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Easy Weapon Selection With Mouse Scroll


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7 replies to this topic

#1 cred13

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Posted 10 July 2009 - 06:52 PM

Very easy to use and integret weapon selection system


  • Title: Cred13's mouse scroll system!
  • Description: An easy weapon selection system using mouse wheel
  • GM Version: gm 6.1 and 7.0
  • Registered: No
  • File Type: .gm6 and gmk
  • File Size: gm.6 6 KB | .gmk 16 KB
  • link: Download gm6 file | Download gmk file

Additional information:
I have recently seen some people have problems make an system to choose between weapons with mouse scroll and that is the reason I made this small example.

Edited by cred13, 12 July 2009 - 04:33 PM.

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#2 cred13

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Posted 16 July 2009 - 01:18 AM

I guess this wasn't wanted after all, maybe I should add something extra?
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#3 Sinister95

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Posted 16 July 2009 - 02:49 AM

Thats cool! I think it could come in quite handy for a variety of games, nice work cred13!
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If I have taken time to help you, you could help me by taking your time to register here: GM Lord or/and ACAnimate It takes a couple of seconds and is painless :)

#4 gblax123

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Posted 16 July 2009 - 03:52 AM

This is actually more challenging then people think. Nice work :D 10/10 :D

BTW: Check out my smart keys :D
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Using arrays and other variables, implement Smart Keys into your game to allow players to customize controls! Just change a few scripts and events!

<< Ask me for any scripts I could make for you! PM me!

#5 xionxinks

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Posted 05 August 2009 - 05:45 PM

nice example! :P 10/10
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#6 marumariball

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Posted 18 August 2009 - 04:01 PM

This is very good, but what if in-game i don't start with all of those weapons, i gradually get them, can the script add more?
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#7 Steelwatch

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Posted 18 August 2009 - 05:14 PM

It's good but I found a glitch or something. You didn't add the hands shootrate so it goes directly to the previously used weapon's shootrate.
For changed version click here

But otherwise 10/10 :P

Edited by Steelwatch, 18 August 2009 - 05:15 PM.

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#8 cred13

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Posted 30 August 2009 - 06:05 PM

It's good but I found a glitch or something. You didn't add the hands shootrate so it goes directly to the previously used weapon's shootrate.
For changed version click here

But otherwise 10/10 smile.gif


That is because I took the script from a game of mine, where the hands is moved manually with the mouse, and does not have a shootrate. But thanks for pointing it out to others.

Edited by cred13, 30 August 2009 - 06:06 PM.

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