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RekameMag // Issue 4 - Summer 2011


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#21 iluvfuz

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Posted 09 June 2010 - 04:14 AM

Ree-Kam-ee would sound cooler, but I pronounced it in my head the same way you meant it to be :)

Anyways, this is interesting. I didn't play either Perpetual Run because of its ugly graphics until you reviewed it. Interesting articles and nice layout--good job!
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#22 RTII

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Posted 09 June 2010 - 08:59 AM

Very good magazine.
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#23 Cakefish

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Posted 09 June 2010 - 11:13 AM

I agree with what has already been said here. It's interesting to read and put together well.
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#24 Dan The Man

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Posted 09 June 2010 - 03:06 PM

Probably going to write up a short article on Multiplayer design if you don't mind. It'll be good practice since I'm working on a multiplayer game currently. And I don't meen MMOs, I mean how to go about Multiplayer in general in GM or in anything really.

I'll send you the article when I'm done =).

-Dan
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#25 Caniac

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Posted 09 June 2010 - 03:24 PM

I am slightly dyslexic so I thought it was "remake" all along :)
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#26 @Alex@

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Posted 09 June 2010 - 06:56 PM

Read the magazine cover to cover, well kind of, I got bored around the crossword. I like your choice of name, witty I suppose is the best term for it. There was alot of quality content in both the reviews and the articles. Your choice of games were interesting, I felt you should have included at least one game you could give an 75%+ rating to. The three column layout was good, though it was a little difficult for me to navigate, but thats largely due to my poor clicking abilities. The thrid column for a brief overview was a really good decision.

If you are needing any contributors feel free to contact me,I'd be more than willing to contribute an article/review or two.
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#27 NAL

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Posted 16 June 2010 - 01:22 AM

If you are needing any contributors feel free to contact me,I'd be more than willing to contribute an article/review or two.

If you would like to you're more than welcome to :) It'll be at least July before a second issue comes out so if you do want to, you're more than welcome to.
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#28 NAL

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Posted 30 June 2010 - 09:57 PM

Rekame Mag, Issue 2 is a magazine compiled and partly written by myself (as opposed to Issue 1, written all by me) and partly by other "guest" contributors. It follows a three-column layout and a theme which is a slight evolution from the first issue's, and spans 13 pages (most of which are full of content). Issue 2 of Rekame Mag contains the following:

  • Introduction, Contents & UAQ2
  • Article: Tired of Single Player? (w/b Dan Fornace)
  • Article: What's Your Media?
  • Article: GM and the Makers (w/b Rebecca Clare Smith)
  • article: Communities Past & Present
  • Interview: Philip Gamble (Game Maker Blog)
  • Review: A Picture is Worth 1000 Orbs
  • Review: Ninja Rush (w/b @Alex@)
  • Review: Essence Child
  • Review: Anyman (w/b @Alex@)
  • Crossfire + Issue 1 crossword solutions
  • Last Word: If GM Affected the Music Industry

There's a far milder (though in similar vain) front cover this time around.

Feedback is appreciated, and thank you for taking the time to read this, and the magazine too if you decide to! Hopefully if you do, you will enjoy it.

Issue 2 download (Dropbox // 8.35MB)
Issue 2 download (UpUrLoad // 8.35MB)
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#29 TerraFriedSheep

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Posted 01 July 2010 - 11:22 AM

It was once again great and kept me reading the majority til the very end! Good stuff.
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#30 KC LC

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Posted 01 July 2010 - 12:37 PM

Another excellent issue. I hope your decision to continue continues. ^_^

Limiting the graphics was a good idea. Words beat graphics any day -- especially well-written words.

The game reviews were quite useful and the format was good. You've chosen your contributors well.

Most of the articles were interesting too. I didn't see the point of the article about GM "user types". The discussion was rather tired, and there weren't any new insights presented. But I really enjoyed the section about the other gaming communities. I may visit some of them.

Overall, a nice job. I enjoyed reading it.
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#31 NAL

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Posted 02 July 2010 - 09:22 AM

@Soulsnatcher/KC LC Thanks :) I've no plans to stop producing the magazine yet, it's fun to make and I've plenty more potential articles to write and games to review. In particular, I love going back and looking at the games I played in my first couple of years with GM - Blopper and Essence Child are already covered, but there's a lot more.

I will just make it clearer than appears in the magazine that the first person to complete the puzzle in this issue wins a review or article of their choice in Issue 3. Certainly not a big prize but then it's not really a big puzzle.
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#32 overboy

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Posted 03 July 2010 - 02:18 PM

Good read, man. The article on game dev. types is exactly how I see others, so good work with that! I also really liked the article on communities, so uh, yeah. Good luck with any future issues!
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#33 Broxter

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Posted 13 July 2010 - 04:49 PM

Another great issue. :)

I like the improvements to the design and again, the front cover. The articles and reviews were easy to read and interesting.

I hope your job in Dundee doesn't hinder Rekame Mag's progress!
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#34 WadeMcGillis

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Posted 13 July 2010 - 11:22 PM

Worst magazine ever. Both downloads are unreadable, the text appears as blurred black rectangles.

edit:
I'm using Preview 4.2 on OS X 10.5.7

Edited by Whaddsoft, 13 July 2010 - 11:36 PM.

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#35 NAL

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Posted 14 July 2010 - 12:30 PM

Thanks, Broxter/overboy :)

@Whaddsoft I have no idea what the problem is. I've never heard of anything like it before and I can't replicate or solve the problem really as I don't have a Mac (which I guess is probably the cause given most people on the GMC use PCs). I'll look into it.
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#36 WadeMcGillis

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Posted 14 July 2010 - 09:53 PM

Well, on a Windows computer the magazine comes up great. I read most of it, and the only part that felt out of place was the "If GM Inspired Music" page.

Oh yeah, The Sandbox of God.

edits lie below:

Overall it was a good magazine

Put "The" before "Sandbox" because I forgot it.

Almost Entire Solution
Spoiler

Edited by Whaddsoft, 15 July 2010 - 12:13 AM.

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#37 NAL

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Posted 31 July 2010 - 01:34 PM

Glad you liked it when you were able to read it. :) Since I do now have access to a Mac I'll try and get Issue 3 to work on it when I compile it.

Speaking of that, what article or game would you like written (as you were the first to get the game name)?
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#38 TD Games

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Posted 31 July 2010 - 05:09 PM

Maybe in the next issue, NAL, you could give us an insight as to what you do 9-5 at YoYo? ::lmao::
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#39 Manuel777

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Posted 01 August 2010 - 12:58 AM

I had a nice time reading this magazine, NAL! ive readed only the first three articles and all i can say is "excellent!".
I was really hoping for someone to release a non-individual magazine with a good design and selected content!

ps: I will probably read the most of it tonight when i get bored... seems excellent for thoose cases :D
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#40 Erik Leppen

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Posted 03 August 2010 - 08:47 AM

I particularly liked the article on forum moderating in the first issue :) It's something different for a change :)

I'm not fond of the typeface, but the visual style is very nice, and the sidebar on game reviews is a great addition.

Edited by Erik Leppen, 03 August 2010 - 08:47 AM.

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