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Another 39dll Lib


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#31 sabriath

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Posted 21 October 2009 - 07:28 PM

Lol still hasn't worked but thanks anyways.

Umm, can anyone tell me what the difference between the "Write Message" and "Send Message" actions are? I changed some send actions to write actions and I the player went in the upper left corner, but with send messages, the player would still go to its starting position on the server but it wouldn't move when I moved the player...

"Write Message" is located in the Server Player area, which means you should only put it on the server side before a "Send to Group". "Send Message" sends directly to the other connection, used primarily by the client.

I had a few errors before, not sure why you couldn't fix them, but here are the files. The code is almost the exact same (other than a couple errors like I said).

http://willhostforfo...servclient2.zip
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#32 Simple-games

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Posted 26 October 2009 - 08:39 PM

I get this error:


___________________________________________
ERROR in
action number 1
of Step Event
for object obj_player:

Error in code at line 12:
if float=true

at position 5: Unknown variable float
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#33 sabriath

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Posted 27 October 2009 - 09:46 AM

I get this error:


___________________________________________
ERROR in
action number 1
of Step Event
for object obj_player:

Error in code at line 12:
if float=true

at position 5: Unknown variable float

*looks blankly at you*

That's not my code, so I'm not sure where you got that error from.
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#34 3D2DGAMES

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Posted 20 November 2009 - 05:45 PM

link dead?
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#35 Crazor Razor

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Posted 20 November 2009 - 08:31 PM

link dead?

If it is a will host for food link, look at this topic Sad news
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#36 sabriath

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Posted 23 November 2009 - 10:33 AM

[BUMP] I have updated the link, although I do not support my library at this time due to other projects, I will be back to update it with better authentication and easier use when I can.
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#37 Crazor Razor

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Posted 26 November 2009 - 07:39 AM

kool
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#38 Orbitguy

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Posted 13 December 2009 - 02:54 AM

Just wanted to say this is a really awsome looking 39dll LIB, (and the only one designed for GM7 I think. Or that came up in the search function)

I mostly use GML but I'd like to give this a try as 39dll has been a bit complicated so far, so I'll try it out and see how it feels. =P I'm guessing it's at least better than getting laughed at when I use mplay lol.
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#39 mrcool1997

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Posted 17 April 2010 - 06:44 PM

I will try that...Looks like I won't write scripts all the time.
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#40 Šelusive

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Posted 03 October 2010 - 06:38 PM

Is there any tutorial on how to use this LIB cuz i dont really get where and when i have to "activate" the thingies. Oso (= also) Im dutch so i didnt really get some of the lib action names so if someone could explain some better to me

Actions i need help with:
Spoiler


In short i dont get the messages thing :P

PS This is my second try at creating a GM MMORPG in the meantime ill mess around with the LIB until someone replies...
PS 2 Im using GM8 :GM8:
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#41 sabriath

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Posted 03 October 2010 - 10:19 PM

Posted Image

That's the old example for this library and not sure if it still works. I am unable to help you further with this project at this time. I left the library unlocked so that you can use library maker to see what is being done inside, if you dare lol (the code is extreme and pointer-filled). Good luck
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#42 Robinskie

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Posted 25 November 2010 - 04:24 PM

I hope the example works! i will test it now!

Edited by Robinskie, 25 November 2010 - 04:26 PM.

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#43 cool gamer 76

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Posted 05 March 2011 - 03:05 PM

I will see if I need this.
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#44 eony321

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Posted 09 January 2012 - 03:32 PM

Example works.
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#45 Sir

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Posted 14 January 2012 - 03:01 AM

[admin]

You just necro'd a year old thread... AND you just joined... So, please read the rules. :thumbsup:

[/admin]
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#46 carras

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Posted 22 February 2012 - 11:13 PM

the example say ERROR in
action number 1
of Create Event
for object obj_startup:

Error defining an external function.
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#47 redalart 7

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Posted 12 July 2012 - 10:01 PM

Im trying this program i don't know what to do in this script i need help :wacko: :GM8:
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#48 HelpMyFellowPeople

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Posted 13 January 2013 - 08:34 AM

I have really bad delay issues. The example works fine, it's all instant. But I incorperated it into my engine part by part and it takes around 20 seconds for one client to recieve another clients information. So ill move around on another client, and 20 seconds later, it will move on the other client. Would the room size interfare with it?
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#49 mrsmes

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Posted 08 February 2013 - 09:19 AM

one question does it work with game maker 8.1 standard or studio?
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