Change-log
- Made team colors selection more professional looking.
- Removed "Grid Flare" option, why cause more lag for confusing SFX ?
- Removed "Smoky Background" option, even though it was a great atmospheric BG having 2 BGs caused unnecessary lag, also it didn't fit in the clean cut theme.
- Various other small improvements to the option menu.
- Removed message prompting players to vote and comment on the game if they liked it after 1 hour of play.
- Cleaned up some code.
- Stability issues fixed.
- Tutorial improved, more readable and less prone to skipping parts.
- Ordered the parts in the shop by type.
- Removed the achievement reward parts, too gimmicky, uselessly complicating the game.
- Performance improvements for all aspects of the game.
- Removed top-right and top-left HUD.
- Moved minimap to bottom and merged previous HUDs into a single bottom HUD.
- Added many new functionalities to the lower HUD, such as replacing most keybinds by buttons.
- Improved attack move and formation move.
- Moved messages to upper part of screen and optimized their rendering.
- Selected units now show a small icon in the HUD, allowing you to track their various stats easily. In addition, clicking an icon selects the ship.
- Many small bug fixes and other small changes.
- On hover info for HUD buttons.
- Updated the way buildings are interacted with. Now you can select them and commands appear in the HUD rather than around the building.
- All buttons now placed in lower HUD.