Category: Platformer / Platform Shooter
File size and type: 20 MB .zip file
Changes resolution: No
Vista/7 Compatible: Yes
Demo 3 at YoyoGames
Demo 3 at GameJolt
Demo 3 at Box.net
Demo 2 (mirror)
Trailer 3 (features Caluroso Desert and Sphin Mountain)
Trailer 2 (features Gysmouth Lake)
Trailer 1 (features Nesteke Forest and FATBUTTS HQ)
My Website: http://www.zazzle.com/technosuperguy
I started developing this game four years ago, as a spiritual sequel to my Sonic fangame, "Techno the Hedgehog." Although the characters and gameplay are obviously inspired by Sonic and Mega Man, this is not a fangame. It has no connections to the Sega or Capcom universe. I made all the graphics, voices sound effects, and music myself (with help from my brother on a few of the voices).
Sadly, over the years, this game has fallen by the wayside a few times. My last demo was released over two years ago. A few months back, I finally decided to resume work on the project, and by squeezing in a couple hours of design time before work each day, Demo 3 is ready at long last. Although I'm not sure if that's really an accomplishment or not, because at this point, only half of the full game is now complete. *facepalm*
I've put a lot of blood, sweat, and tears into this game, in an effort to make it as smooth, bug-free, and fun as possible. I hope you enjoy it!
Techno: The Gamma Project and all material therein (characters, graphics, animations, music, sound effects, voices, and any material not aforementioned) was created by, is property of, and Copyright © TechnoSuperguy. All rights reserved.
--The game and help file are compressed together in a 20 MB .zip file, so you will need a decompression program like WinZIP to extract the game. You may be able to play the game while it is still in the .zip file, but this is not recommended, since you won't be able to save or load your progress properly.
--This game makes heavy use of the "Westminster" font, so I've included it in the .zip file as well. In order to display the in-game text correctly, you may need to install the font by right-clicking the "WESTM.TTF" file and clicking "Install."
Two years ago, the government initiated a secret operation codenamed "The Techno Project", and dispatched a team of scientists to a facility known as the Federal Antarctic Technological Base Underground That's Top Secret (or "FATBUTTS", for short). Their mission: To scientifically engineer a bionic "supersoldier" capable of protecting mankind from evil.
As a result of The Techno Project, two supersoldiers were created: a robot named Techno Alpha, and a cyborg named Techno Beta.
Unfortunately, the two "brothers" never saw eye-to-eye, and eventually went their seperate ways. Techno Alpha lived the secluded life of a loner, while Techno Beta went on to become a hero.
Since then, things have been peaceful. But a new villain has suddenly surfaced, and the two bionic supersoldiers will soon cross paths again on their individual missions to stop the evil professor Eugene Poolle from carrying out his plan of world domination, "The Gamma Project"...
Features in this Demo:
--Perfect slope movement (characters don't "bounce" when moving down slopes)
--Certain settings can be changed, to allow the game to run faster on old computers
--Two playable characters, each with his own unique abilities and storyline
--Six large levels with branching routes
--Seven epic boss battles
--All-original graphics, music, and sounds
--Platform shooter gameplay
--Two basic attacks: the Buzzsaw Somersault and Shock Blasters
--Two special attacks: the Green Shockwave and Ultra Transformation
--Hovering and Double-jumping
--Save / Load system
--Game records the amount of points you gain in each level
--Tons of cutscenes explaining the game's storyline
--Cheat code menu
--"Turbo Zones" where your character runs at even higher velocity and must avoid enemies
--Special effects, like glowing laser beams
--Compatible with Xbox 360 USB controller
Screenshots (click to enlarge):
Techno Beta on his Hoverboard while fighting a boss:
Racing through the desert:
Exploring ancient ruins in the mountains:
More Screens (click links to view):
Beta in Nesteke Forest
Blasting enemies with the Green Shockwave
Trapped by two enemies in Gysmouth Lake
Ultra Techno VS a stingray
Shooting the rapidfire Shock Blaster in FATBUTTS HQ
More Green Shockwave power
Water skiing, Alpha style
A menacing aquatic boss
Alpha VS Rino
A fight against... a tree... robot... thing
A cutscene from Alpha's storyline
Alpha and Mia seeing the sights
Showdown in the desert
Alpha and Mia in the desert
Narrowly avoiding a rocket... cactus?
Meet a stubby-legged ancient robot
An epic battle on the mountain
I'm rooting for the giant beetle
Techno: TGP has huge levels, a lot of large graphics, and detailed special effects, so gameplay may be laggy on computers with inadequate RAM or Video/Graphics Memory. If you are experiencing lag, you can try changing certain settings to improve gameplay speed.
--By default, the Nesteke Forest level uses two layers of scrolling backgrounds, to give a nice effect of depth to the forest. Unfortunately, this can cause the level to lag somewhat on certain computers. To fix the problem, go to the Title Screen, then the Options menu. Highlight the "Background Quality" option, and press Z to cycle through alternate settings. "Double-Layered Background" is the default setting, which utilizes two seperate scrolling backgrounds for the level. "Single-Layer Background" utilizes only one scrolling background for the level, which helps improve gameplay speed. If all else fails, use the "No Background" setting, which turns off the background altogether. NOTE: These settings only affect the Nesteke Forest level.
If you like the game, please drop by my website, TechnoSuperguy Creations, where you can find cool Techno: TGP products and more info on the characters!
As previously said, I've spent a lot of time on this game, so I'd appreciate some feedback! I hope you like it!
Edited by TechnoSuperguy, 10 September 2012 - 01:34 PM.