im using:
instance_activate_region(view_xview-64,view_yview-64,view_wview+(64*2),view_hview+(64*2),true); instance_deactivate_object(objEnemy);
however the objEnemy will only appear ingame if the objPlayer.y is below the objEnemy.y is there something wrong with the code im using?
I want to make it so that the enemy will activate just outside the view area so that it is moving etc once it actually appears on screen. The view is 320x240
Any help is appreciated!











