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Too Human 2de-make Needs Sprites :)


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#1 theALLseeingEYE

theALLseeingEYE

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Posted 01 April 2009 - 06:41 PM

Hi everyone, thought I'd pop by and see if I could find any interested persons.


About the Game:

A side-scrolling action RPG fighting game. Like a mixture of Castlevania Symphony of the night, Street Fighter 2, with elements of Diablo.

Visual Style is retro de-make side-story of existing game property Too Human. Graphics are intended as a more colorful NES style, with a bit better animation, and more modern functionality, gameplay and optimization.


Current State:
The game is in pre-alpha stage.
Basic functionality for all game features are currently being built, and are quite far along, though the visual/ content end of things needs to catch up.

Currently there are numerous sprites created for the main character, as well as an enemy, and a plethora of placeholder art. Story is also being worked on by another member of the team, as well as Sound, and other artists.


*** The Art Request ***

Animated Sprite for Mechanical Troll enemy.
The enemy is already %60 implemented in the game, and is a playable enemy, using placeholder sprites. Work will be immediately implemented.

This enemy is more than twice the height of the player. Walks with a heavy but slow pace, attacks with a massive hammer arm, and also has a hand swipe attack, and a ground stomp attack.

Here are the currently used sprites, as well as a single frame stand animation, that may be used or discarded.
(note: the custom hero sprite is correct size, but the custom troll may be a bit off.).

Posted Image


Specifications

Walk Sprite: Heavy, slow walk animation, at least 4 frames total (contributing one frame is appreciated as well).

Please see reference pics in next thread, for visual description.

# Size: Width 50 Height 80 pixels
# Image format PNG, GIF, or bitmap. Basically, anything that will run in gamemaker, and work with the transparecy feature.
# 2D Pixel art
# Facing direction or pose: Left or right is fine. Arms can be stiff, legs need animating though, as well as vertical body shifting, with movement.
# Style As seen above. Reference pics will be linked below.
# Animated
# This is not a paid request. Game will be given out for free. There is a chance this will be pitched to the developer, but chances are unclear. Possibility of work on future paid projects.

Edited by theALLseeingEYE, 01 April 2009 - 11:49 PM.

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