MASSIVE MMORPG PROJECT
Taking the challenge
The game idea it's one based on every game producer dream. To make a game that's very unique in its own way. I'm a big dreamer with a lot of aspiration and trying to make things even better that they are in this moment. I'm trying to make a MMORPG game that it's unique and that it's combining all the best features so the players are pleased regarding to the gameplay.
A big challenge for us and GameMaker program:
A lot of people asked me why to start this project on a basic programming interface. One of the goals it's to prove them that are wrong about this. I think that GameMaker program has the capability to make this but it needs to be very well known. Putting skilled programmers to work together I'm pretty sure that this is very possible.
Why I'm so sure about the GameMaker:
I'm a GameMaker user from 6-7 years and I'm still amazed about his functions. This game maker has great potential but the basic ideas should be very well fructified. Out there, are some truly stunning games made with this program and this is not what this software can do.
What is the game?
Why create this game?
This is a 2D TopDown MMORPG (Massively multiplayer online role-playing game).
To give MMORPG fans what they are looking for and to be honest with you(this is the key in success) for the profit.
Where does the game take place?
What do I control?
t's taking place in 1300B.C. on a world called Dragonia that's structured in 4 different world types.
How many characters do I control?
You will be able to choose your character. Choose between 10 different character classes. This will make a difference in the gameplay depending on your choice from the start. You can experiment different characters and have a total of 3 different characters per account.
You can control and customize your character depending on your level. In gameplay you control a warrior.
WORK WITH US:
You can help on this project.Just click here!
Edited by beeproductions, 15 July 2010 - 07:55 PM.