Jump to content


Photo

Crazy Vaclavs Used Donkey Emporium


  • Please log in to reply
15 replies to this topic

#1 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 06 April 2009 - 10:59 AM

ALL FILES ARE 6.1, most use reg functions
-- get some of the following demo's and use any code/gfx as you see fit
any questions, comments, flaming bags of dog-poo.. just Private Message me thru these forums?

moonbase - RTS/city build type game
this one experimented with deactivation methods + AI controlled units
dynamic build + tech tree using simple array (MOONBASE WIP)

a really good source for specific info about RPG's
ISMAVATAR'S RPG FORUMS

host-a - 40 MB free hosting site
FREE WEB HOSTING HERE!

a wee-little type of diablo game - top down
WEEABLO
^ SCROLL DOWN TO POST #7 FOR SOURCE CODE LINK

another top down engine.. has an AI build plan, enemy units, basic weather system, sounds, ..this coulda been ok
adandoned MECH RTS demo (rip anything)

developing a set of 8-way human sprites for a game like diablo..
8way diablo type sprites (help needed)

3D top down engine - now you know this is decent.. because mithunder made it, i just smexied it up a little
3D top down space shmup engine

KILLBOT! - a giant robot takes on a city! WARNING! - this was my first ever game with GM5. EXE only
KILLBOT! my first WIP GM5.3 (exe)

RTS tutorials i was working on - resource harvesting, stuff like that
rnd RTS tutorials

a sort of top-down-isometric-crashed-on-an-alien-planet-and-want-to-go-home type game this was codeveloped by GMC members Sub, Chaz13 & GameFrenzy
COLONY

my latest creation.. a bards-tale, eye of the beholder type RPG
WIP 3D OLDSKOOL MAZE ENG (eye of beholder-ish)

Haunted House - arcade isometric with RPG qualities ...everything i started making after this stage used an inventory :whistle:

TDS / RTS hybrid TANK GAME (created about 2008) -- NOW VISTA COMPATABLE source + vista compatible version at this link.

a system to add temporary ground effect tiles (and remove when life counter decreases) add blood, ground scorch marks, dead bodies, debris pieces.. whatever you want!
Posted Image < TFT system (Temp Floor Tile)



basic dungeon RTS engine. uses pathing, cells, has no combat yet (i've developed it further, but yet to upload the combat engine) GM 6.1 SOURCE CODE
http://gmc.yoyogames...1







feel free to download any and all of them, strip them, learn from them, set them on fire? take any sprites u might need, whatever.. they served me well, and maybe they can be helpful to some other users?

Edited by sub, 27 August 2010 - 07:26 AM.

  • 0

#2 Chopper123

Chopper123

    GMC Member

  • New Member
  • 353 posts

Posted 07 April 2009 - 11:14 PM

Very nice, i found many things in a few of these sources very helpful to me, and i learned quite a bit from them.
  • 0

#3 juurian

juurian

    GMC Member

  • New Member
  • 22 posts

Posted 11 April 2009 - 11:04 AM

:) OOOH!! looks nice.
  • 0

#4 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 06 November 2009 - 10:41 PM

any questions, comments, flaming bags of dog-poo.. just Private Message me thru these forums?

the penny drops ..so this explains why i was recently sent a PM titled "i got a flaming bag of dog poop" :)
  • 0

#5 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 27 January 2010 - 08:06 PM

just a bump.
Hi if you're reading this. :ph34r:
  • 0

#6 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 03 June 2010 - 11:31 AM

BUMP
(new additions at bottom of list)
  • 0

#7 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 20 June 2010 - 07:56 AM

GM 6.1 SOURCE CODE for "WEEABLO"
Posted Image
  • 0

#8 Hiddenaces

Hiddenaces

    GMC Member

  • New Member
  • 418 posts

Posted 03 August 2010 - 11:13 AM

i always wonder when some one is so kind as to open source so much why others dont post to say thank you. you have a small gold mine of games that alot of people would find a great source for help and ideas.

i know this will help me alot and for that i thank you :)
  • 0
Try it out
Code Snippets
What you got to lose :):)
My thread link to code snippets in the Tutorials and Examples forum
pop by and leave a comment.

#9 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 25 August 2010 - 07:30 PM

thanks hidden.
it's just the way of the world :)

As the poet Ella Wheeler Wilcox insightfully rhymed back in the 1800s, the world is divided into "lifters," those who by dint of initiative create more wealth than they consume and "leaners," who live off of surplus created by the lifters:

"There are two kinds of people on earth today:
Just two kinds of people, no more I say.
Not the sinner and saint, for it's well understood,
The good are half bad and the bad half good.
Not the rich and the poor for to rate a man's wealth,
You must first know the state of his conscience and health.
Not the humble and proud, for in life's little span,
Who puts on vain airs is not counted a man.
Not the happy and sad, for the swift flying years
Bring each man his laughter and his tears.
No; the two kinds of people on Earth I mean,
Are the people who lift, and the people who lean.
Wherever you go, you will find the Earth's masses
Are always divided in just these two classes.
And, oddly enough, you find too, I ween,
There's only one lifter for 20 who lean.
In which class are you? Are you easing the load
Of overtaxed lifters, who toil down the road?
Or are you a leaner, who lets other share
Your portion of labor, and worry, and care?"
  • 1

#10 spicydeath82

spicydeath82

    Awesomesauce

  • New Member
  • 138 posts
  • Version:GM8

Posted 14 January 2011 - 12:06 AM

interesting, i'll have to check these out later
  • 0
Life is incapable of of springing from nothing. Science has proven that. So if life here didn't spring up outta the primordial muck then who's responsible? Life has to come from life.

Posted Image

#11 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 21 April 2011 - 01:25 PM

cool. thanks for stopping by.
got an extra hard drive now, and USB modem, so probably will have more contributions soon.
have to find a new place to live within a few days.
life is the best RPG :)
  • 0

#12 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 09 October 2011 - 03:26 AM

bi-annual bump.

still alive. looking for a place to stay.
haven't programmed for a while, trying to get GM 8.1
..started planning large scale RPG on paper instead of proggy on the fly O_o


Ilimi's Curse (a hybrid RPG + RTS + lotsa stuff) was added to files.
  • 0

#13 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 27 January 2013 - 09:43 AM

post 2012 survival bump. :thumbsup:

nothing added.
no real programming done since 2011.
looking into developing RPG for PSP.
...too much time in babylon
  • 0

#14 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 28 January 2014 - 12:45 PM

well here's the 2014 bump

if anyone's interested, i just saved a rat from drowning in a bucket of water

/swagger


  • 0

#15 sub

sub

    EVIL GENIUS

  • GMC Member
  • 1905 posts
  • Version:GM6

Posted 09 December 2015 - 01:51 PM

Whooo!!

Just made the 2015 bump!!

Merry Christmas
Peace
Skittles
  • 0

#16 Boysano

Boysano

    GMS Pro Member

  • GMC Member
  • 467 posts
  • Version:GM:Studio

Posted 14 December 2015 - 09:01 AM

Whooo!!

Just made the 2015 bump!!

Merry Christmas
Peace
Skittles

 

I hope this means you will make it relevant and fix all broken links and port it to GMS standard? - Please!


  • 0