The player pilots 'Celestial', an aerial mech designed to bring about an end to war and conflict through superior firepower. Celestial is equipped with a recharging shield, missiles, a machinegun, a beam sword and can switch the pilot's controls to a satellite-based weapons platform also known as 'Celestial'.
Note: Enemies of Battleship-class and above emit a signal that scrambles your satellite linkup, disabling the Celestial weapon.
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This is my final project in GM, since I need to give more time to more serious/useful ventures. Plus, I'll be off to university in a few weeks. Another interesting fact: this was my first time using particles in GM5. Also, if you can't tell, I have been inspired by Zone of the Enders (gameplay) and Gundam 00 (plot and setting).
Enemy Types so far:
Carrier ([target practice])
Scout (Machinegun and Beam Sword)
Comet (Missiles and Beam Sword)
Sigurd ([Battleship prototype] Dual Machineguns, Missiles)
Edited by EliteBeatAgent, 31 August 2009 - 12:43 PM.