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Star Dominion -- Graphics Requests


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#1 commander of games

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Posted 19 November 2010 - 04:43 PM

I've started work on my new Side-Project, Star Dominion. Star Dominion will be a Sci-Fi RTS like Star Trek Armada II(Albeit slightly different).

The story focuses around the Dark Star Empire, formed thousands of years ago by a formerly peacefull race that was driven to the brink of extinction by distrustfull species. Now the galaxy has been plunged into war after the Kuar(Coo-Are), a race that seeks only peace in this galaxy, attacked a Dark Star shopyard. It looked like it wouldnt be very long of a war at first, but then something unexpected happened. An enemy that Dark Star beleived long-dead had re-emergered... The Nareal(Nar-real)had returned. Long ago, the Nareal homeworld, Aredon(Arid-On)Prime, was attacked by Dark Star. Fearing their extinction, the Nareal hastily constructed millions of Androids, giving them the knowledge the Nareal had gained through the thousands of years that they had explored the stars.

Now the Kuar and Nareal must fight off the very creation of Dark Star, the Skrath(Sk-rath). Originally beginning as a Genetic Enhancement Project for the already enhanced Dark Star soldiers, the Skrath killed their creators and took controll of the Research Station, and from there, the entire planet. After 500 years in dormancy, they have awoken. And they have one thing in mind: Kill everything.
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So, thats the summary of the story. Of course its more than that, and it needs some work, but thats another topic. And yes, I know theres already a Flash RTS called Star Dominion. But in my opinion, its horrible, so I dont care. Its not like they can sue me. Well, now that thats cleared up, lets move onto the requests.

I will need various kinds of ships for each faction(Dark Star, Nareal, Kuar, and Skrath). They all have their own unique looks(IE, Kuar ships are kind of geometric and usually have green patches on them, and Dark Star ships are dark gray and often look menacing and sort of like birds). I will give some more in-depth descriptions now.

Skrath Style

Skrath ships are mid-gray tones and look somewhat insectoid in appearance. They are usually kind of chunky and tube-like with red markings on them. They usually have no 'wings', unlike Dark Star and Nareal ships.

Dark Star Style

Dark Star ships are dark-gray and look like birds(Kind of like this for the basic wing shape)in that they have wings. Their main colour is dark purple, so they should have some dark purple markings in various places. They should look kind of menacing-ish.

Kuar Style

Kuar ships are light-gray and kind of geometric in shape(IE shaped like elongated diamonds). They have light-green markings on them, and are usually small but should have a fast look to them.

Nareal Style

Nareal ships are white and should look very streamlined. They should have backwards facing wings like on a plane(Unlike Dark Star ships which have forwrad facing wings)that are somewhat short. They should have blue markings on them and be medium-sized.

Okay, now onto the actual requests!

Dark Star Ships

-Scoutship- Done by lynxxx
Size: 32x32
Description: Small, dark gray(As in near-black)ship with forward facing wings and dark-purple markings near wing-tips. Cockpit should have small windows that are a very dark blue. Wings should be attached near the back where the engines are. There should be some dark-purple 'lights' near the engines.
Animations: Lights blinking from dark-purple to light-purple.
Reference: Posted Image Credit to YellowAfterLife for the image.


-Attack Ship-
Size: 48x48
Description: Like the Scoutship, but larger and wings which extend in front of the cockpit. No windows. Dark-Purple markings near the front of the ship and on the middle of the wings. Dark-Purple Lights near the cockpit.
Animations: Lights blinking from dark-purple to light-purple.
Reference: N/A

-Artillery Ship-
Size: 52x56
Description: The body should be bulky and the wings should be half the length of the body. Once again, no windows. Also, there should be purple markings near the tips of the wings along with the lights. The wings should be attached to the body about 3 pixels from the engines, which should be visible. The wings should also curve inward near the mid-point of the wings.
Animations: Lights blinking from dark-purple to light-purple.
Reference: N/A

-Frigate-
Size: 58x64
Description: Long, with the wings connecting to the body at the engines. Should be kind of bulky, though not as much as the Artillery Ship. Again, no windows. The dark-purple markings should be on the wings and just in front of where they connect to the body. Dark-purple lights should be along the sides just in front of where the wings are attached to the body.
Animations: Lights blinking from Dark-purple to Light-puprle.
Reference: N/A

More to be added later

Edited by commander of games, 21 November 2010 - 11:43 PM.

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#2 YellowAfterlife

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Posted 19 November 2010 - 05:01 PM

Posted Image
Well, a shape and alpha mask. Most likely only second will have any use.
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#3 Legendz

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Posted 19 November 2010 - 05:53 PM

rock on dude! hav no sprites but I was trying to make something like this. Though everything got craped up in my brain and I stopped it.

Star Dominion FTW
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#4 commander of games

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    Kaos Kreator

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Posted 19 November 2010 - 06:06 PM

Posted Image
Well, a shape and alpha mask. Most likely only second will have any use.


Thats pretty good, and it could work for a reference. Thats the shape I wanted, but it needs some more shading and to be dark-gray. The main purple colour would work for the markings.

@Legendz: Thanks. You will find that it has an interesting story(Which has yet to be completed), and a somewhat interesting twist: No humans. i r orignel lolololol.

Thanks for the replies everyone.

-CoG :)
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#5 commander of games

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    Kaos Kreator

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Posted 21 November 2010 - 07:23 PM

Bump. Added a new request.

Also, I really need these sprites.
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#6 lynxxx

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Posted 21 November 2010 - 11:10 PM

Simple shading
Posted Image

More shading
Posted Image

Not much difference.
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#7 commander of games

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    Kaos Kreator

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Posted 21 November 2010 - 11:34 PM

Simple shading
Posted Image

More shading
Posted Image

Not much difference.


AWESOME!

I'll have to make some adjustments(Anti-Aliasing mainly, so it looks nice when rotated).

Thanks for the help. :)
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#8 commander of games

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Posted 23 November 2010 - 11:39 PM

Bump.

Anyone else want to help?
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#9 commander of games

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    Kaos Kreator

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Posted 29 November 2010 - 03:02 PM

Bump. Please, I really need these sprites.
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