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A Circle's Adventure


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#1 Alfred0110

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Posted 07 September 2010 - 06:52 PM

A Circle's Adventure

You control a blue circle on his way to the goal.
To get there, you need to ride on a circle.
You can rotate it, change it's size and even jump off it!

Category: Action

File size: 4.1MB

GM Version: Game Maker 8 Pro

Vista compatible: Yes

Screen resolution: 800x600

Changes screen resolution: No

Multiplayer: No

Screenshots:
Posted Image
Show more:
Spoiler


Download link: Download

Story:
Sorry, no story yet. If you have an idea for one, please post it in this topic.

Instructions:
Arrow keys to rotate and resize, space to jump off the circle.
Press <ESC> in-game to quit.
Press F1 to display this information screen.
Press F4 to toggle fullscreen.
Press F9 to take a screenshot and save it in the game folder.

Current features:
Initial release:
Four levels

What you can expect in future updates:
Level Editor
More levels(ofc)
Enemies
Power-ups
Progress system(completed levels will have an icon, you need to unlock some levels etc.)
Achivements

Credits:
Idea by Alfred0110
Programming by Alfred0110
Graphics by Alfred0110(except for the wall sprites, they're included in Game Maker)
Level design by Alfred0110
Inspired by Circle Rider by Spydog
Made with Game Maker 8 Pro
Music by Caleb Cuzner
Special thanks to xot for solving surface problems

Any comments, suggestions, ratings or bug reports are greatly appreciated!

Edited by Alfred0110, 28 September 2010 - 04:24 PM.

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#2 tenisplayer

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Posted 11 September 2010 - 11:56 PM

requires to much concentration. and precision,
the circle gets bigger to slow.
and i get frustrated because a lose so often because i wanted to go faster.
but its a good game concept and its totally new
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#3 Alfred0110

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Posted 14 September 2010 - 02:30 PM

requires to much concentration. and precision,
the circle gets bigger to slow.
and i get frustrated because a lose so often because i wanted to go faster.
but its a good game concept and its totally new

Thanks for replying!
In the next version the circle will grow faster.
As for concentration and precision, that's the point of this game and it would be quite boring without it.
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#4 PhantomHive000

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Posted 09 October 2010 - 02:17 PM

Error trying to use a non existing surface in obj_player
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Naruto:The destiny of the demon child -Sounds = 0% -Graphics = 1,3% -Backgrounds = 0,3% -Total completion = 0.01% - You can help!
Posted Image Come find out what you are!

#5 Alfred0110

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Posted 10 October 2010 - 09:00 AM

In what event? Could you please copy-paste the whole error?
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#6 MR-MG

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Posted 10 October 2010 - 11:36 AM

it's the first time that i saw game like this , it's new idea , and very good

but it's only 4lvls :(
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MG

#7 demon13

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Posted 10 October 2010 - 01:49 PM

The game play is definitely unique. It was a very interesting play.
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#8 Alfred0110

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Posted 10 October 2010 - 03:53 PM

@MR-MG Yeah, there's only 4 levels, but this is just a work in progress and the next version will have a level editor.

@demon13 Thanks!
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#9 MR-MG

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Posted 10 October 2010 - 04:46 PM

oh i didn't notice that i am in work in progress forum , i just follow the image at your sign share , it will be a very good game .
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MG

#10 Alfred0110

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Posted 10 October 2010 - 05:10 PM

Thanks!
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