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#1 Catan

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Posted 26 January 2010 - 09:37 AM

  • Title: Online games list
  • Description: Avoids manually inserintg the ip address to connect client and host, by providing scripts to maintain an online available games list
  • GM Version: GM 8 / GM 7
  • Registered: Yes
  • File Type: .gmk
  • File Size: 1.3mb
  • File Link: Download

This example provides a mix of php,mysql and gml that helps the developers of online games maintaining a list of available games waiting for players. The goal is to show to the player all the games he can join directly in game maker and avoid inserting manually the ip address to join them.

Posted Image

REQUIREMENTS
- Game Maker Pro
- The 39DLL Gex from bobistaken (any other version of the 39dll will do but you must update functions names in the gmk)
- A web space with php and mysql

HOW IT WORKS
In general the system is quite simple: you have a mysql database containing all the games information, game maker (using the 39DLL Gex) connects to some php pages on the server which extract or update the database data. The information required by the database is passed with a GET request to the php scripts.

The following php pages are provided with the example:

list.php: This page retrieves the list of available games, in textual format, with information divided by a separator character. It's up to the developer to split the resulting strings. If you access the page from a browser you can see the list in an html table.
insert.php: Allows to insert, update or keep alive a game in the server. It gets the game name and the player name as parameters. The IP of the host is kept in the database therefore calling this page when you already have a game results in updating it.
delete.php: Deletes a game from the server
config.php: Conrains the data needed to connect to the database

For security reasons, it's not possible to create more than a game per IP address.


USAGE

1.
First of all we need a table containing the games in the mysql database on the server. By default for this example you will need at least the following fields in a table called games:
ip (VARCHAR 255)
name (VARCHAR 255)
player (VARCHAR 255)
last_update (DATETIME)

2.
Edit locally the config.php file by adding the required information about your database like password, name, host etc... And upload the php files to the server

3.
Open the example gmk and edit the create event of "controller_obj" by modifying the "host" variable. You need to insert the domain where you uploaded the php files (eg: "www.bestgameever.com")

4.
Update the scripts get_list_scr, upload_scr, delete_scr. These files contain a line telling where the php files are stored in your server, edit this line to your needs (example: if you have list.php at www.bestgameever.com/game/list.php, you'll need to insert "/game/list.php")

IMPORTANT INFO!
When you create a game on the server, the date and the time is kept in the database. 15 seconds after the creation, the game will be deleted from the list (this is to remove inactive games not removed manually by the programmer). You are supposed to call upload_scr frequently to signal that your game is still alive and waiting for players (you can also change the name of the game in the process).



And that's it, I hope the example is clear enough, questions or suggestions are welcome.

Edited by Catan, 01 February 2010 - 06:06 PM.

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#2 bennelsey

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Posted 26 January 2010 - 11:30 PM

This is *almost* exactly what i was looking, for DAYS.
Im stuck with an old GM7 copy so i can't get it to GM8 for free ^^
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#3 Catan

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Posted 27 January 2010 - 07:59 AM

This is *almost* exactly what i was looking, for DAYS.
Im stuck with an old GM7 copy so i can't get it to GM8 for free ^^


Now in the zip you can find a GM7 version :ph34r:
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#4 Dylijn

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Posted 27 January 2010 - 12:04 PM

Looking good, cant download though cuz Im not at home :ph34r:
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#5 Tuz

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Posted 27 January 2010 - 01:34 PM

Does this check if players can actually join to the server? I mean if the person who hosts server is behind firewall or router the server is not displayed in the server list...
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#6 Catan

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Posted 27 January 2010 - 02:06 PM

Does this check if players can actually join to the server? I mean if the person who hosts server is behind firewall or router the server is not displayed in the server list...


No it doesn't, if the host is behind firewall his game will still appear in the list but players won't be able to join. I think it's outside the scope of this example in any case

Edited by Catan, 27 January 2010 - 03:20 PM.

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#7 Koning Stoma

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Posted 27 January 2010 - 04:15 PM

When the server starts you can let it check if the required ports are open. When the ports are open you let it appear on the list, when the ports are closed you give a warning.

here are 2 scripts that make this possible

Edited by Koning Stoma, 27 January 2010 - 04:16 PM.

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#8 irish7

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Posted 28 January 2010 - 09:06 AM

Finally I got what I was looking for. tnx to you...
Ill try this one!
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#9 2DLuis

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Posted 29 January 2010 - 12:14 AM

This looks phenomenal, finally, a serverlist, which link is active!
Good MYSQL/PHP info included too, basic things :(

Nice clean GUI too!
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#10 ghkdudgk

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Posted 30 January 2010 - 06:22 AM

wow. nice example.

how would i separate the string that's returned from the php into separate strings consisting of the name, the ip, etc.
cause as far as i can see of the code, it returns 1 long string with name, player, and ip all in 1 string.
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#11 Catan

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Posted 30 January 2010 - 09:38 AM

wow. nice example.

how would i separate the string that's returned from the php into separate strings consisting of the name, the ip, etc.
cause as far as i can see of the code, it returns 1 long string with name, player, and ip all in 1 string.


I didn't separate the string for simplicity, but you can use one of the many scripts available on the forum or other websites. Here's one: http://www.gmlscript...pt/string_parse
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#12 PrimuS

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Posted 21 February 2010 - 04:24 PM

Nice example. I was looking for something like that for about two years :)
But gives a PHP error:
Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in list.php on line 8.
Here's lines 1-8 of list.php:
include('config.php');

	$query = "SELECT ip,name,player FROM games WHERE last_update >= NOW() - INTERVAL 15 SECOND"; 
	$result=mysql_query($query);

	if($_GET['ingame'] == '1') {
		while($row = mysql_fetch_array($result)){

BTW, host has PHP5 and MySQL Server v3.23.32.

Edited by PrimuS, 21 February 2010 - 04:31 PM.

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#13 Catan

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Posted 22 February 2010 - 07:02 AM

Nice example. I was looking for something like that for about two years :D
But gives a PHP error:

Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in list.php on line 8.
Here's lines 1-8 of list.php:
include('config.php');

	$query = "SELECT ip,name,player FROM games WHERE last_update >= NOW() - INTERVAL 15 SECOND"; 
	$result=mysql_query($query);

	if($_GET['ingame'] == '1') {
		while($row = mysql_fetch_array($result)){

BTW, host has PHP5 and MySQL Server v3.23.32.


Your mysql version is very old, probably that's the source of your problem, or you have some problems connecting to the database.

Try modifying the query line like this: $result=mysql_query($query); or die(mysql_error());

and adding quotes to the table and fields like this: SELECT `ip`,`name`,`player` FROM `games` WHERE `last_update` >= NOW() - INTERVAL 15 SECOND
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#14 Invero

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Posted 23 February 2010 - 05:49 PM

I am using GM7 Pro And have GM8 Pro

Looks amazing but I am having trouble with it I installed in the .Gex from the link provided and I get this GM7 Error:
___________________________________________
COMPILATION ERROR in Script: get_list_scr
Error in code at line 1:
//Description: Gets the list of available games from the server//Arguments: nonevar sock_id,new_line,listening,headers,game;ds_list_cl
ear(games_list);sock_id = dll39_tcp_connect(host,80,0);if (!sock_id) { show_message("Impossibile connettersi al server"); exit;}dll39_set_format(sock_id,dll39_format_text,c
hr(13) + chr(10));new_line = chr(13) + chr(10);dll39_buffer_clear(0);//Edit the following line to reflect where your php file is on your serverdll39_write_chars("GET /gm/gameserver/list.php?ingame=1 HTTP/1.0" + new_line,0);dll39_write_chars("Host: " + host + new_line,0);dll39_message_send(sock_id,0,0,0); listening = true;while(listening) { dll39_message_receive(sock_id,0,0); headers = dll39_read_sep(" ",0); if(headers == "") { listening = false; break; }}dll39_set_format(sock_id,dll39_format_none,'');result = "";size = dll39_message_receive(sock_id,10000,0);while(true) { game = dll39_read_sep(chr(10),0); if(game == "") {break;} ds_list_add(games_list,string_replace_all(game,"|", " | "));}dll39_socket_close(sock_id);

at position 167: Unknown function or script: dll39_tcp_connect

-------------------------------------------------------------------------------

As for GM8 I am getting this Error:
___________________________________________
COMPILATION ERROR in Script: upload_scr
Error in code at line 17:
sock_id = dll39_tcp_connect(host,80,0);
^
at position 12: Unknown function or script: dll39_tcp_connect
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#15 Catan

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Posted 23 February 2010 - 09:24 PM

Have you activated the gex for the example gmk, after installing it? It may sound stupid but that's the only thing I can think of after seeing the error

Edited by Catan, 23 February 2010 - 09:24 PM.

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#16 nbeerbower

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Posted 21 May 2010 - 02:25 AM

I know I'm digging things up here a little bit, but this is great!

I just got it working and hopefully it will make multiplayer on my games a lot more playable. Thanks a ton, man!
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#17 Noritox

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Posted 21 May 2010 - 07:24 AM

Awesome, implemented it into my game and it works fine. Thanks for this! Do you have a logo I can put in my credits?
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#18 guppylover

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Posted 21 May 2010 - 02:36 PM

i could kiss you oh wait i can :)
i was just about to start making somthing like this but youve save a few day's work thanks
cheers, thanks a bundle, you a legend, thank you from the bottom of my heart!!!!!!!!!!!!!!!
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#19 Noritox

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Posted 21 May 2010 - 07:43 PM

Ah crap I thought I had it working, I'm a tad bit confused. What's the variable that holds the IP address?
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#20 guppylover

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Posted 21 May 2010 - 08:39 PM

um im having probs it wont retrive any data!!!? waaaaaah
and to q above in the data base the php or gml?

Edited by guppylover, 21 May 2010 - 08:39 PM.

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#21 nbeerbower

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Posted 21 May 2010 - 10:18 PM

@Noritox
Only one string is sent, you need to separate the IP from the rest of the string.
See: http://www.gmlscript...pt/string_parse

@guppylover
No errors? Navigate to the list.php's location and check. Make sure you have the table set up in your MySQL database too.
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#22 Noritox

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Posted 21 May 2010 - 11:15 PM

Ah I see, thanks for the info that helps!
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#23 guppylover

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Posted 22 May 2010 - 10:22 AM

i have data base up an location seems ok
it finds files it just dosn't use em
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#24 Catan

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Posted 22 May 2010 - 07:25 PM

i have data base up an location seems ok
it finds files it just dosn't use em

Can you be a little bit more specific? It's difficult to help you with so little information

Edited by Catan, 22 May 2010 - 07:25 PM.

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#25 guppylover

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Posted 22 May 2010 - 07:37 PM

ill try it again just now
EDIT: got it working thanks
it was a host error i made it save whatever data it recived in a txt file and server was sending tracking data but disabled now

Edited by guppylover, 22 May 2010 - 08:14 PM.

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#26 Catan

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Posted 23 May 2010 - 08:08 PM

Awesome, implemented it into my game and it works fine. Thanks for this! Do you have a logo I can put in my credits?


You don't need to credit me for this, but it would be nice to know which games use it :) . Just drop me a note if you publish the complete game somewhere.
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#27 Jucarave

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Posted 24 May 2010 - 03:50 PM

Awesome, this is exactly what i was looking for.

Thanks.
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#28 Noritox

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Posted 03 June 2010 - 12:19 AM

Could someone please explain how exactly I'm to implement the string_parse code?


Any info can help. If someone explains what to do, I'll post this example with the string_parse code added in this thread to help others :blink:

I've read everything i can read about lists, and I can't figure this thing out for some reason

Edited by Noritox, 04 June 2010 - 02:38 AM.

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#29 Catan

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Posted 04 June 2010 - 09:43 AM

Could someone please explain how exactly I'm to implement the string_parse code?

Any info can help. If someone explains what to do, I'll post this example with the string_parse code added in this thread to help others :wacko:

I've read everything i can read about lists, and I can't figure this thing out for some reason


You don't really need to program it yourself, there are a lot of ready to be used scripts on the net like this one http://www.gmlscript...pt/string_parse
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#30 Noritox

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Posted 06 June 2010 - 01:39 AM

Right, but what exactly do I put in these fields?

string_parse(str,token,ignore_null)

I tried this, and it's not working
string_parse(ds_list_find_value(games_list,selected_game), "|", true);

Edited by Noritox, 06 June 2010 - 01:40 AM.

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#31 Catan

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Posted 07 June 2010 - 11:34 AM

Right, but what exactly do I put in these fields?

string_parse(str,token,ignore_null)

I tried this, and it's not working

string_parse(ds_list_find_value(games_list,selected_game), "|", true);

Seems ok to me, but I never used this script. Keep in mind that the script returns a ds_list
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#32 Noritox

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Posted 08 June 2010 - 04:51 PM

Thanks for your patience, I'm really having a hard time figuring out ds_lists haha.

But, here's the code. I just want to know. Is the ds_list it's making called list? Because after it goes through the string_parse code, I'm trying to show the information on the list it creates with this code

if(selected_game < ds_list_size(games_list)) {
	string_parse(ds_list_find_value(games_list,selected_game), "|", true) //script parse code
	show_message(ds_list_find_value(list,0)); //Trying to show information of the ds_list called list
}

But it's saying there's no such variable as "list"

{
	var str, token, ignore, list, tlen, temp;

	str = argument0;
	token = argument1;
	ignore = argument2;

	list = ds_list_create(); // I'm assuming it's creating a ds_list called list. Am I right?
	tlen = string_length( token);

	while( string_length( str) != 0) {
		temp = string_pos( token, str);
		if( temp) {
			if( temp != 1 || !ignore)
			ds_list_add( list, string_copy(str, 1, temp - 1));
			str = string_copy( str, temp + tlen, string_length( str));
		}
		else {
			ds_list_add( list, str);
			str = "";
		}
	}

   return list; // I'm assuming it's creating a ds_list called list. Am I right?
}

Edited by Noritox, 08 June 2010 - 04:54 PM.

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#33 Catan

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Posted 16 June 2010 - 07:02 AM

Thanks for your patience, I'm really having a hard time figuring out ds_lists haha.

But, here's the code. I just want to know. Is the ds_list it's making called list? Because after it goes through the string_parse code, I'm trying to show the information on the list it creates with this code

if(selected_game < ds_list_size(games_list)) {
	string_parse(ds_list_find_value(games_list,selected_game), "|", true) //script parse code
	show_message(ds_list_find_value(list,0)); //Trying to show information of the ds_list called list
}

But it's saying there's no such variable as "list"


Actually it's returning the list, not a variable containing the list, therefore you have to do something like this:

parsed_string_list = string_parse(blah...)
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#34 TerraFriedSheep

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Posted 28 June 2010 - 10:43 PM

This looks amazing, it makes me want to make another online game; it would make the technicalities of players connecting to each other just be gone, I've never used PHP or mysql before though so I'm looking into how to get that part working first :)
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#35 Manuel777

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Posted 19 July 2010 - 04:23 AM

mmmm havent tried yet and it looks preety cool ( im on ubuntu and im too lazy to restart my pc :P ) but would it be possible to use netread dll to achieve this? because i have an online game that would make perfect use of this.. but it uses mplay.. and i suck at 39dll...
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#36 Catan

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Posted 19 July 2010 - 06:58 PM

mmmm havent tried yet and it looks preety cool ( im on ubuntu and im too lazy to restart my pc :P ) but would it be possible to use netread dll to achieve this? because i have an online game that would make perfect use of this.. but it uses mplay.. and i suck at 39dll...


I don't know very well the netread dll, but since all I do here is send and retrieve data from a php page, I'm positive it is possible to replace the 39dll with the netread dll without problems.
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#37 Manuel777

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Posted 19 July 2010 - 08:22 PM


mmmm havent tried yet and it looks preety cool ( im on ubuntu and im too lazy to restart my pc :P ) but would it be possible to use netread dll to achieve this? because i have an online game that would make perfect use of this.. but it uses mplay.. and i suck at 39dll...


I don't know very well the netread dll, but since all I do here is send and retrieve data from a php page, I'm positive it is possible to replace the 39dll with the netread dll without problems.

Yeah, just finished testing and it works like a charm. ^_^ i think its a lot easyer with netread, since you only hace to call one function to make everything (send, and reicieve data). Just write the php URL and, if the file retrieves any value it will be returned in that very same function.
The only problem i had is that you cannot use the dll39_read_sep() function, wich makes annoyinng to read the lists as lists or arrays ( you need to separate words with string_copy() and such ).
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#38 Guminuxas

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Posted 20 July 2010 - 10:28 AM

<_<

Edited by Guminuxas, 20 July 2010 - 10:30 AM.

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#39 xpl0xi

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Posted 19 August 2010 - 07:43 AM

This is the best ever. I cant beleive i had to go like 6 pages to find this! I thought this would be more poplular?
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#40 Guy Le Douche

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Posted 06 November 2010 - 08:00 AM

I am sort of new to this, but, when I open the example it says 39DLL extension package cannot be found.

Any help?

PS. Sorry for being a total noob
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#41 connor4312

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Posted 07 November 2010 - 05:54 AM

list.php: This page retrieves the list of available games, in textual format, with information divided by a separator character. It's up to the developer to split the resulting strings. If you access the page from a browser you can see the list in an html table.
insert.php: Allows to insert, update or keep alive a game in the server. It gets the game name and the player name as parameters. The IP of the host is kept in the database therefore calling this page when you already have a game results in updating it.
delete.php: Deletes a game from the server
config.php: Conrains the data needed to connect to the database


It would be far more efficent to have ONE page, and pass variables with the get method, so say you wanted to insert, go to action.php?i=insert

ip (VARCHAR 255)
name (VARCHAR 255)
player (VARCHAR 255)
last_update (DATETIME)


Will you really have someone whose ip or name are 255 characters? IPv6, the longest version, only has 39 characters. That just increases the server load and memory usages. It would also be more efficient to assign ids to each game to use as a handle, more efficient and easier to manage that using varchars. Try this code to create your table:
create table games(ip varchar(39),name varchar(100), player  varchar(20), last_update(DATETIME), id int NOT NULL);

Edited by connor4312, 07 November 2010 - 05:55 AM.

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#42 shrekboy1

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Posted 11 November 2010 - 03:24 AM

any chance of a mplay_ version of this? because it looks great, i got pretty excited, then i saw it was 39DLL.
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#43 Veerarch

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Posted 17 November 2010 - 12:00 AM

what does DLL39_format_text and DLL39_format_none do cause i cant open the gex
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#44 borut

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Posted 20 November 2010 - 09:30 PM

Nevermind :) Got it solved!

Edited by mold03, 20 November 2010 - 11:50 PM.

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#45 Veerarch

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Posted 09 December 2010 - 08:34 AM

i dont know how to get the ip from ds_list still lol
HELP!
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#46 beeproductions

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Posted 10 December 2010 - 01:38 PM

Nice Nice Nice
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#47 jtstanley9

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Posted 29 July 2011 - 08:00 PM

Hmmmm....
I call the php file, and it returns multiple lines into the games_list, all which look like HTML code.
If you look at the HTML code, it was supposed to be an error display page, saying that "The server did not understand your request", with a header "Bad Request".
If I cant get this to work, I am currently working on a serverlist using FTP.
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#48 Hello-World

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Posted 20 September 2011 - 12:50 AM

I'm having guy de douche's problem. When I open the source code it says 39dll extension package not found. :(
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#49 Terrified Virus

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Posted 16 February 2012 - 11:02 PM

looks really nice!
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