Thank you.-snip-
{inpicture} ALLOWS PLAYERS TO SAVE GAME
-snip-
That's every happy smiley I can think of.
Posted 28 November 2009 - 03:03 PM
Thank you.-snip-
{inpicture} ALLOWS PLAYERS TO SAVE GAME
-snip-
Posted 28 November 2009 - 11:12 PM
I'm glad you enjoyed! There's autosave between each dungeon in casual mode if you didn't noticeHI, this is a fun game. I'm very familiar with Dungeon Crawl Stone Soup. Been playing it for a few years now.
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One feature I would love to have added is the ability to save your progress. I don't usually have enough time to sit down and try to beat the game at one sitting. Even with DCSS I have only about 15-20 minutes at a given time. I do understand about preventing cheating with an online scoring system. It is just a suggestion.
Are there any benefits to selecting certain class/race combos? DwPal is the only class I played yet.
This genre is one of my favorite. I just downloaded GameMaker again to see if I could create a rogue-like for it. It's nice to see that it is possible. Now I have something to aspire to.![]()
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Looking forward to new versions.
EDIT: It would be great to be able to turn off the music while leaving the rest of the sounds. Thanks
EDIT: Another suggestion as I continue to play. A larger game screen with a minimap, or the ability to explore the screen would help in planning next moves.
Great fun, I really enjoyed it. However, I'm sad to say I got a gamebreaking bug
I was playing Casual mode, and I was on level 3. The first enemy I reached I killed, but one it was dead I couldn't move nor use anything from the inventory. I reloaded the save, and I was at the staircase at the end of level 2, except the game thought it was level three. I went down the stairs and it became level 4, and I killed an enemy and the character couldn't move etc etc. So, in essence, everytime I load my save the level is out of whack by one (meaning if I keep loading the level will just get higher and higher), and additionally I can only kill one enemy before the game fails.
That said, I really enjoyed the concept and excecution. Well done!
Edited by Telchar, 28 November 2009 - 11:34 PM.
Posted 29 November 2009 - 05:59 AM
Posted 29 November 2009 - 04:58 PM
Hello, just completely finished to game, ownd demigod, etc. Played as troll priest, have a few questions:
When i do melee my mana is drained by rage, what i got from it?
At near end of the game i gained imba equip, amulet +50 int/dex, same bonus stave. All is ok with item bonus system?
Sometimes, i'm gaining invisibility, why?
Sry for a bad english.
Edited by Telchar, 29 November 2009 - 06:19 PM.
Posted 05 December 2009 - 04:12 PM
Posted 07 December 2009 - 10:13 PM
Posted 08 December 2009 - 02:13 PM
Posted 08 December 2009 - 04:17 PM
Hey, I want to DL the 1.2 version but the link is broken. If you fix it please PM me so I'll see it!
thanks
I just downloaded with no problem, so it should be fine now. I'm glad there was some compromise with the ranged attacks, a shortcut button is much easier than clicking the inventory each time, so thank you much for that! One thing I noticed about it is if you push the shortcut key (used the bow, not sure about 'z') you will remain ready until the mouse is clicked. What I mean is you can walk around, pick stuff up, etc. until you shoot or click inventory. Not that it makes much difference since it still uses a turn either way, just something I noticed.
Decreases is misspelled in the tutorial. (sorry)
Nice update otherwise, I like the addition of races. A suggestion I would make, though I assume you have already thought about it, is a random shop/merchant or maybe trader. Maybe another adventurer who would like to swap items with you? I also wondered if there are actual cursed items in the game? I believe the only detrimental things I've seen are potions or scrolls. Thanks again for the update, I'm glad to see you are still working on this!
Edited by Telchar, 08 December 2009 - 05:09 PM.
Posted 12 December 2009 - 04:23 PM
Edited by THE KAPPTIN, 12 December 2009 - 04:26 PM.
Posted 12 December 2009 - 05:41 PM
Also when the game ran the first time Windows asked if I wanted to allow it to run some file. (Edit: The file was ffdshow audio encoder. You might want to change how you play our audio so that it doesn't ask everybody this.)
Edited by Telchar, 12 December 2009 - 05:42 PM.
Posted 15 December 2009 - 12:17 AM
Posted 20 December 2009 - 01:25 PM
Posted 20 December 2009 - 06:35 PM
Thanks!definitely the greatest game of the Adventure & RPG subforum...
... but is there any cheats???
Posted 20 December 2009 - 11:25 PM
Posted 09 January 2010 - 09:17 PM
Posted 10 January 2010 - 10:59 AM
Thanks!Hello again, Telchar. I've completed the game yet again. ^^
When I played through it as an angel, I came across another bug. When you are striken with poison, it says the angel is immune to poison, yet he still becomes poisoned.
Also, when I submitted my score to the online list (I made it to #1 again, by the way ^^), it said I was killed by a "ghoul," yet I completed the game without dying (of course).
I'd write more, but I'm just about to leave. Once again, good job on making such a great game. ^^
Edited by Telchar, 26 January 2010 - 06:17 PM.
Posted 10 April 2010 - 02:42 PM
Posted 12 April 2010 - 02:45 AM


Posted 12 April 2010 - 09:04 PM
*hug* The game uses hundreds of objects at the same time but I used really rough deactivation to prevent any possible lag. I could make a official website for the game but I'm too lazy to improve it and balance everything.Hi people. This game is amazing because runs in any computer, and satisfy any desire of the explorers and item collectors. I love it.
I have a question: Why you do not create an "official website" for the game? It deserves it.
A hug!
Edited by Telchar, 13 April 2010 - 02:46 AM.
Posted 12 April 2010 - 09:49 PM
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