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Game Maker Games Loading Very Slow On Windows 7


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#1 blackhawkrobbo

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Posted 28 December 2009 - 01:33 PM

Hello,

i was wondering - im using windows 7 32 bit Ultimate now. When i start a GM game, it loads all normal, except for when the loading bar is at 80%. Then it hangs for,, like 3 minutes and then continues normally.
Whats wrong?
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#2 Druid TC

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Posted 28 December 2009 - 01:39 PM

Run it in debug mode, then you can actually see what's loading when that happens.
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#3 BBGaming

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Posted 28 December 2009 - 04:11 PM

Do you really mean 3 minutes? Because it's well known that Vista and GM have issues with initializing sound drivers, it wouldn't surprise me if it carried on to Windows 7. But it's no where near 3 minutes. More like 10 seconds.
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#4 Maxinston

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Posted 28 December 2009 - 04:32 PM

I have Windows 7 32 bit Ultimate too and it loads perfectly.
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#5 Hockeyflyers

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Posted 28 December 2009 - 04:40 PM

I have Windows 7 32 bit Ultimate too and it loads perfectly.

I also have Windows 7 32 bit Ultimate and it works fine.
It must be just your computer then...
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#6 BBGaming

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Posted 28 December 2009 - 04:48 PM

The sound driver issue is specific to hardware. It isn't necessarily the OS, although I've never encountered the problem in XP.
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#7 Centauri

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Posted 28 December 2009 - 05:24 PM

I have the exact same problem, hangs for a long time at about 80% (in fact, usually longer than 3 minutes) and shoots CPU usage through the roof, making my fan go crazy! So far I've got around the issue by disabling all audio devices through the OS's device management panel. This does mean that I have to restart if I want to use audio and also can't use sounds in Game Maker, but it's better than nothing.

A proper fix would be much appreciated!
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#8 NakedPaulToast

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Posted 28 December 2009 - 05:31 PM

I have the exact same problem, hangs for a long time at about 80% (in fact, usually longer than 3 minutes) and shoots CPU usage through the roof, making my fan go crazy! So far I've got around the issue by disabling all audio devices through the OS's device management panel. This does mean that I have to restart if I want to use audio and also can't use sounds in Game Maker, but it's better than nothing.


Gee, if only Mark and YYGs had created a GM8 Beta program where people could post information like this, so they could investigate and potentially solve, before releasing the final version.
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#9 FredFredrickson

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Posted 28 December 2009 - 06:15 PM

Games created with Game Maker 7 (and probably 6) did this on my machine (Windows 7 64-bit), but it only took a few extra seconds to load as opposed to normal. GM8 seems to have resolved this issue.
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#10 ev149

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Posted 28 December 2009 - 06:24 PM

I'd say it's a problem with your sound card, or some drivers. If it's not working correctly, it's possible your drivers are not compatible with Windows 7.
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#11 KC LC

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Posted 28 December 2009 - 07:10 PM

What I find most surprising is that you actually waited 3 minutes to see if GM would finally load. :) Now THAT'S perseverance!

I'm not that patient. When a process on my computer hangs more than 30 seconds, I assume it's broken and kill it.

In any event, did you report this on the GM8 bug reporting site? There's a topic about it further down the page.
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#12 Mr. RPG

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Posted 28 December 2009 - 07:41 PM

I'm using Windows 7 Home Premium 64-bit and it runs GM games fine so far.

Edit: Actually, it's starting to happen to me a lot. It will hang around the 80% mark for a couple of minutes ;__;

Edited by Mr. RPG, 29 December 2009 - 03:16 AM.

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#13 DarksideX

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Posted 29 December 2009 - 10:42 AM

Im using Windows 7 64-bit and im having the same problem, but it does not take 3 minutes :o

I get like 5-10 seconds extra loading when it loads the "sounds".

-Ali

Edit: On both :) and :o

Edited by DarksideX, 29 December 2009 - 10:51 AM.

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#14 Broxter

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Posted 29 December 2009 - 11:19 AM

Because it's well known that Vista and GM have issues with initializing sound drivers, it wouldn't surprise me if it carried on to Windows 7. But it's no where near 3 minutes. More like 10 seconds.

Yeah, that's what happens on my relatively new laptop (Vista 32-bit). Just can't fix it.
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#15 blackhawkrobbo

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Posted 02 January 2010 - 01:40 PM

well yes its the sounds for me as well, takes 3 minutes.. even in an empty game! I just made a game with 1 empty object, put the object in the room.. While im typing this its still loading sounds. Damnit i hate this!
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#16 blackhawkrobbo

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Posted 02 January 2010 - 01:47 PM

Ok, some more information:
GM6.1 and GM7 worked fine on THIS computer using Windows XP.
Gm 6.1, GM7 and GM8 DO NOT work fine on this computer. Might be the OS indeed, because when my computer starts i have no audio, then windows starts installing some drivers and then i have sound. I have a RealTek onboard 7.1 sound thingy. I can't report bugs really, have to be a beta tester or something for it.. Darn. Gm has always worked good for me!
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#17 57E

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Posted 10 October 2010 - 08:00 AM

Only free account registration required to prevent the list to be flooded by idiots. No need to be a beta tester.
And I also have this same ~3 minute wait bug on my laptop wich has Windows 7 64 bit.
I'll have to dig up sound card and driver specs and make a report there if there isn't one already.

Edited by 57E, 10 October 2010 - 08:02 AM.

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#18 ragarnak

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Posted 10 October 2010 - 08:19 AM

Only free account registration required to prevent the list to be flooded by idiots. No need to be a beta tester.

Hmmmm .. If you put it that way, you must be considering anyone simply wanting to READ those bug-reports (like me) idiots too ? Why should they have to create a (verified no doubt) login ?
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#19 MasterOfKings

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Posted 10 October 2010 - 09:53 AM

I'm running Windows 7 64-bit Home Premium, and I don't have any issues. It sounds more like a hardware issue than the OS (why does everyone assume that if there's a problem, it's because of Windows?)

-MoK
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#20 57E

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Posted 10 October 2010 - 10:03 AM


Only free account registration required to prevent the list to be flooded by idiots. No need to be a beta tester.

Hmmmm .. If you put it that way, you must be considering anyone simply wanting to READ those bug-reports (like me) idiots too ? Why should they have to create a (verified no doubt) login ?

I didn't notice you can't read the list without registering. As I registered in on the first time had to go on that site. :mellow:
If you want to know what is going on that site: There are ~130 reports and only ~7 of them have recieved any visible attention from the developers. :snitch:
Have no idea why they need to make things this complicated. Every friciking thing on the net seems to need registering these days. It's shame that BugMeNot.com never works when you realy need it.

Edited by 57E, 10 October 2010 - 10:08 AM.

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