Jump to content


Photo

Using Fmod?


  • Please log in to reply
7 replies to this topic

#1 thomasderoo

thomasderoo

    GMC Member

  • New Member
  • 54 posts

Posted 01 January 2010 - 02:58 PM

Recently, i found this awesome Dll called Fmod.dll. It can get the wave data from sounds played.
I want to make a game that focusses strongly on sounds and vibrations. so i saw this example with the wave data in lines. But its not open source. ;)

So for my game, i need t know how to get the wave data from the song currently playing. preferably in a number. also, i need to know how i play sounds trough fmod instead of gm. how to load em .

who can help me?
thanks in advance :blink:
thomas

ps. im an advanced gm user, i use gml daily.
  • 0

#2 krele

krele

    GMC Member

  • GMC Member
  • 625 posts
  • Version:GM:Studio

Posted 01 January 2010 - 03:39 PM

ps. im an advanced gm user, i use gml daily.

Not so advanced when you need help using a very well documented dll....
  • 0

#3 thomasderoo

thomasderoo

    GMC Member

  • New Member
  • 54 posts

Posted 01 January 2010 - 03:44 PM

ps. im an advanced gm user, i use gml daily.

Not so advanced when you need help using a very well documented dll....


theres no help file, no open source examples ...
  • 0

#4 krele

krele

    GMC Member

  • GMC Member
  • 625 posts
  • Version:GM:Studio

Posted 01 January 2010 - 03:52 PM

ps. im an advanced gm user, i use gml daily.

Not so advanced when you need help using a very well documented dll....


theres no help file, no open source examples ...

Icuurd made a dll, where it's clearly shown and explained how to do that. If you're using shaltif's I highly recommend you use icuurd's FMOD dll...
  • 0

#5 thomasderoo

thomasderoo

    GMC Member

  • New Member
  • 54 posts

Posted 01 January 2010 - 04:35 PM

ps. im an advanced gm user, i use gml daily.

Not so advanced when you need help using a very well documented dll....


theres no help file, no open source examples ...

Icuurd made a dll, where it's clearly shown and explained how to do that. If you're using shaltif's I highly recommend you use icuurd's FMOD dll...


shaltif's ?
  • 0

#6 krele

krele

    GMC Member

  • GMC Member
  • 625 posts
  • Version:GM:Studio

Posted 02 January 2010 - 12:10 AM

ps. im an advanced gm user, i use gml daily.

Not so advanced when you need help using a very well documented dll....


theres no help file, no open source examples ...

Icuurd made a dll, where it's clearly shown and explained how to do that. If you're using shaltif's I highly recommend you use icuurd's FMOD dll...


shaltif's ?

There are 2 members that made their own FMOD wrapper... Shaltif and icuurd... Which part do you not understand?
  • 0

#7 thomasderoo

thomasderoo

    GMC Member

  • New Member
  • 54 posts

Posted 02 January 2010 - 04:05 PM

ps. im an advanced gm user, i use gml daily.

Not so advanced when you need help using a very well documented dll....


theres no help file, no open source examples ...

Icuurd made a dll, where it's clearly shown and explained how to do that. If you're using shaltif's I highly recommend you use icuurd's FMOD dll...


shaltif's ?

There are 2 members that made their own FMOD wrapper... Shaltif and icuurd... Which part do you not understand?


well, i use icuurd's. i just did not know that two people made a wrapper. but i still havent got an answer for my question. all the examples ive seen deal with a lot of the functions in the dll. s you cant really see whats doing the waves. so does anyone know an example that uses the basics and wave data etc.
  • 0

#8 icuurd12b42

icuurd12b42

    Self Formed Sentient

  • GMC Elder
  • 16293 posts
  • Version:GM:Studio

Posted 02 January 2010 - 11:36 PM

Everything you ask is covered in the fmod thread...
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users