Voices and SFX needed!
Posted 15 January 2011 - 08:06 PM
Posted 07 February 2011 - 08:24 AM
Hello again! Thank you for your patience (and your message elsewhere). I spoke elsewhere of my delays for quality, which didn't work out anyway. I'm sorry I don't have any better sound quality for you, but since you were happy with my "audition" test files, I figure these'll do fine, too. However, if you need anything changed, just say, and I'll see what I can work out...
Narrator, all lines
I'll warn you, in my desire to just get it done and get it to you, (and with my limited software/hardware setup,) I didn't make it as prettily organized as last time. You should be able to split up the huge wave files no problem, though, where you need. Also, the two files that say "redo" are better versions of a couple lines, which I hope you'll use instead of the versions inside the long wave files. I wound up working out a lot of audio/acting kinks with the last few files, though, hence their being a little more individualized and polished. And finally, the file marked "lines 4 (rough)" is rough. Some things I had no real idea how you wanted said, or even pronounced ("Raichard?" lol), thus I just recorded several takes as I went along, and only deleted garbagy takes--that way you could select which parts you wanted, and just kind of cut and splice them where you need. (The files marked "lines 2" and "lines 3" have a few overlapping lines, too, for the same reason that you get to choose.) I hope this suffices.
(As it is, I decided to re-record all the lines after all because I just couldn't match the aural "feel" to the old test/audition files with these new ones--and I mostly preferred how my test/audition sounded over the real submission! Blah. (I'm aware my accent slipped in places, meh. Sorry about that. I might've done more takes and editing if I had a better setup. But anyway.) The point is, because I re-recorded, all the files sound consistent with each other, yay. Now I just hope they'll work with the other actors!)
Roochard the Bard, all lines
I made some free time sooner than expected. Here's Roochard, the world-famous bard. Like with the Narrator, I re-recorded the one line I did before--and it sounds much, much more terrible. I'm so very happy with the torturous turn-out! Your players will be in as much pain as the monsters! $E^ D (Seriously. It hurts me listening to it.) Also, since you said you wanted your game to be clean, I took the liberty to rewrite part of the second line to "My melody wafted through his nostrils, sweated out his pores, and killed him in the middle..."--although I now see it might've been better if I had written "...and killed him from the inside out..." but whatever, it's not like I was asked to rewrite anything! $E^ P
deep-stupid-voice character, all lines
Fwiw, I recorded a couple other characters, too, partly for the fun of it, and partly because (at the time) I wasn't sure who all had fulfilled what characters for you. I did the couple deep-stupid lines, which you can grab above. I also recorded the hero's lines, but since you already have people going for him, I didn't bother to edit down the raws and upload. (I love Elijah's one soundbite I got to hear (about not missing that company, etc.) and all of IMP's stuff (minus the disturbing string of profanities spewing out of the bard); when either created a "tough guy American" voice, they each sounded really great!
Fwiw, I'm satisfied with the stupid sound of the lines, but my original attempts were deeper. I included some of that in the zip (and you'll notice the much worse quality) in case you wanted to compare. Digitally filtering my final voice is of course an option, but just letting you know I can try to redo my own deeper version if you really, really want.
Alright! I'm done with this post!
Edited by ParodyKnaveBob, 12 February 2011 - 10:40 PM.
Posted 12 February 2011 - 10:39 PM
What are you planning to do with the "small guitar" gag? Does Roochard actually play it, or does he use it another way entirely (if he uses it at all)? If he plays it, I'm curious how you intend to implement it. I don't have a guitar, and I don't know your plan, but fwiw, I do have a pretty specific idea for it...
You've really piqued my interest with this project. I wouldn't mind knowing how it's coming along. Like, (even though I don't like to make promises due to my weird and hectic schedule,) I wouldn't mind even helping to test and debug. I can almost guarantee I'll find a way to break your game. $;^ J
For your consideration,
Posted 20 February 2011 - 05:04 PM
Thanks for your offer. You will be the first to test the game.
Posted 03 May 2011 - 04:35 AM
Posted 03 May 2011 - 02:26 PM
Posted 20 June 2012 - 12:23 AM
Posted 24 June 2012 - 05:47 PM
Posted 08 July 2012 - 10:26 AM
Sorry Kagegami98, I already have all the voices.
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