instance_create(terrain_get_z(x,y),y,instance);however that is a complete guess.
and lastly how do you change the z value of the player to the terrain?
z=terrain_get_z(x,y);and in you're projection code put the zfrom variable to either z or z+(how tall the player is). Put the zto variable to the same thing as zfrom +/- your zdirection
You should really use an editor MADE for 3D to do this, not the built in 2D editor for gamemaker. There have been many made (just search for some) and I too have made a couple (Editor14, Dark Region)
hey i cant place any of my models in this example
Edited by brett14, 01 December 2010 - 12:54 AM.