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#1 EliteBeatAgent


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Posted 30 August 2009 - 06:17 PM



Game description:
The player pilots 'Celestial', an aerial mech designed to bring about an end to war and conflict through superior firepower. Celestial is equipped with a recharging shield, missiles, a machinegun, a beam sword and can switch the pilot's controls to a satellite-based weapons platform also known as 'Celestial'.
Note: Enemies of Battleship-class and above emit a signal that scrambles your satellite linkup, disabling the Celestial weapon.

GM Version:
File Size and Type:
2.4Mb /.zip
Changes Screen Resolution:

This is my final project in GM, since I need to give more time to more serious/useful ventures. Plus, I'll be off to university in a few weeks. Another interesting fact: this was my first time using particles in GM5. Also, if you can't tell, I have been inspired by Zone of the Enders (gameplay) and Gundam 00 (plot and setting).


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Enemy Types so far:
Carrier ([target practice])
Scout (Machinegun and Beam Sword)
Comet (Missiles and Beam Sword)
Sigurd ([Battleship prototype] Dual Machineguns, Missiles)
Floating Mine

Edited by EliteBeatAgent, 31 August 2009 - 12:43 PM.

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#2 sonic2chaos


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Posted 30 August 2009 - 07:39 PM

looks cool i might play it :GM060:.
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#3 koo294


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Posted 30 August 2009 - 08:05 PM

I don't like the way the left - right is inverted, made it hard to play.
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#4 EliteBeatAgent


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Posted 31 August 2009 - 12:32 PM



New Stuff:
+ Multiple areas with new area-switching arrows
(although health and shield values are not yet persistent 'cause of the way I've made everything.. Grr...)
+ Battleship-class Frame (more or less a boss)
+ Probably some more stuff, including boring internal stuff such as the enemy bullet does less damage
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