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Clockwork - Free Online Highscores and Stats


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#41 ash47

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Posted 03 January 2011 - 06:44 PM

Looks pretty awesome, though I probably wont use it at the moment, I might in the future if it gets more features :P

Some stuff I wanna see:

Signature bars that show off your game's stats, eg:
Posted Image
That is an example of what you can do with PHP's GD library, that would win over a lot of people!

Potentially an account system, a way to login, so you can see ALL of your highscores, and also see all the games you've played, however the login system would be tricky... ...if you're making match making, then maybe adding friends would be nice, you could see which servers friends are on, and join them?...

I want to see a list of games that use your system on your site, accessible without logging in! I wanna be able to look at each games stats without logging in!


I might add more suggestions later...

edit: Loving the fail:

Posted Image

You need to add slashes to it, or remove html elements :P

edit2: Would be nice if it said which account i was logged in with, and i hope you MD5 passwords, otherwise, mine is a creepy password :D

Edited by ash47, 03 January 2011 - 06:55 PM.

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#42 Jub Jub

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Posted 03 January 2011 - 07:29 PM

Looks pretty awesome, though I probably wont use it at the moment, I might in the future if it gets more features :P

Some stuff I wanna see:

Signature bars that show off your game's stats, eg:
Posted Image
That is an example of what you can do with PHP's GD library, that would win over a lot of people!

Potentially an account system, a way to login, so you can see ALL of your highscores, and also see all the games you've played, however the login system would be tricky... ...if you're making match making, then maybe adding friends would be nice, you could see which servers friends are on, and join them?...

I want to see a list of games that use your system on your site, accessible without logging in! I wanna be able to look at each games stats without logging in!


I might add more suggestions later...

edit: Loving the fail
You need to add slashes to it, or remove html elements :P

edit2: Would be nice if it said which account i was logged in with, and i hope you MD5 passwords, otherwise, mine is a creepy password :D


Excellent ideas. I'll add all that you suggested to the todo list.

Yes, I MD5 passwords.

-Robert

Edit: Fixed the XSS vulnerability.

Edited by Jub Jub, 04 January 2011 - 03:50 AM.

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#43 ash47

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Posted 08 January 2011 - 10:01 PM


Looks pretty awesome, though I probably wont use it at the moment, I might in the future if it gets more features :P

Some stuff I wanna see:

Signature bars that show off your game's stats, eg:
Posted Image
That is an example of what you can do with PHP's GD library, that would win over a lot of people!

Potentially an account system, a way to login, so you can see ALL of your highscores, and also see all the games you've played, however the login system would be tricky... ...if you're making match making, then maybe adding friends would be nice, you could see which servers friends are on, and join them?...

I want to see a list of games that use your system on your site, accessible without logging in! I wanna be able to look at each games stats without logging in!


I might add more suggestions later...

edit: Loving the fail
You need to add slashes to it, or remove html elements :P

edit2: Would be nice if it said which account i was logged in with, and i hope you MD5 passwords, otherwise, mine is a creepy password :D


Excellent ideas. I'll add all that you suggested to the todo list.

Yes, I MD5 passwords.

-Robert

Edit: Fixed the XSS vulnerability.


Cool, i should have done something more with the exploit :(
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#44 DXsmiley

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Posted 19 January 2011 - 04:16 AM

When I try to submit a highscore I get this debug message: Failed to create highscore: 302 'Invalid Checksum'
My submitting code it this: cw_highscore_create(cw_highscore_name_clean(obj_submit_q.atj),score,"")
Am I doing something wrong?
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#45 Jub Jub

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Posted 19 January 2011 - 04:32 AM

When I try to submit a highscore I get this debug message: Failed to create highscore: 302 'Invalid Checksum'
My submitting code it this: cw_highscore_create(cw_highscore_name_clean(obj_submit_q.atj),score,"")
Am I doing something wrong?


Did you double check that you copied and pasted your game ID and key exactly from the game?
Is the game successfully submitting statistics, or are those requests failing, too?


Random, possibly helpful note:
If you haven't seen the tutorial video (with my annoying voice), you can see it here: http://www.youtube.c...h?v=NCgb4xlAyPM
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#46 DXsmiley

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Posted 19 January 2011 - 09:13 AM

The ID and key are correct, i'm not using stats, and I can get the highscore list (but not submit).
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#47 A saurus1

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Posted 19 January 2011 - 12:39 PM

Random, possibly helpful note:
If you haven't seen the tutorial video (with my annoying voice), you can see it here: http://www.youtube.c...h?v=NCgb4xlAyPM

Your voice is not annoying. Check out some of my videos. That's annoying. Lol.
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#48 Jub Jub

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Posted 19 January 2011 - 05:53 PM

The ID and key are correct, i'm not using stats, and I can get the highscore list (but not submit).

Stats should be enabled by default; the game automatically submits game_start and average_fps stats. Are those succeeding or failing?

Also, if you want to email me a .gmk to look at -> robert at madewithclockwork

The checksum failing sounds like a problem with the api key encryption system.

Your voice is not annoying. Check out some of my videos. That's annoying. Lol.

Don't worry about your voice. It's fine.

Cool, i should have done something more with the exploit :(

Harhar, very funny. Thanks for reporting it. :)
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#49 DXsmiley

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Posted 20 January 2011 - 01:56 AM

I get no messages whether the stats work or not, but they're not show up on the website.

I'll try re-entering the key.
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#50 Jub Jub

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Posted 20 January 2011 - 03:26 AM

I get no messages whether the stats work or not, but they're not show up on the website.

I'll try re-entering the key.


Humm...does it work? Are you sure that there are no spaces before or after the key in the string?

I'm really scratching my head on this one. I have no idea why the game would be causing that error.

BTW...random update for everyone -- I'm getting together with another friend over the next couple of weeks, and we are going to be making a clockwork.dll and game maker extension. This will allow highscores and stats to load in the background! Yay!
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#51 A saurus1

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Posted 20 January 2011 - 08:14 PM


I get no messages whether the stats work or not, but they're not show up on the website.

I'll try re-entering the key.

BTW...random update for everyone -- I'm getting together with another friend over the next couple of weeks, and we are going to be making a clockwork.dll and game maker extension. This will allow highscores and stats to load in the background! Yay!


I hope this doesn't mean that the old Clockwork API will stop working. I was hoping to release Neuculi on the current version and then maybe use this new thing for future games (sounds exciting, BTW).
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#52 Jub Jub

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Posted 20 January 2011 - 08:35 PM



I get no messages whether the stats work or not, but they're not show up on the website.

I'll try re-entering the key.

BTW...random update for everyone -- I'm getting together with another friend over the next couple of weeks, and we are going to be making a clockwork.dll and game maker extension. This will allow highscores and stats to load in the background! Yay!


I hope this doesn't mean that the old Clockwork API will stop working. I was hoping to release Neuculi on the current version and then maybe use this new thing for future games (sounds exciting, BTW).


Absolutely not. The older versions of the API will always continue to work.
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#53 Robert3DG+

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Posted 21 January 2011 - 07:49 AM

I'm curious, What do the hi-scores look like when you embed them on your own site? Are they customizable? Cross-browser? Full of watermarks? Posted Image

So far this looks interesting.
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#54 A saurus1

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Posted 21 January 2011 - 11:47 AM

They should be cross-browser, and without watermarks. The php just generates a table that contains the values. Jub Jub is working on adding CSS classes to the table elements so you can customize them easily using CSS.
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#55 Robert3DG+

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Posted 21 January 2011 - 11:56 AM

Ah, sounds brilliant.

Is there a way to do stats embedding yet in Clockworks current state? I haven't seen any mention of it on the site.
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#56 A saurus1

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Posted 21 January 2011 - 01:02 PM

Ah, sounds brilliant.

Is there a way to do stats embedding yet in Clockworks current state? I haven't seen any mention of it on the site.

I don't believe so. Why don't you submit it here:
http://clockwork.uservoice.com/forums/50269
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#57 DXsmiley

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Posted 22 January 2011 - 03:01 AM

Clockwork still isn't working for me.Posted Image
I can get the highscores, but not submit.

I'm beginning to wonder why clockwork isn't called Clockbroken. Jokes Posted Image
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#58 Jub Jub

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Posted 22 January 2011 - 05:13 PM

Clockwork still isn't working for me.Posted Image
I can get the highscores, but not submit.

I'm beginning to wonder why clockwork isn't called Clockbroken. Jokes Posted Image


I'm really sorry about that. Posted Image

I afraid I don't know what the issue is, although if want to send me a .gmk, I am perfectly happy to take a look at it and see if I can find what the bug is.

~Robert
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#59 DXsmiley

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Posted 22 January 2011 - 09:05 PM

I'll watch that video again and see if I missed anything.
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#60 A saurus1

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Posted 26 January 2011 - 06:58 PM

I believe someone hacked my highscores, because they submitted two impossible scores to the system. Is it possible to add IP blocking? I'm still baffled as to how they did it, unless they have a memory reader/editor.
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