Are these of wishes ever actually realized?
or is it just to satisfy the community's dreams...
EDIT: Oh yea, I now saw this:
The YoYoGames development team do pay attention to this topic.
EDIT: Since I can't double the post, I'll post my suggestion here.
(normally in d3d_set_projection_ext
what is the [xup,yup,zup] for?
When [xup,yup,zup] should always be perpendicular to [xfrom,yfrom,zfrom,xto,yto,zto]
why not just making a single direction argument instead 3 more?
This would help newbies to better understand 3D.
Also, I would suggest to leave the above suggestion, and instead make a direction-based projection.
Something like this:
dir - xy direction
pitch - z direction
up - up direction
fov - field of view (aka. "angle" in current function)
EDIT: as soon someone posts in this topic, I'll post again this there.
EDIT: What does this mean?:
Compilation - Yes, we all know compiled executables are faster. So do those developing Game Maker.
Does that mean that GM actually don't compile the program, but rather add resources to already created program? or what...
Edited by TamoNekiTipo, 16 January 2012 - 02:02 PM.