this is awesome slayer64
..once i figure out how to use it properly.. it'll be even better! my 3D noob review
(being new to 3D)
it took about 5 mins to get the basics.. how it applies the textures is awesome! that will save so much time with making models
making a wall
should be easier.. i tried making a triangle and turning it into a wall (following intructions?) but was then lost in a new sea of polygons! all i want to do is add one extra point opposite the diag corner (triangle now makes square!?)
if i have to click a certain point of the triangle that should be indicated.. it'll take me all day to figure this out now because i'm stupid. rah rah rah
also umm.. how do i make the wall, click the 4 corners and apply the texture? (i can set the area on the UV map but i can't get to make a darn wall/square)
oh yeah.. top proggy.. it got a place on my desktop in 5 minutes.. you should be virtually drunk on your own sense of power now you miscreant.
umm.. what kind of crack is this UV mapper on? it's so freakin' hard to get it working.. it needs a precision alignment tool (hold a key and decrease mouse x,y,z change) also.. i move the triangles around and STILL CAN'T get the texture to coordinate properly? obviously 2 points of the triangle are the bottom and the 1 point is the 'top' (which seems to change its damn angle)
also.. making a new 'box' or whatever drops it at a pre-set x,y,z.. when i double click one of its points (to select it for moving) it now selects the object that was already in the same space.. (ok fine) so i move my object THEN make the box.. ok, finished (3 hours later after going crazy trying to figure out UV mapper, model is done..) ok, now my darn model seems to have screwed up its origin.. now i have to get GMmodelfix to fix that..
this model design tool is good (thanks for releasing it and stuff) ..i'll keep at it for a while, and i'm sure i will continue to yell at it for days to come, but it's got too many sharp edges
and a lot of the time it's just aggrovating me to the point where i'm too frustrated to continue working.. there's no other way for me to develop my 3D work unless i hard-code all the models myself (which will be just as frustrating) i can't mod your 3d tool because lateral GM ****s itself and won't do it properly.. don't mind me.. just venting
Edited by sub, 15 March 2010 - 12:33 AM.