Purple By _Bowser_
Reviewed by Quick12
GMC Topic: gmc.yoyogames.com/index.php?showtopic=442971
YoYo Games: www.yoyogames.com/games/92136
Gameplay Video: http://www.youtube.c...feature=related (Thanks to jackyboyhenry)
There's only one way to describe Purple in a one-word sentence: Excellent. Purple is an exceptional platformer which stands out with its great gameplay and design. For those who haven't heard of it, it is the first professionally published game of it's creator, King_Bowser. Purple is, in short, one of the best platformers I have ever played.
First off, the game looks very nice. The graphics are clearly meant to look like the game was meant to be on a much older gaming console, and they look great and all fit together with a consistant style, something not commonly found in GM games. The sound effects are quite good, and, once again, fit with the game. The music, on the other hand, isn't simply good; it's fantastic. There are about 50 separate pieces, all of them retro and very catchy, fitting in with the various environments seamlessly. There's also a music player built into the Unlockables section of the menu, which allows you to listen to Purple's music whenever you want without distractions, a feature which I found agreed with me. The controls are simple and effective. Arrow keys to move, (Z) to jump, (X) to launch your Frisbee/special weapon, and (A) to switch between your Frisbee and your special weapon. If this is not to your liking, you can change the controls through the menu, a nice touch King_Bowser added. I never found a need to change them, though.
The core gameplay is where Purple truly shines. You play through several levels, bashing blocks and enemies with your Frisbee. You also pick up special weapons to use, from the Homing Frisbee, which will relentlessly attack enemies without the need of guidance, to the Ice Gun, which freezes enemies, and a frisbee which appears to be a ball of exploding cheese. There is a large variety in the level theme and design, from simplistic grasslands to enemy-riddled cities and puzzling castles. Purple is pure platforming goodness, seamlessly combining action, puzzle, and exploration, not too dissimilar from the classic Super Mario games. A number of well-designed bosses await at the end of each world within the game. While they might not be very inventive, they definitely add to the overall game. From the creepy boss with a big smiley head that pops off to the difficult flaming eyeball, bosses like these don't come along very often in GM games. Purple is very difficult, especially when it comes to the castles and bosses. The player will encounter a sheer amount of difficulty, which may turn off some people from this playing. However, Purple starts easy and works up the difficulty level by level. Purple doesn't get hard until World 4. After that, the difficulty goes off of the scale. This is where one of the few flaws of the game comes in: the save system. The game saves after each world. Not level, but world. This forces you to play through a whole world before you can take a break, and the rather difficult bosses make sure that you will play through the later worlds several times. Purple also proves to be slightly glitchy, and you will undoubtedly find at least a few bugs in there. Just make sure you're not using a low-end computer, or glitches will render Purple almost unplayable.
Purple has more replay value than most games I see on the GMC. There are a number of diamonds scattered throughout the levels, and finding them gives the player various rewards, from extra lives to menu skins. You can also collect various goodies along the way which add to your score, and collecting each and every one in a level is quite satisfying. Collecting all of these goodies in all levels will earn you a significant reward. Given the immense difficulty of Purple, I recommend against trying if you want to keep your sanity.
Purple should be a welcome addition to your collection of GM games. Should anyone reading this want to play Purple, scroll back up to the top and click on the YoYo Games link. For those who don't... do the same. If you don't, you'll be missing out on a true gem of a game.
Edited by quick12, 19 November 2010 - 05:57 AM.