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[Multiplayer Game Engine] Cube Engine


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#21 shadowman465

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Posted 04 January 2011 - 01:43 AM

No the objplayer is not being created after that point no matter what I do. I'd call that an error!


Try to use debug mode and check to see if the player is actually not there the portals don't just move you to another room
but also changes your x and y position

What is MSG_DESTROY? A variable? Function?


It is a constant

why dont you just fix the whole engine so no one will me confused?


Not understanding and being broken are two different things creating online games is not an easy task for a beginner

Please look at Sabraiths tutorial for further online explanation
http://gmc.yoyogames.com/index.php?showtopic=445910
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#22 Fireball16

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Posted 04 January 2011 - 10:41 AM

No it's definatley not being created because the shops use objPlayer.x and a error message came up saying unknown variable x. Any ideas on what I should do?
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#23 shadowman465

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Posted 04 January 2011 - 11:40 AM

No it's definatley not being created because the shops use objPlayer.x and a error message came up saying unknown variable x. Any ideas on what I should do?


Tell me exactly what you did to create the room and post the code that you edited I have tried to replicate the error your getting
but I can in no way add a room and get an error...

Edited by shadowman465, 04 January 2011 - 11:47 AM.

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#24 Fireball16

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Posted 08 January 2011 - 07:33 PM

Ok well I've created my game again at haven't tried to add another room but when I do I'll tell you what happens. But I'm wondering if you know how I could make a costume kind of system where you change your players costume and everyone in the same room can see your new costume. I know you will have to send a message from the client to the server and another message from the server to the clients. But I'm pretty stuck after that! So could you tell me or give me your engine with this implemented. Please.

Thanks,
Fireball16
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#25 shadowman465

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Posted 09 January 2011 - 01:52 PM

Ok well I've created my game again at haven't tried to add another room but when I do I'll tell you what happens. But I'm wondering if you know how I could make a costume kind of system where you change your players costume and everyone in the same room can see your new costume. I know you will have to send a message from the client to the server and another message from the server to the clients. But I'm pretty stuck after that! So could you tell me or give me your engine with this implemented. Please.

Thanks,
Fireball16


I'm sorry mate but this is an engine for advanced users who understand how client and server systems work and before I can help, you need to help yourself to some more knowledge in the online field. If you understood just the basics of how online works you could easily add a "costume system" to your game.

Get started here http://gmc.yoyogames...howtopic=445910
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#26 Penguinstar

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Posted 18 January 2011 - 10:00 AM

looks good...
I will have to wait for a while to look at it (computer problems) but I have bookmarked it.
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#27 Fireball16

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Posted 19 January 2011 - 10:15 PM

You know that error I kept getting well I've tried again and it worked perfectly!! Thanks ever soooo much! Do you know of any other tutorials which could help me make a costume system? Eiter pm them to me or post them here! Please,
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#28 sabriath

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Posted 19 January 2011 - 11:22 PM

There's a few typos with your credits:

BlaXun
Sabriath
True Valhalla
Onlin3
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#29 shadowman465

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Posted 20 January 2011 - 12:03 AM

There's a few typos with your credits:

BlaXun
Sabriath
True Valhalla
Onlin3


No Comment
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#30 sabriath

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Posted 20 January 2011 - 06:43 AM

No Comment

I wasn't trying to be mean about it, I was actually tagging this topic for later but had nothing to say at that particular moment. Keep up the good work :)
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#31 mortalpico

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Posted 24 January 2011 - 06:09 AM

how can i make a equips?
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#32 Fireball16

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Posted 24 January 2011 - 07:51 AM

Yeah I want to know that!
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#33 Fireball16

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Posted 29 January 2011 - 11:32 PM

Just wondering but could you make a money or costume system tutorial?
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#34 Brother156

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Posted 30 January 2011 - 12:29 AM

Great engine! I implemented some parts from this into my MMO. I like the way you handle'd the player id's in a ds_map instead of an array, makes things a lot easier :P
I posted here to ask you if it was ok if I used the same design for the chatbox (like the buttons on the side.) Here's what it looks like so far:
Posted Image


And for those asking for help on costumes/equipment just PM me :P
Although reading a tutorial by someone much more advanced would be a lot better than asking me.

Edited by Brother156, 30 January 2011 - 02:40 AM.


#35 shadowman465

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Posted 30 January 2011 - 02:30 AM

Great engine! I implemented some parts from this into my MMO. I like the way you handle'd the player id's in a ds_map instead of an array, makes things a lot easier :P
I posted here to ask you if it was ok if I used the same design for the chatbox (like the buttons on the side.) Here's what it looks like so far:


And for those asking for help on costumes/equipment just PM me :P
Although reading a tutorial by someone much more advanced would be a lot better.


If you use this engine you don't need to give any credits


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#36 Brother156

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Posted 30 January 2011 - 02:40 AM

I'm guessing that's a yes :P

#37 Fireball16

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Posted 05 February 2011 - 01:00 PM

Just thought I'd say it thanks brother156 for you costume example using this engine you have helped to shift a problem I've spent 1-2 mounths trying to do. So well... Thanks.
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#38 Tazzcz

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Posted 17 February 2011 - 03:00 PM

Thanks, very good engine ...
My game be they have almost finished just because of this engine.
It has a few bugs such as poorly done gravity (not important).

But it's a good engine.
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#39 _217043

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Posted 15 July 2011 - 01:35 AM

We can't play online!?! I tried with my friend and it don't work! Help please!
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#40 SI II man

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Posted 19 July 2011 - 04:13 PM

Is this protocol any faster than GML's Messaging system?
also how did you display 2 windows as shown in the first screenshot?
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