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Megaman Engine V.7


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#1 coco13

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Posted 08 September 2010 - 10:55 PM

Megaman Gm V.7
A Megaman engine for gm8

Yoyogames Link

I made this because my little brother asked me to. It's a megaman engine featuring basic movement jumping, shooting, ladders, gravity switchers, 7 enemies, view movers, story animation, logos, pause menu(incomplete),stage select screen(incomplete), and more.

New in V.7
You can now slide by pressing down + z
Controls
Left and right arrows move megaman
Up and down arrows make megaman climb ladders
z jumps
x shoots
down + z slide

Screenshots
Posted Image
Posted Image
Posted Image
Yoyogames Link


Please comment and Enjoy.
If you use this. GIVE ME CREDIT!


Edited by coco13, 28 July 2011 - 03:00 AM.

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#2 Noritox

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Posted 12 September 2010 - 08:38 PM

I like it! 8/10
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#3 coco13

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Posted 14 September 2010 - 03:28 AM

Why thank you!
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#4 holystorm

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Posted 14 September 2010 - 08:00 AM

Nice engine. No vertical/horizontal moving platforms though?
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#5 coco13

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Posted 17 September 2010 - 11:13 PM

Updated today. Fixed some bugs, added another enemy and horizontal moving platforms
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#6 coco13

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Posted 24 September 2010 - 02:59 AM

No more replys? Posted Image
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#7 Jandazekon

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Posted 02 October 2010 - 07:27 PM

coco13,

i have modified your game and here is it:
http://hotfile.com/d...dified.rar.html
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#8 coco13

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Posted 07 October 2010 - 01:48 AM

coco13,

i have modified your game and here is it:
http://hotfile.com/d...dified.rar.html


haha pretty cool. level is confusing but cool. Glad you took an interest in my game
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#9 Candlejack

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Posted 07 October 2010 - 10:49 PM

Good engine to start with for anyone who wants to make their own megaman

Good job!
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#10 coco13

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Posted 08 October 2010 - 12:30 AM

Thanks! Posted Image
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#11 cookie

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Posted 02 November 2010 - 04:30 AM

Thanks! Posted Image

You code almost exactly as I do... But, I like it :).
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#12 Candlejack

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Posted 03 November 2010 - 04:24 AM

sweet update!
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#13 samisam2020

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Posted 18 November 2010 - 09:16 AM

nice work
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#14 coco13

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Posted 07 July 2011 - 06:34 PM

V.3 Has been released. The biggest improvement is the view changers. Dont know what im talking about? Well try it and see.
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#15 Supertoad25

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Posted 07 July 2011 - 09:02 PM

___________________________________________
ERROR in
action number 1
of Trigger Event: <Deleted>
for object obj_move_view_left:

Error defining an external function.

Yet there's no trigger event...

Edited by Supertoad25, 07 July 2011 - 09:03 PM.

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#16 coco13

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Posted 07 July 2011 - 09:15 PM

hmm. I use gm 8. Maybe you have the newer gm 8.1.
Supersound dll does not work with gm 8.1

Edited by coco13, 07 July 2011 - 09:23 PM.

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#17 Supertoad25

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Posted 08 July 2011 - 08:40 PM

hmm. I use gm 8. Maybe you have the newer gm 8.1.
Supersound dll does not work with gm 8.1


Uh, no.
I bought Gamemaker 8, I have yet to update to Gamemaker 8.246.452.68.45.
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#18 coco13

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Posted 09 July 2011 - 05:32 AM

Wow im stupid. I completely forgot to put supersound dll in the folder. Geez cant believe i missed that.Thanks for telling me Posted Image That was the cause of the error.

Megaman V.3 Fixed Link

Edited by coco13, 09 July 2011 - 05:40 AM.

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#19 coco13

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Posted 13 July 2011 - 08:15 PM

Bump
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#20 coco13

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Posted 23 July 2011 - 11:56 PM

This game is being worked on again simply because capcom feels the need to cancel all of their official megaman games. I guess its up to us to make our own megaman games. The only thing preventing a release at these point is the vertical view movers. These are incredibly hard to make. I might have to give up and make a simple one that isnt quite like the one from the actual game. Anyway. Keep checking for updates.
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