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#1 Frostblade

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Posted 28 December 2009 - 04:26 PM

Game Design Links

This topic is intended to be a library of websites that are useful, helpful or interesting for game designers. Feel free to suggest any websites that you think might be appropriate, from blogs to single articles to full game-design communities. Please note that, since we hope to emphasise quality over quantity, only particularly useful suggestions will be incorporated into this first post.

A few things to consider before making your suggestion:
  • Game design is by no means specific to Game Maker, or even video games. If you find a particularly interesting article on, say, the design ethic of Connect Four, don't be reluctant to suggest it.
  • Any content should be easily accessible. If the website requires payment or a login, their audience is going to be severely restricted.
  • You're welcome to suggest your own websites, but be sure that they have significant design content first. A blog with a single post, or with only a vague focus on design, is unlikely to be appropriate.

Websites:

Three Hundred
  • URL: http://www.squidi.net/three/index.php
  • Description: An (unfortunately lapsed) attempt to develop 300 unique and original game ideas in 300 days. The author has some excellent ideas, and tends to describe and discuss his design process in great detail.
TVTropes: Video Games
  • URL: http://tvtropes.org/...VideogameTropes
  • Description: A wiki-style attempt to catalogue, dissect and explain every video game trope- that is, any pattern that tends to crop up a lot, like Bonus Bosses and Save Points. The website as a whole is also useful for storyline writers, and a reliably excellent source of inspiration.
Blogs:

YoYoGames Glog: Game Design section
  • URL: http://glog.yoyogames.com/?cat=6
  • Description: Mark Overmars' personal insights into game design. While he hasn't posted in a while, the points he makes are still very relevant.

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#2 1Sunkist64

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Posted 30 December 2009 - 11:56 PM

Why was this thread just started two days ago? Isn't this forum old.
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#3 Frostblade

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Posted 31 December 2009 - 12:04 AM

We actually did have an older list of links, but it kind of collapsed under its own weight- there are dozens of links to sift through, quite a few of them of them are dead, and the quality is more than a little hit-and-miss. I thought a fresh start with stricter quality restrictions would be more sensible than trying to fix something so thoroughly broken.

Some day soon, I'll be diving into the old list to find (and transfer) any links that are still useful.
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#4 RobertOK

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Posted 31 December 2009 - 06:32 PM

Two that are rather general, but can be interesting to browse are GameDev: http://www.gamedev.n...p?categoryid=23 and Gamasutra: http://www.gamasutra...ategory/design/
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#5 Nocturne

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Posted 31 December 2009 - 07:50 PM

I hope everyone else finds these as good and useful as I have!!!

DonJon RPG Tools
  • URL: http://donjon.bin.sh/
  • Description: An interesting site as it contains a set of world builder tools, a dungeon generator (VERY good! Different sizes, shapes and styles...) and a series of name generators for various things...

The Seventh Sanctum
  • URL: http://www.seventhsanctum.com/
  • Description: For me this is one of the best ideas sights in the web... it specialises in random generation techniques and can give you character names, equipment, plots, stories etc... The perfect place for when you have writers block or are fed up using the same old time honoured RPG or sci-fi enemies or names...

Edited by Mark13673, 02 January 2010 - 04:36 PM.

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#6 Tumetsu

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Posted 04 February 2010 - 06:19 PM

Lost Garden
A blog from professional game designer. The blog includes dozens of very useful articles for game designer, though it involves often more advanced topics.

Arctic Flower
My old blog which includes several game design articles under Game design category. I intend to keep the site available though I probably won't update it anymore.
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#7 GStick

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Posted 07 February 2010 - 10:26 PM

Sirlin.net

I love this site. David Sirlin has a book entitled "Playing to Win", which is a really insightful book. His website is almost entirely dedicated to game design topics. Mostly he focuses on fighting games, but a majority of what he says can easily be applied to other types of games. He has some really deep concepts on this site. He held a position as lead designer for Super Street Fighter II HD Remix.

Edited by GStick, 07 February 2010 - 10:27 PM.

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#8 methegamemakingguy

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Posted 14 February 2010 - 04:04 AM

It's a very, very bad idea to link to TV Tropes without clear warning, y'know.
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#9 yofreak69

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Posted 16 August 2010 - 06:32 PM

Here are some name generators if you're stuck for game name, character name, character profile, weapon name, spell name, etc etc..

Fantasy Game Name Generator

RPG Game Name Generator

Fake Profile Generator

Sci-Fi Name Generator

Character Name Generator

Another Name Generator

Weapon Name Generator

Numerous Generators
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#10 Poeman

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Posted 12 February 2011 - 02:30 PM

I assume posting here is fine because it is a sticky?

Anyways HERE is a great website for level designing tips.
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#11 111Studio

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Posted 21 February 2011 - 06:34 PM

Great, short video clips talking about game design:

http://www.escapistm...w/extra-credits
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#12 Super Guy

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Posted 18 April 2011 - 09:42 AM

Extra credits rocks!

My Own: www.gamedesignersunite.blogspot.com

A wiki that I found yesterday that is almost pageless: http://computergamed...ame_Design_Wiki
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#13 NinjaCatStudios

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Posted 26 July 2011 - 08:54 PM

It's a very, very bad idea to link to TV Tropes without clear warning, y'know.

Why would that be?

I find that watching "The Mailbox" by TotalBiscuit can give me some good Ideas and stuff about the Games Indistry.
http://www.youtube.c...272A4EE84269E1F
You might need to delve in a bit to find them, but not much.
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#14 Traslogan

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Posted 04 August 2011 - 09:10 PM

http://www.wix.com/j...evelopment-blog

Recently Starting up small team of young game designers.
Only 1 game in-progress and nothing but a couple of FOG's made atm, but worth noting.
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#15 Yal

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Posted 02 September 2011 - 11:10 AM

Why would that be?

Because it's very, very, very, very easy to keep surfing the site for hours without noticing that time goes. Have a go and you'll see. TVTropes is a very great source of inspiration, and you just want to keep reading.
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- The above is my personal opinion and in no way representative of Yoyogames or the GMC, except when explicitly stated -

 

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#16 TylerBetable

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Posted 11 October 2011 - 01:45 AM

Hey, I'm not sure if game monetization ideas, tactics & tips falls under "Game Design", so if it doesn't, forgive me. That said, I think integrating game monetization into your game is an important part of building a successful game, and should be thought of in the planning stage instead of tacked on later.

I work really hard to write a blog that is a good Game Monetization resource. Let me know if you like it :)

Betable's Game Monetization Blog
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#17 fyaopo

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Posted 13 November 2011 - 03:48 AM

Extra Credits has moved to Penny Arcade, so I think I should repost the link here. There are a lot of interesting things on game design that they discuss on the show, and I recommend watching all of them.

http://penny-arcade....w/extra-credits

Also, the Revrant series:

http://www.youtube.c...h?v=wH1wXRvhSNA

Just follow the links and you'll have them all.
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#18 HayManMarc

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Posted 01 December 2011 - 08:47 AM

Every game should start with a Game Design Document (GDD). Especially if it is being developed by a team. This has proven invaluable to me and created high organization and clear goals for my team and project.

The Baldwin Game Design Document Template
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#19 Mack151

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Posted 23 January 2012 - 03:41 AM

Massive post spoileríd due to massively massive massiveness.
Spoiler

Edited by Mack151, 23 January 2012 - 04:34 AM.

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#20 Lamberterin

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Posted 26 March 2012 - 05:13 AM

I love this sites.David Sirlin is a book called "Playing to Win", which is a very insightful book. His site is almost entirely focused on the game design. He focuses on the most fighting games, but most of what he says, easily applied to other games. He has a very profound concepts on this site. He held position as a leading designer for Super Street Fighter II HD Remix... Best of luck..
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#21 masterofhisowndomain

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Posted 03 June 2012 - 10:49 PM

Are there any plans for another moderator to update and maintain these links? Would be a good resource with more support?
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List Of Mods And Add-Ons

(Things you must try, for the games you already have)

 

Insightful links:
Higher Order Fun -- Game Design, Maths.
The Missing Concept -- Career/Hobby?
Neither Career Nor Hobby -- Career/Hobby?
Wario Land 4 Project -- Platformer design.


#22 Super Guy

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Posted 14 June 2012 - 10:36 AM

A neat one I found on Twitter today.

How To Be A Indie Dev: http://www.mode7game...game-developer/
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#23 Chris_Devl

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Posted 01 February 2013 - 06:30 AM

"The Big List of Game Design" (Around 100 links to best Game Design sources available!):
http://www.pixelpros...of-game-design/

Nuff said.

Edited by Chris_Devl, 01 February 2013 - 06:34 AM.

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#24 dajugganot

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Posted 03 February 2014 - 08:54 PM

Great thread. Chock fulla goodness! Thanks all.


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#25 Rani_sputnik

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Posted 15 April 2014 - 06:55 AM

Jonothan Blow has some interesting insights into game design and has spent a number of lectures presenting them. He gets a bad wrap cause a lot of people think he's really pretentious, but that shouldn't matter, he's a smart dude.

 

Conflicts in Game Design covers how to ensure that a games message is coherent. Often the meaning of a game's story is really well considered but the gameplay exists in a vacuum, only serving as a 'fun factor.' It was delivered in 2008 but I feel it's as relevant now as it was then.

 

If you've played Braid then you also definitely want to check this talk. He walks through design decisions for various puzzles and also shows the prototype of the game. Really encouraging to see his games start out really crappy too :D

 

A really inspiring resource is Indie Game : The Movie, absolute must see for any indie developer. If your worrying about forking out money, it's not that much, and 100% worth it! Aside from it being about games, it's just a really well put together doco.

 

I can't find this online but I once overheard a masters game design tutor discussing changing rock paper scissors and I thought it was a fantastic illustration of how much we play games in our own head. He said something like this.

Rock Paper Scissors, is more or less, a game based on chance. Over time you might get to know common patterns in your friends moves but pretty much everyone accepts that it is down to luck. Now imagine what would happen if you were playing a Rock Paper Scissors tournament, and you needed 5 points to move on to the next round. You earn 1 point for a win with paper or scissors, BUT you earn all 5 points if you win a single time with rock. The games mechanics have not changed, but the psychology of the player has become completely different!

 

While this example is a little silly (a player would probably see around the points difference and realize the game still came down to chance), it is a pretty clear illustration of how powerful game design is.

 

/my 2 cents.

R


Edited by Rani_sputnik, 15 April 2014 - 06:55 AM.

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#26 UKDutyPaid

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Posted 11 June 2014 - 04:26 PM

A great podcast I've been listening to recently:

 

http://thegamedesignroundtable.com/

 

It features digital and tabletop/boardgame design discussion covering all sorts of different subjects and aspects of game making, yet always focused from a designer's perspective.  Well worth a listen I think.


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#27 SamimNoorzaiTGC

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Posted 17 December 2015 - 05:19 AM

Here we go:

http://www.gamedesignideas.com/

Looks helpful :wink:


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#28 Author

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Posted 28 December 2015 - 06:43 AM

Extra credit already mentioned, but I'd also like to add:

https://www.youtube....ser/McBacon1337
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If it's worth making, make it worthy.

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#29 MobileGameGraphics

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Posted 25 January 2016 - 06:31 AM

Thanks for sharing. Please consider the below:
 

https://mobilegamegr...ucts/freestuff/

 

Get hundreds of free game assets, free game graphics, game prites, tile sets, parallax game backgrounds, game themes, pixel art, sprite sheet and characters.


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