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Hoodlum Eddy


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#1 gaminator

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Posted 30 March 2010 - 06:29 PM

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This is a remake of a very old game that I loved very much when I was a small boy - and I still do!

You play a very likeable Gangster who breaks into a museum at night to put many nice things into his bag.
But when he gets there he rocognizes that this is not an ordinary museum. He must avoid mean critters and he is not alone -
when he dynamited the museums entry the police heard that and wants to catch him.

The Game is going to have many nice levels. :whistle:

Here a screenshot of the old game:
Posted Image

And this is a screenshot of my current project:

Posted Image


Some information about the game:

  • The game is going to have about 17 Levels when finished
  • The will be storytelling Animation-Clips in the beginning and in the end of the Game
  • With every successful level the difficulty grows a little
  • Interesting journey through a museum that is not in a way as you would expect
  • When finishing the development of the game the game will be released as an OpenSource Project. That means you will be able to expand the game by making your own levels and providing them to others. And of course you are able to make code improvements and you may include new features.


If you like to play the Demo :P

DOWNLOAD


Website: http://www.ncstudios.de.ms


Thanks to following people who helped me with with problems:
FoxInABox
Davve941018
Interrobang Pie

Edited by gaminator, 19 April 2010 - 10:46 PM.

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#2 gaminator

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Posted 31 March 2010 - 02:10 PM

UPDATES:

Apr 20 2010

* NOW WE HAVE A WEBSITE: http://www.ncstudios.de.ms

Apr 9 2010

* USES sin-display.dll FOR FASTER RESOLUTION CHANGES
AND SOFTER TRANSITIONS

Mar 31 2010

* NOW WITH MUSIC & SOUND EFFECTS
* NEW LOADING SCREEN
* FIXED ROPE-CLIMBING PROBLEMS
* NEW: BREAKING GROUNDS

Edited by gaminator, 19 April 2010 - 10:44 PM.

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#3 IceMetalPunk

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Posted 01 April 2010 - 02:29 AM

Not too bad. But for some reason, it ran extremely slowly on my computer. I might even say "unbearably slowly"; if there were more than one level, I'd probably not have played much longer. I don't know what would cause that, since it didn't look like you were doing anything too intensive.

Another thing is the ropes. Try and get an appropriate graphics for climbing on them instead of using the falling/jumping sprite. It didn't look right at all.

Other than those two things, it was pretty good. Really reminded me of one of those old-school games ^_^ .

-IMP :P :D
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#4 gaminator

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Posted 01 April 2010 - 08:26 AM

Thank you very much for your helpful response! I wonder what might cause that speed problem.
On my computer and on my friend's computers it runs really fast.
Are you experienced with gml-coding? If you are it would be great if you had a look on my source to tell
what I could change to have no speed limitations.
Yes, you're right about the climbing-sprites! I didn't have the time until now to paint the climbing animation.
But I will provide an extended Demo if I do that.

Nice to hear that you like the old-school flair. I tried to stay faithful to the original game. ^_^
be well

-gaminator


[EDIT]

I asked a bunch of people if it is running fluently on their computers and it seems so that it's not a general problem.
The speed is fine they say. :D

Edited by gaminator, 01 April 2010 - 12:35 PM.

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#5 icuurd12b42

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Posted 01 April 2010 - 08:33 PM

Put it on yoyo and I will play it... Right now your link brings me to a non english site filled with anoying pop ups.
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#6 gaminator

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Posted 02 April 2010 - 01:04 PM

Put it on yoyo and I will play it... Right now your link brings me to a non english site filled with anoying pop ups.


Do you know any good filehosters? I tried Rapidshare but you can only download from there 10 times...
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#7 icuurd12b42

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Posted 03 April 2010 - 01:35 AM

Put it on yoyo and I will play it... Right now your link brings me to a non english site filled with anoying pop ups.


Do you know any good filehosters? I tried Rapidshare but you can only download from there 10 times...


yoyo! the game maker web site.

Microsoft SkyDrive

WillHostForFood

host-a.net [fixed typo]

Edited by icuurd12b42, 03 April 2010 - 02:11 AM.

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#8 general sirhc

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Posted 03 April 2010 - 01:58 AM

icuurd12b42 WillHostForFood has been dead for a while now sadly :mellow:
Lots of file hosts here!

Edited by general sirhc, 03 April 2010 - 02:54 AM.

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qs8ZFMQ.png?1


#9 gaminator

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Posted 05 April 2010 - 05:56 PM

Thank you so very much ^_^
Now an english filehoster has been added!
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#10 gaminator

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Posted 09 April 2010 - 01:10 PM

The Demo uses now sin-display.dll for faster resolution changes and softer transitions (as you can see during the Logo screen)
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#11 RTII

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Posted 09 April 2010 - 08:27 PM

Argh, I hoped this was a spin-off from Rayman 3: Hoodlum Havoc.
I can't try now because I'm not at my own pc, but it looks good, maybe I will look at this sometime. I don't know about this game but I can see you put a lot of effort into optimizing the graphics. So, good work.
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#12 gaminator

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Posted 09 April 2010 - 09:09 PM

Sadly this isn't a sin-off from Rayman but I hope you'll like it anyway. I wanted to keep the old-school flair while providing nicer graphics and softer animations.
At the moment the game has just one level but this is going to be continued. If it is finished it is going to have 17 Levels and storytelling Animations in the beginning of the game, in the End of the game and possibly after each room.
When finished I will make it an Open-Source Project so that individual Levels can be added if you like.
Thank you for your comment. It was good to hear your opinion!
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#13 icuurd12b42

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Posted 09 April 2010 - 09:10 PM

Nice for a start. Needs Animation for climbing the rope. Has good potential and nice graphics

Edited by icuurd12b42, 10 April 2010 - 01:59 AM.

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#14 Nikc-Nack

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Posted 09 April 2010 - 09:51 PM

Very nice! You did an awesome job on that game. Waaay to short. But awesome! I really loved your graphics. Very realistic! Keep working on it! :)
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#15 RTII

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Posted 10 April 2010 - 03:19 PM

Tried it, but lags on my old pc, because full screen. Anyway, nice. The look of this game reminds me of Manic Miner and Worms games.
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#16 Kapser

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Posted 10 April 2010 - 05:12 PM

The lenght is insulting but oh well it's WIP :D Some details were annoying, but I'm sure this game will feel very polished soon.

Like rope animation, unreachable collectible, inexistant challenge.

Keep it up!
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#17 gaminator

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Posted 11 April 2010 - 05:31 PM

@icuurd12b42
Thank you very much! That's very motivating.
Climbing animations will be added soon. In fact the most time is needed to make the graphics and the animations.
In the next levels there will be also a scorpion and bugs which is going to be fairly confusing because of the many legs.
It's not too easy to animate them. Have a good day!

@Nikc-Nack
Thanks a lot man. I'm working on it. :-)

@RobinT
You're good! I telephoned with the developers of the original "Ganoven Eddy" Game and they said that Manic Miner had been
their inspiration when they developed that game.
It's annoying that the game doesn't run fluently on your Computer.
I wished there would be a possibility to make it run well on old PCs.

@Kapser
You're right about the inexistant challenge and the rope animation. The first level is very easy but the next Levels gonna be
more difficult each time you reach the next level. But at the same time they won't be too hard so that younger people can solve them
when trying it several times. The rope animation will be added sometime soon. Thanks for your comment!
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#18 Lexsonn

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Posted 11 April 2010 - 05:50 PM

Pretty good graphics, but why were you playing the song Dust in the Wind? xD I have a feeling that it doesn't really fit in, unless that's what they played in the original game or something. I was actually playing that song on the guitar a few minutes before I came to this topic, so it was kinda erie.

Edited by Lexsonn, 11 April 2010 - 05:57 PM.

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Cna yuo raed tihs? Olny 55% of plepoe can.
I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre.

#19 gaminator

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Posted 19 April 2010 - 10:43 PM

The game now also has a Website: www.ncstudios.de.ms

@Lexsonn
Great that you like the song! I also like playing it on my piano.
But in my opinion it fits quite well. Maybe you understand it more if you see the finished game.
It's going to be part of the story. Have a nice day :chikin
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