Anyways, this is interesting. I didn't play either Perpetual Run because of its ugly graphics until you reviewed it. Interesting articles and nice layout--good job!
RekameMag // Issue 4 - Summer 2011
#21
Posted 09 June 2010 - 04:14 AM
Anyways, this is interesting. I didn't play either Perpetual Run because of its ugly graphics until you reviewed it. Interesting articles and nice layout--good job!
#22
Posted 09 June 2010 - 08:59 AM
#23
Posted 09 June 2010 - 11:13 AM
#24
Posted 09 June 2010 - 03:06 PM
I'll send you the article when I'm done =).
-Dan
#25
Posted 09 June 2010 - 03:24 PM
#26
Posted 09 June 2010 - 06:56 PM
If you are needing any contributors feel free to contact me,I'd be more than willing to contribute an article/review or two.
#27
Posted 16 June 2010 - 01:22 AM
If you would like to you're more than welcome toIf you are needing any contributors feel free to contact me,I'd be more than willing to contribute an article/review or two.
#28
Posted 30 June 2010 - 09:57 PM
- Introduction, Contents & UAQ2
- Article: Tired of Single Player? (w/b Dan Fornace)
- Article: What's Your Media?
- Article: GM and the Makers (w/b Rebecca Clare Smith)
- article: Communities Past & Present
- Interview: Philip Gamble (Game Maker Blog)
- Review: A Picture is Worth 1000 Orbs
- Review: Ninja Rush (w/b @Alex@)
- Review: Essence Child
- Review: Anyman (w/b @Alex@)
- Crossfire + Issue 1 crossword solutions
- Last Word: If GM Affected the Music Industry
There's a far milder (though in similar vain) front cover this time around.
Feedback is appreciated, and thank you for taking the time to read this, and the magazine too if you decide to! Hopefully if you do, you will enjoy it.
Issue 2 download (Dropbox // 8.35MB)
Issue 2 download (UpUrLoad // 8.35MB)
#29
Posted 01 July 2010 - 11:22 AM
#30
Posted 01 July 2010 - 12:37 PM
Limiting the graphics was a good idea. Words beat graphics any day -- especially well-written words.
The game reviews were quite useful and the format was good. You've chosen your contributors well.
Most of the articles were interesting too. I didn't see the point of the article about GM "user types". The discussion was rather tired, and there weren't any new insights presented. But I really enjoyed the section about the other gaming communities. I may visit some of them.
Overall, a nice job. I enjoyed reading it.
#31
Posted 02 July 2010 - 09:22 AM
I will just make it clearer than appears in the magazine that the first person to complete the puzzle in this issue wins a review or article of their choice in Issue 3. Certainly not a big prize but then it's not really a big puzzle.
#32
Posted 03 July 2010 - 02:18 PM
#33
Posted 13 July 2010 - 04:49 PM
I like the improvements to the design and again, the front cover. The articles and reviews were easy to read and interesting.
I hope your job in Dundee doesn't hinder Rekame Mag's progress!
#34
Posted 13 July 2010 - 11:22 PM
edit:
I'm using Preview 4.2 on OS X 10.5.7
Edited by Whaddsoft, 13 July 2010 - 11:36 PM.
#35
Posted 14 July 2010 - 12:30 PM
@Whaddsoft I have no idea what the problem is. I've never heard of anything like it before and I can't replicate or solve the problem really as I don't have a Mac (which I guess is probably the cause given most people on the GMC use PCs). I'll look into it.
#36
Posted 14 July 2010 - 09:53 PM
Oh yeah, The Sandbox of God.
edits lie below:
Overall it was a good magazine
Put "The" before "Sandbox" because I forgot it.
Almost Entire Solution
Edited by Whaddsoft, 15 July 2010 - 12:13 AM.
#37
Posted 31 July 2010 - 01:34 PM
Speaking of that, what article or game would you like written (as you were the first to get the game name)?
#38
Posted 31 July 2010 - 05:09 PM
#39
Posted 01 August 2010 - 12:58 AM
I was really hoping for someone to release a non-individual magazine with a good design and selected content!
ps: I will probably read the most of it tonight when i get bored... seems excellent for thoose cases
#40
Posted 03 August 2010 - 08:47 AM
I'm not fond of the typeface, but the visual style is very nice, and the sidebar on game reviews is a great addition.
Edited by Erik Leppen, 03 August 2010 - 08:47 AM.
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