Jump to content


Photo

Nintendo 3DS


  • Please log in to reply
470 replies to this topic

#21 Phantom107

Phantom107

    Engineer

  • GMC Member
  • 2599 posts
  • Version:GM:Studio

Posted 08 October 2010 - 07:23 AM

Unparallel screens? I don't even know what that means...
And the glossy plastic was only for the prototype. In the recent press conference they revealed it will have a matte finish like the original DSi.

The screens aren't lines up perfectly, meaning the overall design looks messy. And who came up with the 2-color concept? By the looks of it, they're actually trying to make it look like a cheap toy on purpose! Sony and Apple are laughing their asses off...

That doesn't change the fact that it's still going to sell like crazy. I guess people are easily satisfied.

It's cheaper. Plus, the bottom screen has gotten larger and the top screen is two screens in one (and fancy screens at that), so I can imagine why they'd stick with slightly smaller screens.

Obviously it is, but that wasn't what I was aiming at. By today's standard, it's already and outdated resolution. Even my iPod has a higher resolution screen, hell, even the PSP has a larger resolution, and that's a previous generation compared to the 3DS!

And this thing is to last another generation? What are they thinking...

EDIT: Ah, I probably should have mentioned, in the press conference, they showed some actual statistics on the first party versus third party thing, and it turns out for the DS it was actually about the same. Weird, HUH?

That's why I said quality 3rd party games. None of them match up to Nintendo's own titles.
  • 0

#22 epicCreations

epicCreations

    Cool As Ace

  • New Member
  • 1241 posts

Posted 08 October 2010 - 09:25 AM


Unparallel screens? I don't even know what that means...
And the glossy plastic was only for the prototype. In the recent press conference they revealed it will have a matte finish like the original DSi.

The screens aren't lines up perfectly, meaning the overall design looks messy. And who came up with the 2-color concept? By the looks of it, they're actually trying to make it look like a cheap toy on purpose! Sony and Apple are laughing their asses off...

That doesn't change the fact that it's still going to sell like crazy. I guess people are easily satisfied.

It's cheaper. Plus, the bottom screen has gotten larger and the top screen is two screens in one (and fancy screens at that), so I can imagine why they'd stick with slightly smaller screens.

Obviously it is, but that wasn't what I was aiming at. By today's standard, it's already and outdated resolution. Even my iPod has a higher resolution screen, hell, even the PSP has a larger resolution, and that's a previous generation compared to the 3DS!

And this thing is to last another generation? What are they thinking...

EDIT: Ah, I probably should have mentioned, in the press conference, they showed some actual statistics on the first party versus third party thing, and it turns out for the DS it was actually about the same. Weird, HUH?

That's why I said quality 3rd party games. None of them match up to Nintendo's own titles.

I guess I can see what you mean... It does look a little messy, but I'm sure there's some technical reason for the screens not being the same size (or maybe there isn't -_-) and the screen resolution does seem a little shoddy (although there is reason for that too (probably)). I kind of agree with the third-party statement but there were some pretty good third-party games out there. Just... not as many as there were first-party games. :P I'm hoping that will begin to change with this console, but not that much. Nintendo makes epic stuff when they try.

Edited by epicCreations, 08 October 2010 - 09:26 AM.

  • 0

#23 makerofthegames

makerofthegames

    TV's busboy

  • GMC Member
  • 7310 posts
  • Version:GM:Studio

Posted 08 October 2010 - 04:03 PM

And who came up with the 2-color concept? By the looks of it, they're actually trying to make it look like a cheap toy on purpose! Sony and Apple are laughing their asses off...

You're joking, right? Don't tell me one of the reasons you're not going to buy it, is its color scheme.

Man, the way you hate this it seems like even if it's the next best thing to sliced bread you would still bash it.
  • 0

#24 2DLuis

2DLuis

    Graphic Designer

  • GMC Member
  • 2493 posts
  • Version:GM8

Posted 08 October 2010 - 07:16 PM

Unparallel screens? I don't even know what that means...
And the glossy plastic was only for the prototype. In the recent press conference they revealed it will have a matte finish like the original DSi.


Really? I have read the press conference on the Nintendo JP site, and didn't find this.
If this is the case, this has made my day :)
  • 0

#25 daman123125

daman123125

    AZN Game Programmer

  • GMC Member
  • 1955 posts
  • Version:GM8

Posted 09 October 2010 - 06:56 AM

I'm pretty sure the screens are parallel.
I think you mean that one screen is bigger than the other, so you mean they aren't congruent.

I'm pretty sure parallel means that both the screens are not tilted or anything that would make the screens point a different direction. Correct me if I'm mistaken, I'm only in Geometry.

The sizes of the screens are probably not the biggest problem of this console. Probably horrible 3rd party games that might be made on it will make this handheld's reputation go down.
  • 0

#26 Phantom107

Phantom107

    Engineer

  • GMC Member
  • 2599 posts
  • Version:GM:Studio

Posted 09 October 2010 - 12:54 PM

You're joking, right? Don't tell me one of the reasons you're not going to buy it, is its color scheme.

It is, or do you think the device's looks don't matter? Would you like to buy a product that looks like a Fischer-price toy? Would you want to drive a bright pink car with random blue stripes on it?
I hope Nintendo will ship the full-black version, because the dual-color version is just hideous.

Man, the way you hate this it seems like even if it's the next best thing to sliced bread you would still bash it.

Just pointing out the flaws. Don't hate me for not blindly accepting anything with a "Nintendo" sticker on it. I've been a Nintendo player for years.

---

Nintendo announced 3DS battery life will not be as good as the original DS/DS lite.
Source: http://kotaku.com/56...-long-as-the-ds
  • 0

#27 9_6

9_6

    Guest

  • GMC Member
  • 3627 posts

Posted 09 October 2010 - 01:00 PM

Charge cradle eh?
Does that mean no more playing while charging the batteries?
  • 0

#28 daman123125

daman123125

    AZN Game Programmer

  • GMC Member
  • 1955 posts
  • Version:GM8

Posted 09 October 2010 - 05:27 PM

I hope not... if so, Nintendo is really limiting the playing length at one time.
First a step backwards in battery, now it's not being able to play while charging.

I'm sure if you buy any handheld device, you'd want to have a good amount of time to use it before charging it.
  • 0

#29 makerofthegames

makerofthegames

    TV's busboy

  • GMC Member
  • 7310 posts
  • Version:GM:Studio

Posted 09 October 2010 - 05:27 PM


You're joking, right? Don't tell me one of the reasons you're not going to buy it, is its color scheme.

It is, or do you think the device's looks don't matter?

Of course it doesn't matter. You're not buying a handheld or a console or I hope anything for its looks. You buy it for what it is.

The exception, perhaps, is clothing. But sometimes, even that gets a bit too much.
  • 0

#30 Phantom107

Phantom107

    Engineer

  • GMC Member
  • 2599 posts
  • Version:GM:Studio

Posted 09 October 2010 - 06:13 PM

You're not buying a handheld or a console or I hope anything for its looks. You buy it for what it is.

Except that some people actually have taste, and don't accept a plastic-looking kiddie toy. The point is that they could've put the exact same specifications in a system that does indeed look professionally designed. It seems they're actually getting away with the cheap design too... Nintendo's marketing department must be amazingly skilled.

---

As for that cradle, I hope you can put the recharger cable directly in the 3DS, or it's going to be a real pain for every customer.
What concerns me is the fact that rechargable batteries get worse after time.
  • 0

#31 makerofthegames

makerofthegames

    TV's busboy

  • GMC Member
  • 7310 posts
  • Version:GM:Studio

Posted 09 October 2010 - 07:08 PM


You're not buying a handheld or a console or I hope anything for its looks. You buy it for what it is.

Except that some people actually have taste, and don't accept a plastic-looking kiddie toy.

I'm not big on pride, having an ego that can be tainted by the color of something you buy is too big of an ego for me.

EDIT: Whoa, cool. 30,000th reply in the Games In General forum. :P

Edited by makerofthegames, 09 October 2010 - 07:34 PM.

  • 0

#32 9_6

9_6

    Guest

  • GMC Member
  • 3627 posts

Posted 09 October 2010 - 07:58 PM

It doesn't look terrible to me.
Perhaps you lack references of things that truly look terrible.
Here, let me show you something terrible:
Posted Image
Posted Image

Edited by 9_6, 09 October 2010 - 08:00 PM.

  • 0

#33 Phantom107

Phantom107

    Engineer

  • GMC Member
  • 2599 posts
  • Version:GM:Studio

Posted 09 October 2010 - 08:36 PM

It does look a lot better than the original DS, but the design is still far away from other designs out there. I wish they streamlined the design more, especially with the border around the "top" part of the device. And what's up with the split in the "bottom" part where it's glued together? It finally has a flattened-analogstick for movement, but why did they leave out a second one for aiming? Nintendo is going to have a serious disadvantage with shooters if Sony's PSP2 is going to have dual-analogsticks.

I know this is going to be a fun device to play on, and it'll sell like crazy, but that doesn't justify the design. Or is someone hurt by pointing out the flaws? Well, I guess they're going to fix it with the 3DS Lite anyway.

http://www.wired.com...ox3-660x439.jpg
http://www.wired.com...ssHW_E3_660.png
http://www.ripten.co...s-glam-shot.jpg
http://static.arstec...xauto-14769.jpg

Competitor Designs:
http://psinsider.e-m...es/psp_2124.jpg
http://www.macserver...ero20080909.jpg
  • 0

#34 xot

xot

    media multimixer

  • Global Moderators
  • 4650 posts
  • Version:GM:Studio

Posted 09 October 2010 - 10:54 PM

I find it amusing that you have a problem with the 3DS looking like a toy, considering that's exactly what it is.

And you can keep Apple's shatter-tastic glass body. Now that's stupid. Putting it in a protective case can actually increase the chances of it breaking. What kind of engineering savant came up with that?
  • 0

#35 TheMagicNumber

TheMagicNumber

    GMC Member

  • GMC Member
  • 5247 posts
  • Version:Unknown

Posted 10 October 2010 - 03:19 AM

It's $300 for a handheld gaming console that features new technology. Expect prices to drop over time. It's decent for now.
  • 1

#36 luenardi

luenardi

    GMC Member

  • New Member
  • 323 posts

Posted 10 October 2010 - 03:01 PM

Considering 3 core 1.6 GHz mobile cpu's are on the way i would rather wait a bit.
Cuz better stuff is just around the corner. "psp2" cough.. cough...
  • 0

#37 Phantom107

Phantom107

    Engineer

  • GMC Member
  • 2599 posts
  • Version:GM:Studio

Posted 10 October 2010 - 04:36 PM

Considering 3 core 1.6 GHz mobile cpu's are on the way i would rather wait a bit.

And those use passive cooling only?
  • 0

#38 TheMagicNumber

TheMagicNumber

    GMC Member

  • GMC Member
  • 5247 posts
  • Version:Unknown

Posted 10 October 2010 - 06:36 PM

The graphics hardware is most important, better processors wouldn't benefit games that much. Many people are starting to use the graphics hardware for intense processing, so something like physics...doesn't need the CPU power.
  • 1

#39 Phantom107

Phantom107

    Engineer

  • GMC Member
  • 2599 posts
  • Version:GM:Studio

Posted 10 October 2010 - 06:56 PM

The graphics hardware is most important, better processors wouldn't benefit games that much. Many people are starting to use the graphics hardware for intense processing, so something like physics...doesn't need the CPU power.

Unfortunately it does. :mellow:

Graphics are still heavily influenced by the CPU. Here's a real world example; a friend of mine has a HD5870 and I have a GTX 275. On paper, the HD5870 is more powerful than my GTX 275. When actually comparing the performance, it turns out my GTX 275 beats the life out of it. Strange huh? Well, it's all because my CPU has a higher bus speed, something you wouldn't expect at all.

The 3DS's GPU is not capable of calculating physics. It would have to have a new nVidia card for that, or a DX11 capable videocard with OpenCL compatability.

Hopefully, OpenCL (not a typo, I don't mean OpenGL) will break through on the next generation of consoles. Then, and only then, we will see games actually using GPUs for physics. Right now it's only a bunch of tech demos.
  • 0

#40 demon13

demon13

    GMC Member

  • New Member
  • 444 posts

Posted 10 October 2010 - 09:28 PM

It finally has a flattened-analogstick for movement, but why did they leave out a second one for aiming?


*Bashes head against wall* Umm HELLO the touch screen?! >.<
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users