-hidden and context-sensitive, making it just one more move in the player's répertoire.
The gameplay-story ratio is way off, and as I've said the dialog isn't interesting or fun to read. Unskippable cutscenes ruined this game from the start, I'm surprised that very few people had a problem with it.
I'm 100% with you here. I don't care how good a cutscene is; unskippability kills replay value and forces players to go through a non-interactive section you can't possibly guarantee they'll like. Even with books, consumers have been able to flip ahead of sections they've found boring.
Actually, she just achieved that by blocking me. Ah well, she's missing out on some good stuff.
Make it your goal to make IQbrew shut up by creating a game even he can't say bad stuff about.
I don't know how to interpret that.
Sorry I'll go back to my closet <3
Edited Reply to EDIT:
EDIT: My favorite game genre ever "Devil May Cry" was originally going to be a resident evil gme but they found a glitch that makes it possible to "juggle" enemies in the air, and therfor used it to create a completely different game
I've heard that story. I didn't know it was true, though.
Edited by IQbrew, 01 March 2011 - 12:10 PM.