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The Dude's Library


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#1 dude579

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Posted 25 November 2009 - 08:06 PM

This Is A Library I Made That Includes:
-acceleration
-reverse
-basic controls
-jump controls
-change gravity direction
-align mouse to grid
-minimap
-pause
-enemy health
-time
-change and test views
-test existence
-load program
-load extension
-save extension
-current time
-test dates
-advance messages
-minicode
-global variables
-shake object
-shake screen
-move outside object
-pop-ups
-variable operators
-alpha transparent
-test current sprite
-draw backgrounds and sprites stretched and parts
-change room speed
-make object visible and/or solid
-move to mouse position
-move towards mouse
-create object at mouse
-passwords
-users
-36 colored variables (set, draw, groups, else)
-comments
-views
-draw line width
-test room
-test outside room
-volume control
-stop all sounds
-save and load text files
-test time
-screenshot part
-copy file
-delete file
-draw grid
-check all sounds
-create at object position
-depth
-gadjet
-draw textbox
-destroy all
-sound pan
-title
-random room
-rough terrian
-delay
-3d functions!
-installer
-help file
-more



Get It -->
Posted Image

I am looking for more drag and drops to put in my new version so I will take suggestions.

The Dude's Library Webpage

Edited by dude579, 16 July 2010 - 11:07 PM.

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#2 Crazor Razor

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Posted 26 November 2009 - 07:42 AM

This is an LIB library with an installer that includes:
-acceleration
-reverse
-basic controls
-jump controls
-change gravity direction
-align mouse to grid
-minimap
-fake FPS
-pause
-enemy health
-time
-change and test views
-test existence
-load program
-load extesion
-save extension
-current time
-test dates
-advance messages
-minicode
-global variables
-shake object
-shake screen
-move outside object
-pop-ups
-variable operaters
-alpha transparent
-test current sprite
-draw backgrounds and sprites streched and parts
-change room speed
-make object visible and/or solid
-move to mouse postion
-move towards mouse
-create object at mouse
-passwords
-users
-36 colored variables (set, draw, groups, else)
-comments
-views
-help file
–more

Get It -->
Posted Image

I am looking for more drag and drops to put in my new version so I will take suggestions.

if youve only reached 4 replies in your other thread, your not making much progress
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#3 dude579

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Posted 27 November 2009 - 01:30 AM

if youve only reached 4 replies in your other thread, your not making much progress

That's because I've started a new one because my are reported for a bad link so no one can post anything, but i have created a more direct link. Over 500 people have downloaded my librarie and over 400 people looked at my last "thread" so i think I'm doing pretty good.

Edited by dude579, 17 January 2010 - 08:49 PM.

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#4 Sven

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Posted 27 November 2009 - 02:58 AM

You can request the topic be re-opened so that people can post. Its simple. Just PM a Mod.
Also, installers are discouraged on the forums, so you may also want to reconsider that. :)
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#5 Crazor Razor

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Posted 29 November 2009 - 02:00 AM

if youve only reached 4 replies in your other thread, your not making much progress

That's because I've started a new one because my are reported for a bad link so no one can post anything, but i have created a more direct link. Over 500 people have downloaded my librarie and over 400 people looked at my last "thread" so i think I'm doing pretty good.

What that got to do with replies?
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#6 W3Geek

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Posted 29 November 2009 - 09:24 AM

I noticed there is alot of bad things on this post and there was nothing mentioned about the LIB so I decided that I would post something nice, its a very nice set of LIBS indeed, I didn't find anything wrong with them. :GM132: This LIB set would be nice for a beginner who is learning how to use D&D! :)
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#7 dude579

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Posted 19 December 2009 - 08:07 PM

""

Edited by dude579, 17 January 2010 - 08:37 PM.

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#8 bealocage529

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Posted 29 December 2009 - 04:50 AM

LOL you can actually shut the computer down... that is pure evil genius, right there.
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#9 dude579

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Posted 09 January 2010 - 03:04 PM

Over 1000 Downloads!
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#10 dragonfree97

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Posted 20 January 2010 - 12:30 PM

this is awesome!

btw, there are some spelling mistakes:
for example, on the 'if near point' action (ctrl2) radius is spelt wrong
and on 'Check Collision' (ctrl2) it says 'collison'
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#11 dude579

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Posted 23 January 2010 - 11:58 PM

this is awesome!

btw, there are some spelling mistakes:
for example, on the 'if near point' action (ctrl2) radius is spelt wrong
and on 'Check Collision' (ctrl2) it says 'collison'

thank you for letting me know, i will fix that
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#12 dude579

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Posted 30 January 2010 - 02:19 PM

Website added! http://thedudeslib.webs.com/
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#13 dude579

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Posted 14 February 2010 - 06:21 PM

Emerald Version Now Here!
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#14 Blue Leader

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Posted 14 February 2010 - 09:42 PM

Could you just put up the LIB files, not an EXE? I'd rather install the files myself, I really don't like having something install files on my computer without me knowing exactly what it is.
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#15 NpN Games

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Posted 16 February 2010 - 03:54 PM

These libs. are so good that you could even sell(but give it to me for free!LOL)
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#16 ockmanas

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Posted 11 March 2010 - 02:30 AM

Awesome!!!!! this is so helpfull! i don't know what i would do without it. wait...actualy i do-learn gml and that takes forever so anyways i'll give kudos to you in my next game. keep up the good work! :D :ph34r: :P
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#17 storm3

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Posted 16 March 2010 - 08:34 PM

Hey, a suggestion, you might want to either fix your clock control to actually work with seconds as it states, or change the text in the controls to read steps / milliseconds.. This would be a most handy action meaning the countdown clock1 timer action... if it would work with and print seconds not milliseconds / or steps...

Just a thought,

I hope you keep up the work on these, they could be very helpful..

StOrM3
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#18 dude579

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Posted 17 March 2010 - 09:10 PM

Hey, a suggestion, you might want to either fix your clock control to actually work with seconds as it states, or change the text in the controls to read steps / milliseconds.. This would be a most handy action meaning the countdown clock1 timer action... if it would work with and print seconds not milliseconds / or steps...

Just a thought,

I hope you keep up the work on these, they could be very helpful..

StOrM3

sure I'll fix that in my final (my very last not final version) version the full version, I have decided I will probobly end it after emerald. This version will have all D&D tested and fixed, I want TDL to be self-sufficent.

Edited by dude579, 17 March 2010 - 09:10 PM.

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#19 dude579

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Posted 05 July 2010 - 11:50 PM

Final edition coming out in two days: The Dude's Library Full!
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#20 dude579

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Posted 07 July 2010 - 10:57 PM

Full version is out!!!
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