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Ninja Fortress


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#1 kolle

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Posted 20 March 2010 - 08:54 AM

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A old school platform game created for Competition05.
Play over 24 challenging levels as one of the ninjas, a group of people that were forced to leave their lands.
The game has beautiful graphics and 8-bit style music that I composed.

Download it here!

I hope you'll enjoy it. :)

Cheers
/Kalle
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#2 Sven

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Posted 20 March 2010 - 09:48 AM

The game is nice and simple. The learning curve is slightly large, maybe a little easier in the first few levels.
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#3 kolle

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Posted 20 March 2010 - 06:57 PM

Thanks!
If anyone have some feedback on how I could improve the game,
please tell me. :GM8:
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#4 Sven

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Posted 21 March 2010 - 01:32 AM

Well, I did find that it was very easy to jump against walls. All I had to do was bounce off them. That made it really easy, maybe consider making it so the player must bounce from wall to wall rather than on the same wall?

I'm not sure how much that would impact on your game play but it's just a suggestion.
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#5 MousseMoose

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Posted 21 March 2010 - 02:39 AM

Well, I did find that it was very easy to jump against walls. All I had to do was bounce off them. That made it really easy, maybe consider making it so the player must bounce from wall to wall rather than on the same wall?

I'm not sure how much that would impact on your game play but it's just a suggestion.


That's the point of the game. If he took that away, he would have to re-do the levels. Anyways, I like walljumping off one wall.

I really thought this was a cool game. It was challenging. However, you could have let the player see more. On the second "dark" level, I couldn't time something right because I couldn't see far out enough.
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#6 kolle

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Posted 21 March 2010 - 09:35 AM

Well, I did find that it was very easy to jump against walls. All I had to do was bounce off them. That made it really easy, maybe consider making it so the player must bounce from wall to wall rather than on the same wall?

I'm not sure how much that would impact on your game play but it's just a suggestion.


That's the point of the game. If he took that away, he would have to re-do the levels. Anyways, I like walljumping off one wall.

I really thought this was a cool game. It was challenging. However, you could have let the player see more. On the second "dark" level, I couldn't time something right because I couldn't see far out enough.

Exactly, and i'm not too keen on that. :GM8:
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#7 kolle

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Posted 24 March 2010 - 09:10 PM

New version, everybody!
I tweaked down the difficulty on some levels, made the last background a little brighter and made the sound effects a little louder.
By the way, what do you think of the music? I tried to make it 8-bit style.

Edited by kolle, 31 March 2010 - 05:14 PM.

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