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Nudo


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#1 hero twin

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Posted 15 August 2010 - 05:49 PM

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Nudo is a platformer on top of a rubik’s cube... It takes about an hour to complete, depending on how your brain looks at stuff! Lookin' for feedback!

Screens:
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Here's a trailer
Download it here

made in gm8
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#2 jellyfish646

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Posted 22 August 2010 - 04:14 PM

This looks pretty awesome but the download link isn't working :(

EDIT: Never mind, the one in the trailer description works.

Edited by jellyfish646, 22 August 2010 - 04:16 PM.

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#3 snowyowl

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Posted 09 October 2010 - 04:09 PM

This is indeed awesome. It's only a shame that a small mistake can force you to restart a level. I'm stuck on level... 23, was it? Called "Magic Carpet".
But yes, excellent idea and executed well.
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Fight time travellers. Kill them three times each.

#4 Nocturne

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Posted 17 October 2010 - 08:52 AM

Great game! I loved this, although I think your target of one hour to complete is a little low... maybe two or three? Anyway, I liked this loads, so keep an eye out for my review in the "Reviewers Choice" section of the forum...
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#5 wally2069

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Posted 19 October 2010 - 02:34 AM

I loved it. I did a review for it on my blog. The link is in the sig.
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#6 Nocturne

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Posted 21 October 2010 - 11:36 PM

The review has been posted HERE if anyone is interested!
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#7 slayer 64

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Posted 25 November 2010 - 08:46 PM

wow. way to make me feel stupid. lol. it feels like the first time i played portal, except every time i start a new level, i'm dumb again.

i got to level 16 =)

i think the graphics should be a little better, there's a lot of games with this style.

when i got to the levels with dark boxes i was confused. i thought the moving blocks couldn't pass the dark areas, but later on i realized that if i was in the dark space that I myself couldn't move the blocks. i think there should be a little cue to let the user know what the dark areas do more clearly. a cue similar to the blocks that get filled in and don't allow you to move blocks on that row/column.

good game
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#8 Stephen McIntee

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Posted 26 November 2010 - 12:12 AM

Amazing, The graphics I just love. Great concept. One thing left too say.



"I WANNA SEQUEL!" (Lol, or just another game by you.)
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#9 ClysmiC

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Posted 21 January 2011 - 09:03 PM

Absolutely Splendid.
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#10 Manuel777

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Posted 10 February 2011 - 02:11 AM

Splendid game, nothing else can be said! ^^
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@MEtchegaray7

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#11 Koron XYZ

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Posted 12 February 2011 - 03:58 PM

Brilliant mechanics, yet it's so simple! This is a true indie game.
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#12 makerofthegames

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Posted 15 April 2011 - 05:48 AM

Yeah, took me about an hour to complete. Not counting challenge mode, which I haven't done yet...Probably won't to be honest. :P I'm not that into that sort of thing. :snitch:

I found the final level was really easy. I checked it out in challenge mode too and just now to check the number again, 31 shifts!? I must have beat it the wrong way, that was very right because I didn't use nearly that many! I think I must have beaten it in a way other than the way you originally did, but that level isn't that hard. :P

My favorite to play was probably the one before last level. :)
The puzzle aspect of this game I got down pretty quickly, I spent most of the time trying to do what I knew how to do. This game kinda requires skills. That, and I kept screwing up on one (25) even though I knew how to do it and what to do. Kept screwing it up. :lol: Once I did what I was trying almost the entire time (not the first couple of tries) I won. :)

Edited by makerofthegames, 15 April 2011 - 05:50 AM.

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#13 Eddygp

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Posted 04 June 2011 - 04:48 PM

I would love a level editor :)
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#14 Awesomeness

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Posted 08 June 2011 - 04:48 AM

Wow. This game is epic. :D
I love the style and the music. It's neat how if you hit space on the main menu it fades, as if to go to the next screen, and then you end up back at the menu again. (It's enter, guys) So it's already starting off with a puzzle.
Anyway, I played this at like two in the morning for some reason, so my hand-eye coordination was all screwed up and I kept falling off everything haha. Managed to finish it in about forty minutes. Is that good?
Oh, and a level editor would be wonderful! I'd sure try it out.

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#15 Eddygp

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Posted 08 June 2011 - 01:56 PM

This is a real good game: Puzzle and Platform.

A level editor would be splendid to make your own levels and then share them.
Thinking about making Nudo-2??

Edited by Eddygp, 08 June 2011 - 01:57 PM.

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#16 Gamer3D

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Posted 11 June 2011 - 10:08 PM

Very nice, but glitchy. In some levels, like 28, moving blocks around can cause the player to disappear and be unable to affect the level.
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Fast Priority Queues - Game Maker's priority queues are O(n). Mine do everything that Game Maker's do, but in O(log n) time.
Dual-Quaternion Skinning - Modifying vertexes in GM is slow. This simple vertex shader does the job both quickly and well.