if distance_to_object(obj_barrel_exp)<65 {health-=200/distance_to_object(obj_barrel_exp)}Here's my shotgun.
if point_distance(x,y,obj_player.x,obj_player.y) < 125 hp-=125-point_distance(x,y,obj_player.x,obj_player.y)
I think I need a better equation?
but anyway someone knows any ways for a sub machine gun or improvements, suggestions?











