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MAX-COMBAT: Savage Earth


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#1 Sprocket Games

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Posted 04 June 2010 - 03:04 PM

Max-Combat: Savage Earth

Story: Afterthe world went green and very little carbon dioxide was created, plants used it up, dying in its absence. Without their oxygen, humanity and animals shung into small populations.These groups formed new countries. They each were able to supply just enough carbon dioxide to sustain life and a food sorce. As crude oil was disappearing, people needed a new food and oxygen sorce. Scientists worked nonstop to cure this, with no avail. ISA scientists were coming close. Upon finding this out, The Asian Empire &Mid. Eastern Republic joined forces to fight for this breakthrough. IDE & The African Alliance Joined ISA's side.

Countries:
Inseprable States of the Americas (ISA)
Former United States.Now an entire democracy.

Initial Democracy of Europe (IDE)
The joined countries of Europe, now one democracy.

African Alliance
The joined forces of Africa (Israel was able to join so they could fight the MER)

Middle Eastern Republic (MER)
The former Middle East Countries

Asian Empire
Chine, Indo-China, India, Russia & Japan.

Weapons: will be posted soon


Game Modes

Story

Possibly Capture the flag (but i need i need a majority of people to post they like this)

War (will be aTeam Kill Mode with Vehicles, To win, the player & his/her team will need to kill all the infintry of the other team before getting theirs killed. The players, AI or not will subtract an infintry ticket at there respawn)

Deathmatch ( a duel between player and AI. may make a PC only version so that two players can side by side play. Make it split screen)

Vehuclar Mahem (different mini missions like Air Fights and Demo. Derby, as in Capture the Flag, i need a majority of agreement

all ideas posted are property of Sprocket/Nintendai Media.
Thia game is in engine development stages. No beta is yet present. All ideas here are going to be in this game.

Style: TDS

Edited by Sprocket Games, 26 March 2012 - 11:44 PM.

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#2 Sprocket Games

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Posted 07 June 2010 - 04:40 AM

This is my Comp06 idea: Savage Earth

Story: Afterthe world went green and very little carbon dioxide was created, plants used it up, dying in its absence. Without their oxygen, humanity and animals shung into small populations.These groups formed new countries. They each were able to supply just enough carbon dioxide to sustain life and a food sorce. As crude oil was disappearing, people needed a new food and oxygen sorce. Scientists worked nonstop to cure this, with no avail. ISA scientists were coming close. Upon finding this out, The Asian Empire &Mid. Eastern Republic joined forces to fight for this breakthrough. IDE & The African Alliance Joined ISA's side.

Countries:
Inseprable States of the Americas (ISA)
Former United States.Now an entire democracy.

Initial Democracy of Europe (IDE)
The joined countries of Europe, now one democracy.

African Alliance
The joined forces of Africa (Israel was able to join so they could fight the MER)

Middle Eastern Republic (MER)
The former Middle East Countries

Asian Empire
Chine, Indo-China, India, Russia & Japan.

Weapons: will be posted soon


bump,
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#3 Polar Productions

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Posted 07 June 2010 - 04:58 AM

So... the problem in your game is that... there isn't enough CO2? That's... new. I'm not sure how that would be possible, but it's a game, so I guess whatever :P but I suggest you make up some crazy story about how this happened!

Second... I don't understand the reorganizing of the countries...

If people broke up into small populations, how does it make sense that the countries get larger? For example, imagine 100 million people spread out over 10 countries. That is 10 million/country. If they abandoned their governments and formed small groups, wouldn't it make more sense for there to be, say, 100 countries each with 1 million people, rather than 1 country with 100 million?

Also, I don't understand how the countries are reformed. Apparently the only change to the USA, is that the U becomes an I. And again, if people are breaking up, why would all of the European nations join together?

Finally, what happened to Canada, Mexico, South America, Australia, etc. ?


The whole scenario just doesn't make any sense to me...
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#4 Sprocket Games

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Posted 07 June 2010 - 05:14 AM

So... the problem in your game is that... there isn't enough CO2? That's... new. I'm not sure how that would be possible, but it's a game, so I guess whatever :P but I suggest you make up some crazy story about how this happened!

Second... I don't understand the reorganizing of the countries...

If people broke up into small populations, how does it make sense that the countries get larger? For example, imagine 100 million people spread out over 10 countries. That is 10 million/country. If they abandoned their governments and formed small groups, wouldn't it make more sense for there to be, say, 100 countries each with 1 million people, rather than 1 country with 100 million?

Also, I don't understand how the countries are reformed. Apparently the only change to the USA, is that the U becomes an I. And again, if people are breaking up, why would all of the European nations join together?

Finally, what happened to Canada, Mexico, South America, Australia, etc. ?


The whole scenario just doesn't make any sense to me...


The Entire north and south american continent is ISA. the A is Americas. second the small groups are made from old members of other countries. The new nations contain all old land tracks. livable or not. the population of each is 1-2 mil. or less. the population lives only in a small 100 mile radius. The countries didnt split, they basicly died out and formed new ones. (exept USA) Australia is useless as they are far away and lost there c02 before they could stop it,. they died out. All the land of the world is still owned, just not populated or protected.
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#5 True_Predator

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Posted 07 June 2010 - 08:23 PM

So... the problem in your game is that... there isn't enough CO2?

Actually in earth history such time periods are usually Ice Ages but that is usually low CO2 not there being enough CO2, it is rather fun idea to toss around and like the concept very much. I do have one suggestion Volcanoes can spit out more CO2 in a single eruption then mankind has "dumped" in to the atmosphere...ever... :P

I enjoy how you have the countries reformed though be aware if areas are not occupied nor protected most countries will "claim" it as theirs but in reality unless you can keep control of it its not yours or they agreed to follow old world borders but Im not seeing that being honored anytime soon. I imagine alot of these area's being a kind of "badlands" thing countries say they own it but really like I said have no control over it.

Capture the flag would be Capture the point and that would work well here any resource in demand can have a flag put on it and people fight over it. I like the rest it offers a variety for whatever mood you happen to be in to play.
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#6 Sprocket Games

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Posted 07 June 2010 - 08:46 PM

So... the problem in your game is that... there isn't enough CO2?

Actually in earth history such time periods are usually Ice Ages but that is usually low CO2 not there being enough CO2, it is rather fun idea to toss around and like the concept very much. I do have one suggestion Volcanoes can spit out more CO2 in a single eruption then mankind has "dumped" in to the atmosphere...ever... :P

I enjoy how you have the countries reformed though be aware if areas are not occupied nor protected most countries will "claim" it as theirs but in reality unless you can keep control of it its not yours or they agreed to follow old world borders but Im not seeing that being honored anytime soon. I imagine alot of these area's being a kind of "badlands" thing countries say they own it but really like I said have no control over it.

Capture the flag would be Capture the point and that would work well here any resource in demand can have a flag put on it and people fight over it. I like the rest it offers a variety for whatever mood you happen to be in to play.


Good ideas, and thanks
The countries are badlands exeapt the 100 or so miles around there capitols that they maintain. Only reason they r still under their control is no country, until no has the ability to do so or dont got the guts to put there name on it. The volcanos are so high, that in the absence of Co2 and other chemicals, the atmosphere around volcanos shifts enough to freeze and snow them in. Thats why scientist were franic.

Edited by Nintendai Games, 07 June 2010 - 08:57 PM.

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#7 Sprocket Games

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Posted 09 June 2010 - 09:12 PM

So... the problem in your game is that... there isn't enough CO2?

Actually in earth history such time periods are usually Ice Ages but that is usually low CO2 not there being enough CO2, it is rather fun idea to toss around and like the concept very much. I do have one suggestion Volcanoes can spit out more CO2 in a single eruption then mankind has "dumped" in to the atmosphere...ever... :)

I enjoy how you have the countries reformed though be aware if areas are not occupied nor protected most countries will "claim" it as theirs but in reality unless you can keep control of it its not yours or they agreed to follow old world borders but Im not seeing that being honored anytime soon. I imagine alot of these area's being a kind of "badlands" thing countries say they own it but really like I said have no control over it.

Capture the flag would be Capture the point and that would work well here any resource in demand can have a flag put on it and people fight over it. I like the rest it offers a variety for whatever mood you happen to be in to play.


Good ideas, and thanks
The countries are badlands exeapt the 100 or so miles around there capitols that they maintain. Only reason they r still under their control is no country, until no has the ability to do so or dont got the guts to put there name on it. The volcanos are so high, that in the absence of Co2 and other chemicals, the atmosphere around volcanos shifts enough to freeze and snow them in. Thats why scientist were franic.


bump. Also our WIP of this is going to appear in the next week or so.
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#8 Sprocket Games

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Posted 09 August 2010 - 10:33 PM

This game is now becoming a RTS
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#9 commander of games

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Posted 10 August 2010 - 12:36 AM

The volcanos are so high, that in the absence of Co2 and other chemicals, the atmosphere around volcanos shifts enough to freeze and snow them in. Thats why scientist were franic.

I doubt snow would matter in a large enough eruption, unless the volcanos magma chamber suddenly dried up. Lava is melted rocks, which means its more than hot enough to melt snow.

EDIT: Also, you need to come up with a more beliveable reason for the Earth loosing so much of its CO2. It prospered for millions of years before we started using oil. So I doubt if we suddenly stopped using the Earth would run out of CO2.

Edited by commander of games, 10 August 2010 - 12:39 AM.

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#10 Sapidus3

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Posted 10 August 2010 - 05:33 AM

CO2 is a major greenhouse gas. As it is removed from the atmosphere the average planetary temperature would drop. This in turn would reduce evaporation rates and thus rainfall. Rainfall is the natural way CO2 is removed from our atmosphere. As the rainfall decreases, it becomes much easier for volcanism to replenish it without it being removed. This process, however, does take place over a long period of time.

One possible explanation you could use. A comet striking Earth could increase the amount of atmospheric H2O temporarily. This could cause an increase in rainfall and thus a decrease in CO2. The Earth, of course, would naturally correct this given time.

However, if our solar system was passing through an extra-solar ice field, semi-major impacts could happen regularly. These regular impacts of comets would maintain high levels of atmospheric water helping to reduce CO2 levels. Atmospheric H2O is also a strong greenhouse gas. So current temperature levels could be maintained without the help of CO2. The final issue that you would need to consider is that this would cause the ocean levels to rise over time (as the comets deposit more and more water on earth).
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#11 Sprocket Games

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Posted 10 August 2010 - 03:31 PM

Sapidus. I will use number two if u will let me as this will be a commercial game. I may have a public beta I can share. PM me if u want to see an early public beta or want to be in the closed beta.
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#12 Sapidus3

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Posted 10 August 2010 - 08:54 PM

Your more than welcome to use the idea. I wouldn't have posted it otherwise :)
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#13 Me the III

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Posted 11 August 2010 - 04:47 PM

You...you seriously expect those countries to all join together?...get real. Seriously. It's a decent premise but Americans in danger would not seriously think "hey, those Mexican guys are real cool. They have great technology too! Let's become partners!"

No. The US would more likely be at war with Mexico over resources. It doesn't make sense.

Second, Israel and Egypt...that's shaky. I see them separating. If you think South Africa and North Africa get along, you are crazy. North Africa doesn't get along with North Africa. There is a huge fight between all those animistic tribes.

Third- I can't see Taiwan and South Korea peacefully cooperating with Communist China and North Korea.

Fourth- Where's India? 1 billion people don't just disappear, and they sure as heck won't give up their democracy easily to join together with the Middle East or the Asian Empires.

Fifth-In such an event, large empires would be nearly impossible to maintain. US, Canada and South America? It just won't happen. Cuba is a problem, for example. What exactly would the world population be during this disaster?

What happened to Russia? Is it European or Asian, or did it split too?


Your story just has a huge amount of hole for me. You either didn't know about or just completely ignored so many political sides to this.

EDIT: And, believe me, Yellowstone is never going to be plugged up by a simple little ice-flow. Volcanoes don't have to be "clogged up." Undersea thermal vents are under water, and they don't cool off. Mountaintops have been blown off of mountains so that volcanoes when pressure built up. A few dozen meters of ice and snow wouldn't clog a volcano.

Edited by Me the III, 11 August 2010 - 04:50 PM.

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#14 Sprocket Games

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Posted 13 August 2010 - 11:01 PM

This is decently far in the future you must remember. Countries just died out and the strongest took over weak ones and their land. If you were close to starving, would u join your enemy, even just until things cooled off? I sure as heck would. Cuba isnt a threat, we could just Nuke it. Africa Tribes fell apart. Do u think an entire tribe would survive multiple diasters? South Africa and Israel took over. Its all militarily joined together. Not everyone was at peace. As for volcanos, after a while volcanos will change, we never know wat they will do. Either way, its all just a story. It doesnt have to make since. Who really thinks that at one point in time, all animals will become/were pokemon? Do Aliens exist, who knows?
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#15 Sapidus3

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Posted 14 August 2010 - 02:16 AM

If you were close to starving, would u join your enemy, even just until things cooled off?

Unfortunately this is frequently against human nature (looking at history or psychology).

Do u think an entire tribe would survive multiple diasters?

Actually with extinction level events, small isolated populations tend to be better able to survive/adapt. As long as the population is not over specialized.

As for volcanos, after a while volcanos will change, we never know wat they will do.

While old volcanoes do go extinct, new ones come into existence. The things that could cause volcanoes to die out would first weaken our magnetosphere leading to the loss of atmospheric H20 (and thus an actual increase in C2O).

Do Aliens exist, who knows?

Statistically, they likely have or will at some point in the history/future of the universe. That is not to say, however, that we have been visited by them, or in fact will ever encounter them.

That being said, it is indeed a story, and as the storyteller you have license to tell it how you will. However, the issues that Me the Ill was discussing are things that will bother some people. It is possible though to come up with reasonable reasons for how your setting came about. Doing so will only add to the back story.

EDIT: Depending on how far in the future you set it, the political situation very well could be different than today's before the disaster even hits, making it easier to justify the new nations.

Edited by Sapidus3, 14 August 2010 - 02:18 AM.

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#16 Sprocket Games

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Posted 14 August 2010 - 03:52 AM

Its impossible to judge the future, so it is almost impossible to make a story that makes no since, besides pokemon like stuff.
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#17 Sapidus3

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Posted 14 August 2010 - 04:10 AM

Actually it is plenty easy to make stories that make no sense (I could PM you plenty of examples). For a story to make sense the premise must be believable (or compelling enough that the audience is willing to suspend disbelief), the story must flow, and it must be internally consistent.

I'm not saying this targeted at your story, simply saying that the default state for a story is not necessarily to make sense (this is one of the reasons novels don't write themselves).
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#18 Sprocket Games

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Posted 16 August 2010 - 03:01 PM

I was meaning taking place in the future. But fair, your are for the most part right.
Anyone else have suggestions?
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#19 Me the III

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Posted 16 August 2010 - 10:34 PM

I think I came across as harsh...I wasn't trying to be mean, but I was trying to be realistic. You keep talking about the future...if this is far enough in the future for religious differences to have completely died off, and the entire world is either atheistic or following the same religion, the chances are, these countries will not band together. For people who don't know/don't care about the world and what is happening, this is no problem.

However, for people who do know and care, it comes across as ignorant, and you might alienate a potentially large population base.

The basic premise of your story is good: The entire world is in chaos. It is very plausible. I love stories like that myself.
The details, however, just plain (forgive me) suck.

A little research goes a long way. Just...don't overdo it with the facts, either, or it will either get boring or condescending. "What the heck is this, a game, or Jeopardy?" (I love Jeopardy, but some don't, so...)

Anyway, I hope you understand the point I'm getting, and I hope I have been useful.
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#20 Sprocket Games

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Posted 17 August 2010 - 06:54 PM

ok. I have the Demo out. Its on yoyogames. Search Savag Earth or look up my other topic on it. Ill work on it.
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