Screen Brightness Dll
Posted 30 March 2009 - 04:23 AM
There are only 2 functions, Brightness_Init, and Brightness_Set. If you want, you can merge the scripts into one script to make it easier.
Basically 128 is the "middle" gamma and 0-127 is darker while 129-256 is brighter.
Always make sure to set the brightness to 128 when the game ends!
Download Zip with GMK and DLL
//The above will make the screen as bright as possible.
Note this may not work on some graphics cards. It works on my crappy ATI Mobility so it should work fine on any decent computer.
Posted 20 April 2009 - 10:55 AM
there i a way to get the brightness heres how:
is there a way to get the brightness?
it has an variable brightness. the brightness is set to that variable thats the same as the brightness variable so if you type the word "brightness" it gets the brightness. do you understand me? i am actually not english
Posted 22 April 2009 - 12:18 AM
Does the brightness actually effect anything?
The DLL is based off of "SetDeviceGammaRamp" in window's gdi32.dll. I don't know exactly how that function works internally but I believe it simply configures the screen and doesn't use much/any graphics card/CPU power.
Posted 22 April 2009 - 02:10 AM
Posted 06 April 2013 - 01:41 PM
You should make the boss and the parts sprites have the same origin!
Posted 19 May 2013 - 08:27 AM
LINK IS DEAD!!!
Edited by lostdarkwolf, 19 May 2013 - 08:29 AM.
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