Guess who's back!
And I've got another review for you! So here goes:
The first time I reviewed you game it was fairly basic, the player only had one spell they could shoot and there was multiple problems with enemies, and it was also a little rusty around the edges. This time from the first second I clicked on the game I was extremely impressed, There's a nice picture when the game loads which leads into an elegant title menu, which I thought was absolutely brilliant! The flame coming from his hand changes as you move over the different options and there's a nice charcoal-style looking castle and mage in the background. The second thing I noticed was the nice medieval style music which seemingly fitted in perfectly, but was a little repetitive.
When I began to start a game some very professional text boxes appeared, asking if I needed help and advising me on what my selections would do. After a few more text boxes the tutorial started, which was very simple and easy to follow - which is perfect for a tutorial! The NPC characters are always facing you, which is a nice little touch I found. The music however was getting repetitive by this point, but I couldn't find anywhere to turn it down or off, which is something you might like to add in future releases, or simply add more music and let the player change tracks at their own will. During battle I found the bigger creatures to be fairly annoying because you can't hide from them even if your on the higher ledges. The reason I don't like this is that you will almost always take damage unless you kill it before it arrives at you or you jump and let it go underneath you. *Expanded upon see two posts ahead*
While shooting fireballs I found that if your on a platform and trying to shoot small creatures, by ducking and shooting, you'll fall through the platform and not shoot at all, this got fairly annoying after awhile so you might want to change it so you only fall through a platform if you hold the key for half a second, or double tap it, this would make it easier to shoot. The controls were a little hard to get used to at first also, I kept trying to shoot with space and jump with the up arrow key, but this would be hard to change as you've arranged your game mechanics around using the up arrow key for other purposes such as teleporting and shooting up. I was just wondering who you were targeting this game for as well? If it's younger kids you should really change the wording of some text such as "damn" after you kill the tutorial boss, as some parents might not be pleased. On the topic of the tutorial boss, I found him to be a tad hard for a tutorial and almost died, but I take it I would have died if I reached 0 health? (Some tutorials you can't die in).
Finally, I still love all your graphical effects you put in there! They are spectacular, keep it up!

This game has come a long way since I reviewed it first and I love seeing it evolve and become greater with each review, so keep it up!
Looking forward to see what's next!
Thankyou for Reading!
If anyone wants me to take a look at their WIP please message me.
An In-Depth Critique By. . .
~Fluidic Ice~
"Game Designer, Programmer and Studier"
Edited by fluidic ice, 08 April 2010 - 08:56 AM.