Coollog's Online Engine
The online engine began by revising the online engine I wrote to make my History of a Revolution game. It was originally intended to be used to make my Veggies Vs. Fruits online, but I decided to make it into an engine to help GMC users. It's key features are its separation of functions into organized scripts, the use of constants for convenient reading, and its optimized package sending. Credit is appreciated .
GameJolt Page & Downloads
Mirror: Coollog's Online Engine
This engine is well documented with comments explaining most of the code written.
This engine also comes equipped with a GUI to rapidly develop a simple online game.
This engine was originally created in GM7, but saved now as a GM8 file. I will not be converting to earlier versions, but it'd be great if someone posted converted version mirros.
Some built in features include:
- Multiline chatting with colors and scrolling.
- Account registering/login.
- Online checking of ip and serviced port.
- Server-sided commands, such as
- Checking if a port is open.
- Server closing with wait for all clients to save and disconnect.
- Extension for 39dll with documented functions.
Support the Engine:
Place these codes on your website or forum signatures:
<a href="http://gmc.yoyogames.com/index.php?showtopic=460883"><img src="http://theblueninja.com/images/yoyogames/coe.png" title="Optimized feature-rich GM online multiplayer engine with a 39dll extension!"></a>BB Code (GMC):
What You Made:
If you made a game with this engine, feel free to contact me or post your game's name so I can add it to this list.
Edited by coollog, 01 February 2010 - 09:48 PM.