Jump to content

- - - - -

LITE Sonic Ring Loss

  • Please log in to reply
1 reply to this topic

#1 P41n


    Are you Crazy?

  • GMC Member
  • 75 posts
  • Version:GM8

Posted 10 September 2010 - 08:13 PM

  • Title: Sonic Ring Loss
  • Description: Shows how Sonic Health and Ring loss works.
  • GM Version: GM 8
  • Registered: No
  • File Type: .gmk (GM 8)
  • File Size: 76Kb
  • File Link:
    Posted Image
Additional Info:
If you are an expert at GML or have made Ring Loss before, then this probably isn't for you. This is intended for beginners.
Like the title says, this shows how Sonic Health and Ring loss works. It's made using Drag and Drop and variables. It's been labeled accordingly explaining how things work.
There is some code functions but it only uses image_speed and random(x1,x2).
Also, please do not complain about the platform engine used. I made it to demonstrate Ring loss and should not be used for a Sonic and/or any other type of Game.

[1], [2], [3]
  • Ring Loss
  • Health
  • Basic Knockback

Credit would be nice but not required. Just make a good game from learning from this.
Suggestions and criticism is welcome.

Edited by P41n, 11 September 2010 - 09:09 AM.

  • 0

#2 Hiddenaces


    GMC Member

  • New Member
  • 418 posts

Posted 11 September 2010 - 10:15 PM

this is amazing, works well. its a great example.
  • 0
Try it out
Code Snippets
What you got to lose :):)
My thread link to code snippets in the Tutorials and Examples forum
pop by and leave a comment.