I'm not sure if this belongs here, but if it doesn't, sorry.
I came to this section because after reading posts, you guys seem to...know what your talking about.
After having the sudden realization, that we all eventually get at one point or another, that GM is horribly limited in its capabilities, I set out to find the language that is right for me. I wasn't sure what I wanted: coding programs, or coding games. Obviously C# was my first guess, but I didn't think I was ready after only having moderate experience with first HTML (and CSS), then PHP, then GML. It just seemed to complicated for me.
My next try was java, mostly because it could be roughly embedded into webpages, and its amazing portability. But its syntax, again, left me baffled on how I would possibly learn it.
Then very recently, I tried darkBASIC which is just a fancy version of the BASIC language, and after learning it a little bit, I started to wonder about Delphi.
I first saw the use of Delphi in use with a small animator called TISFAT, which used joints to animated figures. Then I saw it in the amazing FL studio music creation program. It obviously (or atleast from the programs I have seen it used with) is very visual. And of course in Game Maker. I suppose that would mean good for both games/applications.
So my question is, what do you think I should do? Stay with GML (Please say no :D), darkBASIC, or Delphi, or am I just totally wrong about everything I am saying here?
Thanks.
Edited by nailgun, 13 February 2010 - 04:39 AM.



This topic is locked








